Player Matchup

Set
Set
Borough654
Set
Level 29
God Stats
9W - 8L
1,897 SR
Queue Stats
52W - 44L
1,547 Elo+
Solo
Hera
Hera
DankTortoise449
Hera
Level 25
God Stats
2W - 3L
1,300 SR
Queue Stats
59W - 66L
1,507 Elo+
Solo
Neith
Neith
Sza too Cozy
Neith
Level 28
God Stats
14W - 12L
1,678 SR
Queue Stats
34W - 35L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
XxjuanpolarxX
Sun Wukong
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,373 Elo+
Solo
Jormungandr
Jormungandr
foreignparisite
Jormungandr
Level 12
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 2L
1,673 Elo+
Solo
Team Averages
Level 20
1,635 SR
1,514 Elo+

VS

Team Averages
Level 19
1,499 SR
1,545 Elo+
Cthulhu
Cthulhu
CAWCAWCAWWWW
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 57L
1,462 Elo+
Solo
Amaterasu
Amaterasu
SmokinUrMom8144
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Cupid
Cupid
Swolebasaur
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,644 Elo+
Solo
Izanami
Izanami
itbongbong
Izanami
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Set
Set
llMemol
Set
Level 29
God Stats
2W - 1L
1,495 SR
Queue Stats
78W - 79L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 6 / 4
10,114
595
15,298
14,880
10,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 6 / 9
7,370
434
7,310
9,132
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 4 / 10
8,282
487
10,976
10,899
3,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Sun Wukong
XxjuanpolarxX
Sun Wukong
12
2 / 1 / 5
7,442
438
1,617
5,774
2,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
foreignparisite
Jormungandr
9
1 / 2 / 4
6,757
397
3,580
5,808
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAWCAWCAWWWW
Cthulhu
13
4 / 3 / 4
9,406
553
7,732
16,152
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
SmokinUrMom8144
Amaterasu
17
7 / 3 / 3
10,525
619
9,936
12,632
10,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 2
8,052
474
4,345
9,219
2,988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
itbongbong
Izanami
13
1 / 5 / 0
8,873
522
3,972
8,464
2,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
14
6 / 7 / 3
9,300
547
6,251
15,724
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
23
Kills
19
19
Deaths
24
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
14
6
4
2.67
W
Cthulhu
CAWCAWCAWWWW
Cthulhu
4
3
4
2
L
2
6
9
1.08
W
Amaterasu
SmokinUrMom8144
Amaterasu
7
3
3
2.83
W
1
6
2
0.33
L
4
4
10
2.25
L
Sun Wukong
XxjuanpolarxX
Sun Wukong
2
1
5
4.5
L
Jormungandr
foreignparisite
Jormungandr
1
2
4
1.5
W
Izanami
itbongbong
Izanami
1
5
0
0.2
W
Set
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
32,236
46,493
Taken
62,191
20,604
Mitigated
35,343
9,968
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,298
8,849
0
3,303
14,880
10,092
0
1,677
13,203
0
58,810
W
Cthulhu
CAWCAWCAWWWW
Cthulhu
7,732
155
586
6,130
16,152
12,951
90
4,041
12,111
36,743
0
L
7,310
1,867
0
1,917
9,132
2,447
0
1,845
7,287
29,742
0
W
Amaterasu
SmokinUrMom8144
Amaterasu
9,936
5,148
0
2,189
12,632
10,238
0
2,431
10,201
0
61,094
W
4,345
1,854
61
1,200
9,219
2,988
1,403
2,486
6,733
0
37,064
L
10,976
5,531
0
4,230
10,899
3,317
756
2,256
8,643
0
45,445
L
Sun Wukong
XxjuanpolarxX
Sun Wukong
1,617
702
0
456
5,774
2,325
123
1,102
4,672
0
17,145
L
Jormungandr
foreignparisite
Jormungandr
3,580
1,482
0
62
5,808
2,423
0
852
4,956
16,791
0
W
Izanami
itbongbong
Izanami
3,972
3,101
0
1,108
8,464
2,211
3,349
532
7,932
0
52,093
W
Set
6,251
2,523
0
6,154
15,724
6,955
0
1,400
14,324
0
47,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
46,156
243
Minions Killed
420
0
Camps Cleared
0
1,375,624
Distance Traveled
1,434,785
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,114
595
85
5
0
295,289
2
W
Cthulhu
9,406
553
45
3
0
284,125
3
L
Hera
7,370
434
35
2
0
302,365
2
W
Amaterasu
10,525
619
97
6
0
283,732
0
W
Cupid
8,052
474
85
5
0
282,965
3
L
Neith
8,282
487
76
4
0
278,708
6
L
Sun Wukong
7,442
438
25
1
0
256,988
0
L
Jormungandr
6,757
397
22
1
0
242,274
1
W
Izanami
8,873
522
114
7
0
258,213
4
W
Set
9,300
547
79
5
0
325,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role