Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
ChRiSss619
Khepri
Gold III
Level 109
God Stats
21W - 15L
1,790 SR
Queue Stats
309W - 308L
1,644 MMR
Solo
Cupid
Cupid
Platinum IV
Glacielwarrior
Cupid
Platinum IV
Level 142
God Stats
2W - 0L
1,576 SR
Queue Stats
340W - 320L
1,716 MMR
Party 2
Ra
Ra
Gold V
PopulousAcorn66
Ra
Gold V
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,581 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Th3Opposition
Sun Wukong
Silver I
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 52L
1,648 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,573 SR
1,618 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,423 SR
1,618 MMR
Rama
Rama
Gold III
 
Rama
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum V
A_Gay_Werewolf
Cthulhu
Platinum V
Level 148
God Stats
10W - 8L
1,386 SR
Queue Stats
260W - 249L
1,626 MMR
Party 1
King Arthur
King Arthur
Gold III
MythsOfZoro
King Arthur
Gold III
Level 128
God Stats
11W - 12L
1,390 SR
Queue Stats
85W - 66L
1,638 MMR
Solo
Poseidon
Poseidon
Gold III
S713natrapS
Poseidon
Gold III
Level 36
God Stats
7W - 3L
1,177 SR
Queue Stats
48W - 42L
1,647 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
hawksquad80
Ratatoskr
Gold II
Level 127
God Stats
18W - 8L
1,661 SR
Queue Stats
102W - 106L
1,680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
7 / 4 / 7
13,065
594
10,037
21,131
18,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ChRiSss619
Khepri
15
2 / 2 / 8
10,837
493
5,694
12,720
15,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 1 / 8
12,942
588
11,451
14,033
7,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
7 / 3 / 7
13,080
595
15,919
14,505
7,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Th3Opposition
Sun Wukong
19
1 / 3 / 7
12,210
555
7,193
21,160
18,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetCu ChulainnPersephoneDanzaburouKumbhakarna

VS

Bans
TsukuyomiNu WaHun BatzNemesisErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
3 / 4 / 1
10,553
480
9,037
15,418
5,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 2 / 6
9,879
449
9,461
17,073
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
MythsOfZoro
King Arthur
18
8 / 4 / 3
11,608
528
23,286
20,794
27,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
S713natrapS
Poseidon
1
0 / 3 / 0
4,143
188
0
1,413
494
Ratatoskr
hawksquad80
Ratatoskr
17
0 / 7 / 7
9,798
445
8,590
18,709
7,449
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
20
Kills
13
13
Deaths
20
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
4
7
2.63
L
Rama
 
Rama
3
4
1
0.88
L
2
2
6
2.5
W
Khepri
ChRiSss619
Khepri
2
2
8
3
W
3
1
8
7
L
King Arthur
MythsOfZoro
King Arthur
8
4
3
2.38
W
7
3
7
3.5
L
Poseidon
S713natrapS
Poseidon
0
3
0
0
W
Sun Wukong
Th3Opposition
Sun Wukong
1
3
7
1.5
L
Ratatoskr
hawksquad80
Ratatoskr
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,294
Damage
50,374
83,549
Taken
73,407
66,926
Mitigated
53,844
37,498
Healing
17,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,037
4,868
0
8,025
21,131
18,020
1,616
2,403
18,603
0
84,683
L
Rama
 
Rama
9,037
7,141
0
5,765
15,418
5,633
2,257
1,741
13,613
0
77,999
L
9,461
369
216
1,850
17,073
13,150
0
5,893
10,793
56,991
0
W
Khepri
ChRiSss619
Khepri
5,694
836
0
1,433
12,720
15,743
411
2,854
9,742
26,917
0
W
11,451
7,124
707
7,420
14,033
7,196
5,967
662
13,346
0
94,439
L
King Arthur
MythsOfZoro
King Arthur
23,286
1,673
0
4,958
20,794
27,118
38
6,594
13,379
0
66,765
W
15,919
1,731
4,534
5,702
14,505
7,467
2,571
2,849
11,046
104,629
0
L
Poseidon
S713natrapS
Poseidon
0
0
0
0
1,413
494
0
929
484
0
0
W
Sun Wukong
Th3Opposition
Sun Wukong
7,193
934
0
9,677
21,160
18,500
811
1,349
18,789
0
74,284
L
Ratatoskr
hawksquad80
Ratatoskr
8,590
1,582
0
4,916
18,709
7,449
219
5,710
12,638
0
76,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,134
Gold Earned
45,981
635
Minions Killed
467
0
Camps Cleared
0
2,115,772
Distance Traveled
1,552,651
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,065
594
125
6
0
416,258
3
L
Rama
10,553
480
146
7
0
330,537
3
L
Cthulhu
9,879
449
95
4
0
394,251
1
W
Khepri
10,837
493
23
1
0
452,514
0
W
Cupid
12,942
588
161
7
0
383,832
3
L
King Arthur
11,608
528
96
4
0
395,703
6
W
Ra
13,080
595
181
8
0
420,795
8
L
Poseidon
4,143
188
0
0
0
0
0
W
Sun Wukong
12,210
555
145
7
0
442,373
3
L
Ratatoskr
9,798
445
130
6
0
432,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role