Player Matchup

Bacchus
Bacchus
ChicoHard
Bacchus
Level 22
God Stats
3W - 0L
1,963 SR
Queue Stats
17W - 3L
1,797 Elo+
Party 2
Guan Yu
Guan Yu
Darkantee
Guan Yu
Level 16
God Stats
1W - 0L
1,786 SR
Queue Stats
8W - 2L
1,721 Elo+
Party 2
Freya
Freya
Franciscoreach
Freya
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,730 Elo+
Party 2
Cernunnos
Cernunnos
SersisEdlp
Cernunnos
Level 22
God Stats
13W - 16L
1,423 SR
Queue Stats
29W - 44L
1,313 Elo+
Solo
Bakasura
Bakasura
Voraack
Bakasura
Level 15
God Stats
2W - 1L
1,649 SR
Queue Stats
9W - 3L
1,684 Elo+
Party 2
Team Averages
Level 19
1,664 SR
1,649 Elo+

VS

Team Averages
Level 24
1,696 SR
1,564 Elo+
Danzaburou
Danzaburou
MrBraunis
Danzaburou
Level 28
God Stats
3W - 3L
1,787 SR
Queue Stats
130W - 108L
1,542 Elo+
Party 1
Chang'e
Chang'e
WanderWofle
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 111L
1,529 Elo+
Party 1
Camazotz
Camazotz
Zuninain
Camazotz
Level 38
God Stats
1W - 1L
1,767 SR
Queue Stats
108W - 110L
1,596 Elo+
Party 1
Chaac
Chaac
kau00715
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
lukrax
Kukulkan
Level 24
God Stats
11W - 8L
1,928 SR
Queue Stats
73W - 74L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChicoHard
Bacchus
17
3 / 2 / 12
11,817
514
11,918
16,656
18,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Darkantee
Guan Yu
18
4 / 1 / 4
11,875
516
6,657
12,751
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
14 / 5 / 3
13,135
571
21,397
21,635
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
SersisEdlp
Cernunnos
17
4 / 6 / 7
11,475
499
11,934
12,429
4,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Voraack
Bakasura
17
6 / 4 / 4
11,967
520
12,287
21,018
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrBraunis
Danzaburou
16
4 / 4 / 7
10,825
471
13,371
19,180
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
WanderWofle
Chang'e
15
4 / 5 / 8
9,970
433
12,085
18,705
10,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Zuninain
Camazotz
18
8 / 6 / 2
11,714
509
10,422
18,026
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
kau00715
Chaac
14
0 / 14 / 2
8,712
379
6,179
19,256
15,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
lukrax
Kukulkan
16
2 / 3 / 6
10,189
443
12,283
12,087
5,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
43
31
Kills
18
18
Deaths
32
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChicoHard
Bacchus
3
2
12
4.5
W
Guan Yu
Darkantee
Guan Yu
4
1
4
6
W
14
5
3
3.1
L
Danzaburou
MrBraunis
Danzaburou
4
4
7
1.88
W
Cernunnos
SersisEdlp
Cernunnos
4
6
7
1.25
W
Bakasura
Voraack
Bakasura
6
4
4
2
L
Chang'e
WanderWofle
Chang'e
4
5
8
1.6
L
Camazotz
Zuninain
Camazotz
8
6
2
1.5
L
Chaac
kau00715
Chaac
0
14
2
0.07
L
Kukulkan
lukrax
Kukulkan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,193
Damage
54,340
84,489
Taken
87,254
53,334
Mitigated
46,018
26,944
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChicoHard
Bacchus
11,918
1,438
0
1,485
16,656
18,342
0
3,564
12,646
31,723
0
W
Guan Yu
Darkantee
Guan Yu
6,657
1,975
298
4,021
12,751
13,257
1,975
3,202
9,307
0
53,793
W
21,397
6,670
0
11,473
21,635
8,995
1,979
7,807
13,411
87,716
0
L
Danzaburou
MrBraunis
Danzaburou
13,371
6,458
0
7,945
19,180
7,844
1,257
7,445
11,525
0
75,135
W
Cernunnos
SersisEdlp
Cernunnos
11,934
4,488
0
2,389
12,429
4,317
1,622
2,834
9,233
0
60,025
W
Bakasura
Voraack
Bakasura
12,287
8,268
0
7,278
21,018
8,423
0
5,824
14,909
0
62,980
L
Chang'e
WanderWofle
Chang'e
12,085
724
1,965
4,520
18,705
10,199
238
7,756
10,677
48,592
0
L
Camazotz
Zuninain
Camazotz
10,422
2,292
0
7,399
18,026
6,975
159
3,839
13,907
0
51,207
L
Chaac
kau00715
Chaac
6,179
1,911
0
1,921
19,256
15,576
0
6,373
12,408
0
37,110
L
Kukulkan
lukrax
Kukulkan
12,283
1,172
435
2,492
12,087
5,424
150
8,073
4,014
53,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,269
Gold Earned
51,410
483
Minions Killed
420
0
Camps Cleared
0
2,259,645
Distance Traveled
2,070,122
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,817
514
38
2
0
498,806
3
W
Guan Yu
11,875
516
108
5
0
432,975
4
W
Freya
13,135
571
113
5
0
437,699
5
L
Danzaburou
10,825
471
133
6
0
421,150
4
W
Cernunnos
11,475
499
107
5
0
420,537
5
W
Bakasura
11,967
520
117
5
0
469,628
0
L
Chang'e
9,970
433
66
3
0
428,283
6
L
Camazotz
11,714
509
92
4
0
460,920
1
L
Chaac
8,712
379
53
2
0
312,794
1
L
Kukulkan
10,189
443
76
3
0
446,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role