Player Matchup

Baron Samedi
Baron Samedi
Platinum II
Riqhts
Baron Samedi
Platinum II
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
660W - 617L
1,914 MMR
Party 3
Artemis
Artemis
Platinum II
SUGARFREEEEEE
Artemis
Platinum II
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 15L
2,244 MMR
Party 3
Anhur
Anhur
Diamond V
SmallKayak
Anhur
Diamond V
Level 159
God Stats
0W - 5L
1,337 SR
Queue Stats
121W - 109L
2,097 MMR
Solo
Nike
Nike
Diamond V
TRUEABYSS
Nike
Diamond V
Level 160
God Stats
0W - 3L
1,353 SR
Queue Stats
155W - 130L
1,973 MMR
Party 1
Geb
Geb
Diamond III
ultszfcn
Geb
Diamond III
Level 138
God Stats
3W - 5L
1,366 SR
Queue Stats
66W - 49L
2,181 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,411 SR
2,082 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,630 SR
2,084 MMR
Kuzenbo
Kuzenbo
Diamond V
Divine Skill
Kuzenbo
Diamond V
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
708W - 700L
2,075 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Powwweerrrr
Guan Yu
Diamond IV
Level 160
God Stats
25W - 10L
1,832 SR
Queue Stats
496W - 470L
2,175 MMR
Party 2
Mercury
Mercury
Diamond IV
SDS1
Mercury
Diamond IV
Level 59
God Stats
14W - 7L
1,704 SR
Queue Stats
95W - 57L
2,080 MMR
Solo
Heimdallr
Heimdallr
Platinum III
STRAIGHTKILLER
Heimdallr
Platinum III
Level 158
God Stats
33W - 19L
1,297 SR
Queue Stats
263W - 188L
2,030 MMR
Party 2
Scylla
Scylla
Diamond IV
SmellyFrog
Scylla
Diamond IV
Level 140
God Stats
25W - 12L
1,816 SR
Queue Stats
120W - 98L
2,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Riqhts
Baron Samedi
9
0 / 2 / 0
4,929
493
4,180
4,927
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
8
0 / 3 / 0
4,772
477
2,388
6,857
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
9
0 / 1 / 0
4,976
498
1,884
3,849
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
11
0 / 1 / 0
5,858
586
2,981
6,454
2,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,678
468
1,567
6,823
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
Cu ChulainnAphroditeSetNemesisFenrir

VS

Bans
ApolloPersephoneOdinRaijinDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Divine Skill
Kuzenbo
9
1 / 0 / 6
5,791
579
3,349
6,969
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
Powwweerrrr
Guan Yu
12
4 / 0 / 3
6,300
630
6,518
6,590
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
SDS1
Mercury
10
1 / 0 / 3
5,607
561
1,613
6,574
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
STRAIGHTKILLER
Heimdallr
12
3 / 0 / 1
6,602
660
3,638
4,724
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
SmellyFrog
Scylla
11
1 / 0 / 5
5,824
582
2,995
2,149
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Divine Skill
Kuzenbo
1
0
6
4
W
Guan Yu
Powwweerrrr
Guan Yu
4
0
3
5.5
L
Baron Samedi
Riqhts
Baron Samedi
0
2
0
0
W
Mercury
SDS1
Mercury
1
0
3
2.5
W
Heimdallr
STRAIGHTKILLER
Heimdallr
3
0
1
3.5
L
Artemis
0
3
0
0
L
Anhur
0
1
0
0
W
Scylla
SmellyFrog
Scylla
1
0
5
3.5
L
Nike
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
18,113
28,910
Taken
27,006
9,744
Mitigated
13,085
10,496
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Divine Skill
Kuzenbo
3,349
1,730
0
2,136
6,969
5,316
0
2,466
4,342
8,818
0
W
Guan Yu
Powwweerrrr
Guan Yu
6,518
1,278
302
4,298
6,590
4,008
0
632
5,958
0
36,567
L
Baron Samedi
Riqhts
Baron Samedi
4,180
610
199
1,477
4,927
1,746
0
3,110
1,700
29,746
0
W
Mercury
SDS1
Mercury
1,613
674
0
3,322
6,574
1,886
0
1,092
5,396
0
29,494
W
Heimdallr
STRAIGHTKILLER
Heimdallr
3,638
2,001
0
2,769
4,724
1,244
0
125
4,599
0
40,799
L
Artemis
2,388
965
0
2,268
6,857
1,882
0
900
5,869
0
21,825
L
Anhur
1,884
1,038
0
1,641
3,849
940
0
313
3,536
0
29,045
W
Scylla
SmellyFrog
Scylla
2,995
248
0
110
2,149
631
0
1,071
964
39,725
0
L
Nike
2,981
454
0
2,243
6,454
2,008
0
0
6,229
0
37,531
L
1,567
339
0
2,668
6,823
3,168
0
1,771
4,857
8,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
30,124
274
Minions Killed
336
0
Camps Cleared
0
935,491
Distance Traveled
1,029,229
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,791
579
12
1
0
188,960
2
W
Guan Yu
6,300
630
79
8
0
218,950
3
L
Baron Samedi
4,929
493
62
6
0
183,108
2
W
Mercury
5,607
561
64
6
0
234,376
1
W
Heimdallr
6,602
660
86
9
0
176,811
1
L
Artemis
4,772
477
50
5
0
183,985
1
L
Anhur
4,976
498
58
6
0
170,792
4
W
Scylla
5,824
582
95
10
0
210,132
4
L
Nike
5,858
586
84
8
0
209,591
3
L
Geb
4,678
468
20
2
0
188,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role