Player Matchup

Nemesis
Nemesis
BigUterus
Nemesis
Level 2
God Stats
0W - 3L
1,186 SR
Queue Stats
0W - 3L
1,231 Elo+
Party 2
Danzaburou
Danzaburou
DirtyOwnet
Danzaburou
Level 13
God Stats
23W - 31L
1,453 SR
Queue Stats
23W - 32L
1,453 Elo+
Party 2
Geb
Geb
Gigggles
Geb
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 6L
1,041 Elo+
Party 2
Mercury
Mercury
KlintMile
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,246 Elo+
Party 2
Fenrir
Fenrir
MAXEPAD
Fenrir
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 5L
1,056 Elo+
Party 2
Team Averages
Level 5
1,332 SR
1,205 Elo+

VS

Team Averages
Level 23
1,581 SR
1,530 Elo+
Agni
Agni
Daxxx96
Agni
Level 27
God Stats
13W - 8L
1,802 SR
Queue Stats
128W - 120L
1,532 Elo+
Party 1
Achilles
Achilles
Eddiemoney17
Achilles
Level 28
God Stats
5W - 6L
1,416 SR
Queue Stats
143W - 118L
1,540 Elo+
Party 1
Thanatos
Thanatos
Imagoodman
Thanatos
Level 26
God Stats
8W - 6L
1,526 SR
Queue Stats
34W - 31L
1,567 Elo+
Party 3
Hachiman
Hachiman
Moosly
Hachiman
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,532 Elo+
Party 3
Olorun
Olorun
Urieledlp07
Olorun
Level 8
God Stats
5W - 3L
1,660 SR
Queue Stats
23W - 29L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigUterus
Nemesis
12
2 / 17 / 1
8,393
400
4,721
19,474
5,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
DirtyOwnet
Danzaburou
15
6 / 11 / 1
11,027
525
13,025
19,442
6,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 13 / 5
9,228
439
11,663
23,059
21,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
KlintMile
Mercury
9
0 / 7 / 0
6,482
309
3,337
12,858
3,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MAXEPAD
Fenrir
15
1 / 10 / 1
8,797
419
3,236
16,263
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Daxxx96
Agni
18
13 / 2 / 11
11,853
564
16,621
9,986
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Eddiemoney17
Achilles
19
10 / 0 / 10
12,341
588
11,178
12,891
20,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Imagoodman
Thanatos
19
17 / 2 / 11
12,353
588
16,262
20,720
8,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Moosly
Hachiman
17
14 / 7 / 15
12,006
572
20,219
21,254
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
16
4 / 0 / 11
10,287
490
5,156
10,317
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
116
11
Kills
58
58
Deaths
11
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigUterus
Nemesis
2
17
1
0.15
W
Agni
Daxxx96
Agni
13
2
11
9.25
L
Danzaburou
DirtyOwnet
Danzaburou
6
11
1
0.59
W
Achilles
Eddiemoney17
Achilles
10
0
10
15
L
2
13
5
0.35
W
Thanatos
Imagoodman
Thanatos
17
2
11
11.25
L
Mercury
KlintMile
Mercury
0
7
0
0
L
Fenrir
MAXEPAD
Fenrir
1
10
1
0.15
W
Hachiman
Moosly
Hachiman
14
7
15
3.07
W
Olorun
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,982
Damage
69,436
91,096
Taken
75,168
42,900
Mitigated
44,966
9,085
Healing
42,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigUterus
Nemesis
4,721
2,466
0
1,363
19,474
5,720
0
6,057
13,122
0
22,998
W
Agni
Daxxx96
Agni
16,621
1,734
180
2,538
9,986
3,800
1,326
2,131
7,855
74,068
0
L
Danzaburou
DirtyOwnet
Danzaburou
13,025
9,109
0
959
19,442
6,130
680
3,763
15,438
0
52,260
W
Achilles
Eddiemoney17
Achilles
11,178
3,666
0
3,232
12,891
20,203
1,902
1,213
11,678
205
70,625
L
11,663
2,938
0
2,527
23,059
21,620
414
5,855
16,885
32,459
0
W
Thanatos
Imagoodman
Thanatos
16,262
3,772
0
21,037
20,720
8,999
3,936
2,360
18,360
0
79,607
L
Mercury
KlintMile
Mercury
3,337
1,387
0
1,350
12,858
3,747
0
2,825
9,770
0
24,129
L
Fenrir
MAXEPAD
Fenrir
3,236
1,381
0
2,886
16,263
5,683
0
2,516
13,405
0
30,694
W
Hachiman
Moosly
Hachiman
20,219
12,425
0
8,614
21,254
8,020
541
4,427
16,827
0
56,628
W
Olorun
5,156
3,223
919
6,168
10,317
3,944
2,459
1,532
8,785
43,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,927
Gold Earned
58,840
244
Minions Killed
513
0
Camps Cleared
0
1,619,617
Distance Traveled
1,928,872
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,393
400
36
2
0
298,285
2
W
Agni
11,853
564
124
6
0
387,893
10
L
Danzaburou
11,027
525
75
4
0
307,039
0
W
Achilles
12,341
588
144
7
0
375,253
0
L
Geb
9,228
439
29
1
0
326,781
0
W
Thanatos
12,353
588
110
5
0
435,190
2
L
Mercury
6,482
309
40
2
0
382,173
0
L
Fenrir
8,797
419
64
3
0
305,339
0
W
Hachiman
12,006
572
62
3
0
378,125
0
W
Olorun
10,287
490
73
3
0
352,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role