Player Matchup

Neith
Neith
Gold II
Hīragi
Neith
Gold II
Level 158
God Stats
2W - 3L
1,683 SR
Queue Stats
24W - 27L
1,584 MMR
Solo
Eset
Eset
Silver I
MasterBrandon00
Eset
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,581 MMR
Party 1
Kukulkan
Kukulkan
Silver I
gotenks12
Kukulkan
Silver I
Level 149
God Stats
12W - 16L
1,733 SR
Queue Stats
262W - 262L
1,587 MMR
Solo
Tyr
Tyr
Silver I
iSkyPaRKaHs
Tyr
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
peterattia773
Erlang Shen
Silver I
Level 157
God Stats
11W - 8L
1,497 SR
Queue Stats
268W - 270L
1,581 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,583 SR
1,566 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,526 SR
1,582 MMR
Scylla
Scylla
Silver I
LeparD06
Scylla
Silver I
Level 148
God Stats
30W - 26L
1,537 SR
Queue Stats
371W - 368L
1,587 MMR
Solo
Aphrodite
Aphrodite
Silver I
PitLion
Aphrodite
Silver I
Level 76
God Stats
8W - 8L
1,679 SR
Queue Stats
181W - 193L
1,581 MMR
Solo
Cernunnos
Cernunnos
Silver I
SanedracJ
Cernunnos
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,581 MMR
Solo
Hercules
Hercules
Gold III
Wrathbringerr
Hercules
Gold III
Level 160
God Stats
20W - 30L
1,640 SR
Queue Stats
351W - 344L
1,577 MMR
Solo
Nemesis
Nemesis
Gold V
iSWeaT
Nemesis
Gold V
Level 152
God Stats
10W - 12L
1,273 SR
Queue Stats
209W - 198L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hīragi
Neith
20
9 / 8 / 9
19,518
488
27,743
29,737
13,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 12 / 13
18,701
468
33,280
33,432
35,883
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
gotenks12
Kukulkan
20
3 / 7 / 13
19,549
489
32,885
26,172
16,760
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 12 / 12
17,785
445
21,157
46,502
52,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
peterattia773
Erlang Shen
20
11 / 6 / 12
20,824
521
32,521
37,046
33,642
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetPersephoneTsukuyomiDanzaburou

VS

Bans
ApolloKing ArthurBaba YagaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LeparD06
Scylla
20
13 / 10 / 7
21,519
538
33,691
29,112
12,062
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
PitLion
Aphrodite
20
2 / 8 / 20
17,323
433
13,517
37,670
33,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SanedracJ
Cernunnos
20
13 / 5 / 12
21,275
532
32,755
44,516
19,511
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Wrathbringerr
Hercules
20
10 / 8 / 16
19,732
493
31,624
58,074
73,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
iSWeaT
Nemesis
20
7 / 5 / 20
21,744
544
26,021
41,976
20,176
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
120
36
Kills
45
45
Deaths
36
59
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Neith
Hīragi
Neith
9
8
9
1.69
W
Scylla
LeparD06
Scylla
13
10
7
1.65
L
9
12
13
1.29
W
Aphrodite
PitLion
Aphrodite
2
8
20
1.5
W
Cernunnos
SanedracJ
Cernunnos
13
5
12
3.8
W
Hercules
Wrathbringerr
Hercules
10
8
16
2.25
L
Kukulkan
gotenks12
Kukulkan
3
7
13
1.36
W
Nemesis
iSWeaT
Nemesis
7
5
20
3.4
L
4
12
12
0.83
L
Erlang Shen
peterattia773
Erlang Shen
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,586
Damage
137,608
172,889
Taken
211,348
152,903
Mitigated
159,112
40,936
Healing
99,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hīragi
Neith
27,743
10,345
0
10,327
29,737
13,759
1,789
6,147
23,376
0
160,563
W
Scylla
LeparD06
Scylla
33,691
1,280
548
7,895
29,112
12,062
1,462
10,547
18,565
166,268
0
L
33,280
2,846
2,816
6,362
33,432
35,883
0
10,953
22,001
117,520
0
W
Aphrodite
PitLion
Aphrodite
13,517
1,625
12,610
16,558
37,670
33,866
626
14,676
22,994
81,733
0
W
Cernunnos
SanedracJ
Cernunnos
32,755
15,662
0
22,272
44,516
19,511
3,536
13,262
31,254
0
180,213
W
Hercules
Wrathbringerr
Hercules
31,624
9,691
0
22,394
58,074
73,497
0
21,621
36,453
2,765
95,892
L
Kukulkan
gotenks12
Kukulkan
32,885
765
0
6,292
26,172
16,760
245
5,992
19,844
173,224
0
W
Nemesis
iSWeaT
Nemesis
26,021
10,300
0
16,919
41,976
20,176
3,902
11,319
30,657
0
180,289
L
21,157
580
0
7,928
46,502
52,859
646
11,983
34,103
0
95,903
L
Erlang Shen
peterattia773
Erlang Shen
32,521
14,597
0
7,211
37,046
33,642
642
14,211
22,306
0
204,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,377
Gold Earned
101,593
912
Minions Killed
858
0
Camps Cleared
0
3,688,092
Distance Traveled
3,712,457
39
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
19,518
488
186
5
0
670,036
14
W
Scylla
21,519
538
223
6
0
667,959
11
L
Eset
18,701
468
122
3
0
661,195
10
W
Aphrodite
17,323
433
91
2
0
726,912
15
W
Cernunnos
21,275
532
178
4
0
737,454
4
W
Hercules
19,732
493
140
4
0
720,350
6
L
Kukulkan
19,549
489
245
6
0
764,252
14
W
Nemesis
21,744
544
226
6
0
859,782
12
L
Tyr
17,785
445
139
3
0
750,808
0
L
Erlang Shen
20,824
521
220
6
0
841,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role