Player Matchup

Sobek
Sobek
Adam8397123
Sobek
Level 66
God Stats
3W - 4L
1,755 SR
Queue Stats
7W - 11L
1,541 Elo+
Party 4
Cernunnos
Cernunnos
AndreTheGreat9
Cernunnos
Level 88
God Stats
5W - 5L
1,739 SR
Queue Stats
6W - 9L
1,541 Elo+
Party 4
Nu Wa
Nu Wa
EdsonTheBoi
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
Popkiller2090
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
xVndeta
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 100
1,599 SR
1,534 Elo+

VS

Team Averages
Level 103
1,611 SR
1,541 Elo+
King Arthur
King Arthur
Epsilon0001
King Arthur
Level 98
God Stats
13W - 19L
1,343 SR
Queue Stats
346W - 359L
1,477 Elo+
Party 3
Neith
Neith
MyDadOwnsSmite
Neith
Level 78
God Stats
2W - 0L
1,732 SR
Queue Stats
122W - 116L
1,585 Elo+
Party 1
Persephone
Persephone
SvenOwo
Persephone
Level 125
God Stats
7W - 6L
1,500 SR
Queue Stats
523W - 512L
1,569 Elo+
Party 3
Cerberus
Cerberus
farascioni
Cerberus
Level 84
God Stats
3W - 2L
1,960 SR
Queue Stats
68W - 66L
1,542 Elo+
Party 1
Arachne
Arachne
isramacam
Arachne
Level 128
God Stats
7W - 7L
1,522 SR
Queue Stats
124W - 145L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,969
452
2,070
7,598
3,597
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
AndreTheGreat9
Cernunnos
10
0 / 1 / 0
5,452
496
2,731
3,729
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 3 / 1
5,912
537
2,440
6,792
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
10
4 / 5 / 1
6,462
587
7,087
12,809
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
xVndeta
Fenrir
11
1 / 3 / 2
6,200
564
2,494
6,187
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Epsilon0001
King Arthur
12
6 / 4 / 3
7,386
671
5,591
9,129
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 0 / 1
6,269
570
2,696
3,786
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
SvenOwo
Persephone
12
3 / 1 / 4
6,775
616
6,267
4,362
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
farascioni
Cerberus
10
2 / 0 / 2
6,102
555
4,438
6,690
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
isramacam
Arachne
10
1 / 1 / 3
6,037
549
2,633
7,595
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
12
13
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cernunnos
AndreTheGreat9
Cernunnos
0
1
0
0
L
1
3
1
0.5
W
King Arthur
Epsilon0001
King Arthur
6
4
3
1.88
W
0
0
1
0.5
L
Guan Yu
4
5
1
0.9
W
Persephone
SvenOwo
Persephone
3
1
4
5
W
Cerberus
farascioni
Cerberus
2
0
2
3
W
Arachne
isramacam
Arachne
1
1
3
2.5
L
Fenrir
xVndeta
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,822
Damage
21,625
37,115
Taken
31,562
18,446
Mitigated
13,508
13,571
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,070
158
408
3,739
7,598
3,597
0
2,442
5,120
14,143
0
L
Cernunnos
AndreTheGreat9
Cernunnos
2,731
1,290
0
1,378
3,729
1,835
0
1,030
2,699
0
36,414
L
2,440
368
0
1,760
6,792
1,810
164
3,905
2,642
26,651
0
W
King Arthur
Epsilon0001
King Arthur
5,591
1,134
0
2,356
9,129
5,560
0
405
8,381
0
32,129
W
2,696
1,096
0
2,843
3,786
943
0
538
3,248
0
44,553
L
Guan Yu
7,087
2,209
128
5,132
12,809
7,947
416
912
11,450
0
36,665
W
Persephone
SvenOwo
Persephone
6,267
140
0
1,035
4,362
1,243
0
967
3,394
40,078
0
W
Cerberus
farascioni
Cerberus
4,438
423
0
3,161
6,690
3,626
0
1,920
4,745
22,649
0
W
Arachne
isramacam
Arachne
2,633
2,158
0
4,353
7,595
2,136
0
679
6,816
0
31,028
L
Fenrir
xVndeta
Fenrir
2,494
623
0
1,026
6,187
3,257
0
1,961
4,077
0
37,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
32,569
298
Minions Killed
353
0
Camps Cleared
0
1,027,174
Distance Traveled
1,115,303
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,969
452
19
2
0
232,489
5
L
Cernunnos
5,452
496
87
8
0
188,264
4
L
Nu Wa
5,912
537
62
6
0
198,194
0
W
King Arthur
7,386
671
53
5
0
215,736
0
W
Neith
6,269
570
99
9
0
205,583
7
L
Guan Yu
6,462
587
69
6
0
196,658
5
W
Persephone
6,775
616
86
8
0
231,636
6
W
Cerberus
6,102
555
39
4
0
229,614
3
W
Arachne
6,037
549
76
7
0
232,734
3
L
Fenrir
6,200
564
61
6
0
211,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role