Player Matchup

Mercury
Mercury
Deyrak
Mercury
Level 66
God Stats
6W - 4L
1,394 SR
Queue Stats
64W - 92L
1,239 Elo+
Party 1
Achilles
Achilles
Tobsitui
Achilles
Level 114
God Stats
5W - 5L
1,871 SR
Queue Stats
38W - 31L
1,873 Elo+
Solo
The Morrigan
The Morrigan
Zobisel
The Morrigan
Level 72
God Stats
7W - 17L
1,285 SR
Queue Stats
480W - 557L
1,409 Elo+
Party 1
Team Averages
Level 84
1,517 SR
1,507 Elo+

VS

Team Averages
Level 82
1,612 SR
1,444 Elo+
Vulcan
Vulcan
Ghydral
Vulcan
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 25L
1,158 Elo+
Party 2
Danzaburou
Danzaburou
Shadow_sway_
Danzaburou
Level 94
God Stats
3W - 0L
1,759 SR
Queue Stats
611W - 387L
1,682 Elo+
Party 2
Bellona
Bellona
canthisusername
Bellona
Level 26
God Stats
6W - 5L
1,578 SR
Queue Stats
6W - 6L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deyrak
Mercury
10
3 / 6 / 3
7,499
750
4,415
8,807
2,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Tobsitui
Achilles
10
2 / 3 / 3
7,251
725
5,591
9,910
9,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Zobisel
The Morrigan
10
1 / 6 / 2
6,700
670
2,564
7,574
2,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ghydral
Vulcan
13
6 / 1 / 8
8,833
883
9,796
4,726
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Shadow_sway_
Danzaburou
12
4 / 1 / 9
8,559
856
6,006
5,893
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 4 / 5
8,055
806
5,374
7,108
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
15
15
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
Deyrak
Mercury
3
6
3
0.75
W
Vulcan
Ghydral
Vulcan
6
1
8
10
W
Danzaburou
Shadow_sway_
Danzaburou
4
1
9
8.5
L
Achilles
Tobsitui
Achilles
2
3
3
1.17
L
The Morrigan
Zobisel
The Morrigan
1
6
2
0.33
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,570
Damage
21,176
26,291
Taken
17,727
13,870
Mitigated
9,919
3,717
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Deyrak
Mercury
4,415
1,495
0
1,000
8,807
2,640
0
3,220
5,239
0
18,400
W
Vulcan
Ghydral
Vulcan
9,796
3,866
0
930
4,726
1,717
397
324
4,402
40,712
0
W
Danzaburou
Shadow_sway_
Danzaburou
6,006
2,777
0
1,505
5,893
3,027
1,449
1,670
4,223
0
35,123
L
Achilles
Tobsitui
Achilles
5,591
1,236
0
1,231
9,910
9,036
0
2,293
7,281
0
16,876
L
The Morrigan
Zobisel
The Morrigan
2,564
459
0
1,486
7,574
2,194
0
3,848
3,475
14,965
0
W
5,374
1,997
0
824
7,108
5,175
177
606
6,502
0
20,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,450
Gold Earned
25,447
62
Minions Killed
152
0
Camps Cleared
0
548,903
Distance Traveled
594,473
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,499
750
20
2
0
199,984
0
W
Vulcan
8,833
883
74
7
0
209,591
4
W
Danzaburou
8,559
856
49
5
0
194,286
1
L
Achilles
7,251
725
14
1
0
188,891
4
L
The Morrigan
6,700
670
28
3
0
160,028
1
W
Bellona
8,055
806
29
3
0
190,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role