Player Matchup

Sun Wukong
Sun Wukong
BxInscoe
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,653 Elo+
Party 1
Zhong Kui
Zhong Kui
Pachuus
Zhong Kui
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Talphadogg
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
hellokitty21
Apollo
Level 16
God Stats
0W - 4L
1,124 SR
Queue Stats
1W - 12L
1,222 Elo+
Solo
Tsukuyomi
Tsukuyomi
nelben
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,651 Elo+
Party 1
Team Averages
Level 11
1,425 SR
1,505 Elo+

VS

Team Averages
Level 27
1,567 SR
1,677 Elo+
Ymir
Ymir
DallasBraden101
Ymir
Level 15
God Stats
2W - 4L
1,686 SR
Queue Stats
54W - 20L
1,815 Elo+
Party 2
Heimdallr
Heimdallr
PoppinAndBoppin
Heimdallr
Level 59
God Stats
57W - 12L
1,500 SR
Queue Stats
338W - 131L
1,558 Elo+
Party 2
Scylla
Scylla
RSL26
Scylla
Level 12
God Stats
23W - 19L
1,403 SR
Queue Stats
65W - 47L
1,550 Elo+
Solo
Ares
Ares
RussianStoli
Ares
Level 24
God Stats
4W - 0L
1,842 SR
Queue Stats
54W - 19L
1,832 Elo+
Party 2
Awilix
Awilix
otisTheBro
Awilix
Level 26
God Stats
4W - 6L
1,404 SR
Queue Stats
33W - 23L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BxInscoe
Sun Wukong
10
0 / 4 / 0
5,766
384
2,181
9,796
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Pachuus
Zhong Kui
12
3 / 5 / 0
8,065
538
9,769
13,868
8,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 7 / 2
6,324
422
2,620
11,430
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
9
0 / 10 / 3
6,142
409
2,318
11,242
3,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
nelben
Tsukuyomi
10
3 / 8 / 1
6,733
449
6,255
11,913
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 12
8,789
586
4,862
8,673
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
PoppinAndBoppin
Heimdallr
15
14 / 3 / 7
9,954
664
15,018
9,474
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
RSL26
Scylla
14
7 / 3 / 5
8,319
555
9,159
7,233
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 9
9,227
615
8,433
7,041
6,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
otisTheBro
Awilix
15
5 / 0 / 8
8,620
575
8,511
8,880
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
7
Kills
34
34
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BxInscoe
Sun Wukong
0
4
0
0
W
4
1
12
10
L
Zhong Kui
Pachuus
Zhong Kui
3
5
0
0.6
W
Heimdallr
PoppinAndBoppin
Heimdallr
14
3
7
5.83
W
Scylla
RSL26
Scylla
7
3
5
3.17
W
4
0
9
8.5
L
1
7
2
0.29
L
Apollo
0
10
3
0.15
L
Tsukuyomi
nelben
Tsukuyomi
3
8
1
0.44
W
Awilix
otisTheBro
Awilix
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,143
Damage
45,983
58,249
Taken
41,301
29,739
Mitigated
23,978
7,503
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BxInscoe
Sun Wukong
2,181
368
0
888
9,796
6,809
0
5,487
4,309
0
15,446
W
4,862
1,946
0
2,485
8,673
7,415
0
2,535
6,113
32,888
0
L
Zhong Kui
Pachuus
Zhong Kui
9,769
1,631
0
3,942
13,868
8,566
0
5,441
8,085
38,965
0
W
Heimdallr
PoppinAndBoppin
Heimdallr
15,018
7,873
0
3,443
9,474
3,983
2,975
2,716
6,655
0
63,320
W
Scylla
RSL26
Scylla
9,159
2,045
0
1,270
7,233
2,589
0
4,524
2,709
37,582
0
W
8,433
628
0
3,293
7,041
6,869
0
312
6,283
52,361
0
L
2,620
413
0
208
11,430
7,317
0
4,658
6,656
12,557
0
L
Apollo
2,318
1,336
0
1,259
11,242
3,074
748
3,340
7,834
0
24,552
L
Tsukuyomi
nelben
Tsukuyomi
6,255
2,036
0
1,206
11,913
3,973
0
2,962
8,911
0
25,319
W
Awilix
otisTheBro
Awilix
8,511
3,239
0
3,492
8,880
3,122
317
2,302
6,553
0
60,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
44,909
205
Minions Killed
422
0
Camps Cleared
0
1,344,412
Distance Traveled
1,357,311
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,766
384
35
2
0
312,928
0
W
Ymir
8,789
586
47
3
0
272,220
2
L
Zhong Kui
8,065
538
59
4
0
218,123
2
W
Heimdallr
9,954
664
111
7
0
268,747
0
W
Scylla
8,319
555
70
5
0
242,278
4
W
Ares
9,227
615
98
7
0
258,484
4
L
Ares
6,324
422
20
1
0
195,081
4
L
Apollo
6,142
409
44
3
0
330,373
1
L
Tsukuyomi
6,733
449
47
3
0
287,907
2
W
Awilix
8,620
575
96
6
0
315,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role