Player Matchup

Baba Yaga
Baba Yaga
Laurentiu_Pro
Baba Yaga
Level 25
God Stats
12W - 12L
1,505 SR
Queue Stats
20W - 17L
1,502 Elo+
Solo
Scylla
Scylla
SteckIhnRayn
Scylla
Level 18
God Stats
8W - 10L
1,592 SR
Queue Stats
9W - 12L
1,554 Elo+
Solo
Cerberus
Cerberus
Yami_kenpachi
Cerberus
Level 29
God Stats
4W - 0L
1,909 SR
Queue Stats
155W - 201L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
evangelion-98-m
Danzaburou
Level 27
God Stats
4W - 7L
1,799 SR
Queue Stats
29W - 56L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
lALFAHAD
Sun Wukong
Level 29
God Stats
22W - 30L
1,745 SR
Queue Stats
153W - 191L
1,525 Elo+
Party 1
Team Averages
Level 26
1,710 SR
1,499 Elo+

VS

Team Averages
Level 17
1,426 SR
1,397 Elo+
Yemoja
Yemoja
Balles3
Yemoja
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
287W - 254L
1,628 Elo+
Party 2
Thor
Thor
BeryDisco
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,267 Elo+
Solo
Heimdallr
Heimdallr
Sermor97
Heimdallr
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
360W - 364L
1,587 Elo+
Party 2
Ra
Ra
alluvial_remit5
Ra
Level 13
God Stats
0W - 3L
1,335 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Amaterasu
Amaterasu
jetlee590
Amaterasu
Level 13
God Stats
1W - 2L
1,297 SR
Queue Stats
4W - 9L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Laurentiu_Pro
Baba Yaga
20
5 / 0 / 13
15,947
886
21,246
14,913
14,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
20
4 / 4 / 17
15,782
877
30,863
14,306
6,242
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Yami_kenpachi
Cerberus
20
10 / 1 / 17
18,095
1,005
24,462
36,280
50,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
evangelion-98-m
Danzaburou
20
7 / 0 / 19
16,908
939
28,146
17,542
7,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
lALFAHAD
Sun Wukong
20
6 / 5 / 15
15,627
868
24,527
27,668
26,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Balles3
Yemoja
20
1 / 2 / 6
14,525
807
13,550
27,199
25,031
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
20
1 / 7 / 4
14,377
799
15,756
25,804
8,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Sermor97
Heimdallr
20
5 / 4 / 3
15,975
888
39,472
26,625
9,462
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 11 / 4
14,251
792
18,583
25,723
8,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
jetlee590
Amaterasu
20
2 / 8 / 5
15,036
835
14,789
30,886
27,266
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
32
Kills
10
10
Deaths
32
81
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Balles3
Yemoja
1
2
6
2
L
Thor
1
7
4
0.43
W
Baba Yaga
Laurentiu_Pro
Baba Yaga
5
0
13
11.5
L
Heimdallr
Sermor97
Heimdallr
5
4
3
1.63
W
Scylla
4
4
17
3.13
W
Cerberus
Yami_kenpachi
Cerberus
10
1
17
18.5
L
1
11
4
0.27
W
Danzaburou
evangelion-98-m
Danzaburou
7
0
19
16.5
L
Amaterasu
jetlee590
Amaterasu
2
8
5
0.56
W
Sun Wukong
lALFAHAD
Sun Wukong
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,244
Damage
102,150
110,709
Taken
136,237
106,020
Mitigated
78,595
24,957
Healing
24,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Balles3
Yemoja
13,550
2,862
12,875
4,653
27,199
25,031
0
17,277
9,922
28,369
0
L
Thor
15,756
4,076
0
1,064
25,804
8,548
0
14,127
11,677
0
37,368
W
Baba Yaga
Laurentiu_Pro
Baba Yaga
21,246
2,229
574
5,679
14,913
14,649
0
4,375
10,220
47,730
0
L
Heimdallr
Sermor97
Heimdallr
39,472
21,479
0
0
26,625
9,462
0
13,788
12,837
0
82,399
W
Scylla
30,863
643
0
0
14,306
6,242
0
3,284
10,750
63,734
0
W
Cerberus
Yami_kenpachi
Cerberus
24,462
1,590
0
7,416
36,280
50,837
0
9,031
26,783
41,150
0
L
18,583
792
3,676
593
25,723
8,288
0
16,245
9,478
53,787
0
W
Danzaburou
evangelion-98-m
Danzaburou
28,146
9,817
0
2,015
17,542
7,783
0
6,575
10,751
0
61,009
L
Amaterasu
jetlee590
Amaterasu
14,789
6,593
0
1,333
30,886
27,266
0
15,134
15,752
0
24,202
W
Sun Wukong
lALFAHAD
Sun Wukong
24,527
1,865
1,004
8,269
27,668
26,509
0
7,244
20,072
0
40,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,359
Gold Earned
74,164
284
Minions Killed
279
3
Camps Cleared
6
1,846,559
Distance Traveled
1,639,509
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,525
807
34
2
1
336,905
0
L
Thor
14,377
799
47
3
3
329,869
3
W
Baba Yaga
15,947
886
55
3
1
326,908
0
L
Heimdallr
15,975
888
82
5
2
324,305
0
W
Scylla
15,782
877
83
5
0
326,418
0
W
Cerberus
18,095
1,005
38
2
0
414,761
0
L
Ra
14,251
792
102
6
0
300,125
0
W
Danzaburou
16,908
939
70
4
2
392,369
0
L
Amaterasu
15,036
835
14
1
0
348,305
0
W
Sun Wukong
15,627
868
38
2
0
386,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role