Player Matchup

Hun Batz
Hun Batz
BabyMason
Hun Batz
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 142L
1,393 Elo+
Party 3
Medusa
Medusa
GloomFormality
Medusa
Level 13
God Stats
3W - 3L
1,110 SR
Queue Stats
10W - 11L
1,382 Elo+
Party 1
Ra
Ra
Mythic057UwU
Ra
Level 5
God Stats
1W - 1L
1,338 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 3
Sylvanus
Sylvanus
Suratic
Sylvanus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 40L
1,417 Elo+
Party 1
Chaac
Chaac
ToxicMozartJr
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,407 Elo+
Party 3
Team Averages
Level 12
1,389 SR
1,380 Elo+

VS

Team Averages
Level 18
1,502 SR
1,472 Elo+
Aphrodite
Aphrodite
DaTopDingo
Aphrodite
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Izanami
Izanami
HilllBilll
Izanami
Level 20
God Stats
5W - 6L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 4
Set
Set
Legion42OfBruH
Set
Level 54
God Stats
15W - 14L
1,558 SR
Queue Stats
145W - 177L
1,413 Elo+
Party 2
Neith
Neith
Manofwar17
Neith
Level 11
God Stats
1W - 2L
1,451 SR
Queue Stats
2W - 5L
1,322 Elo+
Solo
Ares
Ares
PseudoAngle
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BabyMason
Hun Batz
17
7 / 2 / 4
9,962
586
7,731
12,358
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
12 / 1 / 6
10,041
591
19,630
14,098
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 4 / 1
8,606
506
7,902
9,746
3,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Suratic
Sylvanus
14
4 / 1 / 13
9,639
567
5,996
10,415
7,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 2
9,428
555
7,064
11,347
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaTopDingo
Aphrodite
12
0 / 1 / 0
7,023
413
3,791
9,849
6,773
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HilllBilll
Izanami
13
1 / 5 / 0
8,253
485
8,269
9,761
2,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 0
8,040
473
10,560
16,831
6,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
3 / 4 / 0
7,979
469
7,534
13,831
3,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 12 / 0
6,636
390
4,300
18,371
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
27
Kills
8
9
Deaths
27
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BabyMason
Hun Batz
7
2
4
4.5
L
Aphrodite
DaTopDingo
Aphrodite
0
1
0
0
W
12
1
6
15
L
Izanami
HilllBilll
Izanami
1
5
0
0.2
L
3
5
0
0.6
L
Neith
3
4
0
0.75
W
0
4
1
0.13
L
1
12
0
0.08
W
Sylvanus
Suratic
Sylvanus
4
1
13
10.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,323
Damage
34,454
57,964
Taken
68,643
35,281
Mitigated
29,700
21,611
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BabyMason
Hun Batz
7,731
3,237
0
4,310
12,358
4,800
576
948
11,410
0
72,424
L
Aphrodite
DaTopDingo
Aphrodite
3,791
1,010
147
3,801
9,849
6,773
0
6,457
3,392
33,864
0
W
19,630
11,584
0
8,635
14,098
5,447
871
1,594
12,504
0
68,310
L
Izanami
HilllBilll
Izanami
8,269
6,312
0
2,394
9,761
2,627
434
0
9,336
0
48,136
L
10,560
4,330
0
5,369
16,831
6,283
0
2,335
14,446
0
57,127
L
Neith
7,534
2,727
0
4,633
13,831
3,839
0
1,925
11,906
0
45,359
W
7,902
2,378
77
2,069
9,746
3,965
546
3,241
6,505
49,679
0
L
4,300
524
0
492
18,371
10,178
0
3,181
15,190
14,238
0
W
Sylvanus
Suratic
Sylvanus
5,996
2,617
989
3,897
10,415
7,938
0
2,308
8,107
24,240
0
W
7,064
1,491
0
1,634
11,347
13,131
276
0
11,347
0
49,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,676
Gold Earned
37,931
465
Minions Killed
357
0
Camps Cleared
0
1,535,380
Distance Traveled
1,388,780
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,962
586
124
7
0
358,106
0
L
Aphrodite
7,023
413
61
4
0
274,908
1
W
Medusa
10,041
591
98
6
0
314,661
2
L
Izanami
8,253
485
111
7
0
284,831
0
L
Set
8,040
473
85
5
0
300,699
1
L
Neith
7,979
469
82
5
0
265,300
1
W
Ra
8,606
506
111
7
0
296,517
3
L
Ares
6,636
390
18
1
0
263,042
1
W
Sylvanus
9,639
567
35
2
0
276,853
1
W
Chaac
9,428
555
97
6
0
289,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role