Player Matchup

Bellona
Bellona
Bronze III
ScarletTax7649
Bellona
Bronze III
Level 41
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
THE SILLY CAT
Medusa
Bronze III
Level 82
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hel
Hel
Bronze III
stevano1
Hel
Bronze III
Level 67
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,548 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,656 SR
1,436 MMR
Cu Chulainn
Cu Chulainn
Silver II
MoRaNsItOu
Cu Chulainn
Silver II
Level 122
God Stats
6W - 2L
1,500 SR
Queue Stats
68W - 55L
1,417 MMR
Solo
Neith
Neith
Silver I
TomTheWiz
Neith
Silver I
Level 88
God Stats
2W - 2L
1,722 SR
Queue Stats
9W - 7L
1,495 MMR
Party 1
Aphrodite
Aphrodite
Gold V
chaosfighter69
Aphrodite
Gold V
Level 116
God Stats
18W - 9L
1,746 SR
Queue Stats
52W - 46L
1,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,382
638
2,626
9,447
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 4 / 0
6,581
658
6,870
10,440
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 2
6,301
630
4,938
7,278
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouCthulhuBaron SamediChaac

VS

Bans
HeraZeusKukulkanAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MoRaNsItOu
Cu Chulainn
10
2 / 2 / 8
7,474
747
9,602
11,081
9,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
TomTheWiz
Neith
12
5 / 0 / 5
7,850
785
7,046
5,521
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
chaosfighter69
Aphrodite
11
3 / 0 / 7
7,552
755
6,517
5,679
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
10
10
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
MoRaNsItOu
Cu Chulainn
2
2
8
3
L
1
3
1
0.5
L
1
4
0
0.25
W
Neith
TomTheWiz
Neith
5
0
5
7.5
W
Aphrodite
chaosfighter69
Aphrodite
3
0
7
6.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,434
Damage
23,165
27,165
Taken
22,281
13,163
Mitigated
13,970
12,151
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
MoRaNsItOu
Cu Chulainn
9,602
1,427
0
955
11,081
9,724
0
1,417
9,664
0
28,849
L
2,626
1,107
0
2,165
9,447
6,983
0
2,912
6,535
0
13,652
L
6,870
3,360
0
1,587
10,440
3,679
0
2,346
8,094
0
31,347
W
Neith
TomTheWiz
Neith
7,046
2,160
0
2,481
5,521
1,902
1,212
2,097
3,424
0
27,026
W
Aphrodite
chaosfighter69
Aphrodite
6,517
28
6,001
4,643
5,679
2,344
235
1,494
4,185
35,195
0
L
4,938
0
4,487
3,912
7,278
2,501
0
1,299
5,979
17,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,264
Gold Earned
22,876
108
Minions Killed
131
0
Camps Cleared
0
569,827
Distance Traveled
548,832
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,474
747
38
4
0
185,897
0
L
Bellona
6,382
638
31
3
0
191,421
2
L
Medusa
6,581
658
44
4
0
180,686
3
W
Neith
7,850
785
37
4
0
175,226
0
W
Aphrodite
7,552
755
56
6
0
187,709
1
L
Hel
6,301
630
33
3
0
197,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role