Player Matchup

Neith
Neith
Gold IV
Bienbag25
Neith
Gold IV
Level 40
God Stats
22W - 12L
1,692 SR
Queue Stats
27W - 24L
1,539 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Famdog
Sylvanus
Gold IV
Level 88
God Stats
1W - 1L
1,254 SR
Queue Stats
33W - 30L
1,539 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
KUZ3NBO
Kuzenbo
Gold IV
Level 109
God Stats
11W - 4L
2,060 SR
Queue Stats
32W - 31L
1,539 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,669 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,647 SR
1,534 MMR
Mulan
Mulan
Gold II
Boasts
Mulan
Gold II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,708 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Mother
Danzaburou
Silver I
Level 153
God Stats
3W - 0L
1,942 SR
Queue Stats
24W - 28L
1,447 MMR
Party 2
Bacchus
Bacchus
Silver I
rocstrike
Bacchus
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bienbag25
Neith
13
6 / 5 / 3
10,084
776
11,011
11,725
4,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Famdog
Sylvanus
10
0 / 5 / 6
7,967
613
7,507
15,211
11,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
KUZ3NBO
Kuzenbo
12
4 / 6 / 5
10,241
788
8,631
17,390
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CabrakanThothAresSobekCthulhu

VS

Bans
AchillesPersephoneScyllaDiscordiaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Boasts
Mulan
13
4 / 5 / 7
9,884
760
11,039
14,734
13,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Mother
Danzaburou
13
7 / 2 / 6
10,383
799
15,924
12,291
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
rocstrike
Bacchus
14
5 / 3 / 9
10,539
811
10,739
12,106
12,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
16
16
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Bienbag25
Neith
6
5
3
1.5
W
Mulan
Boasts
Mulan
4
5
7
1.5
L
Sylvanus
Famdog
Sylvanus
0
5
6
0.6
L
Kuzenbo
KUZ3NBO
Kuzenbo
4
6
5
1.08
W
Danzaburou
Mother
Danzaburou
7
2
6
5
W
Bacchus
rocstrike
Bacchus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,149
Damage
37,702
44,326
Taken
39,131
34,940
Mitigated
31,995
9,777
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bienbag25
Neith
11,011
4,657
0
1,606
11,725
4,511
696
3,913
7,812
0
38,606
W
Mulan
Boasts
Mulan
11,039
2,548
0
5,979
14,734
13,270
1,088
6,030
8,704
0
38,920
L
Sylvanus
Famdog
Sylvanus
7,507
1,400
1,524
2,840
15,211
11,769
0
2,650
12,561
16,040
1,709
L
Kuzenbo
KUZ3NBO
Kuzenbo
8,631
2,506
0
3,807
17,390
18,660
27
4,216
13,174
23,492
0
W
Danzaburou
Mother
Danzaburou
15,924
9,181
0
7,431
12,291
6,249
1,370
6,807
5,484
0
68,368
W
Bacchus
rocstrike
Bacchus
10,739
1,753
0
2,318
12,106
12,476
287
3,186
8,920
20,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
30,806
112
Minions Killed
157
0
Camps Cleared
0
708,087
Distance Traveled
709,167
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,084
776
68
5
0
217,592
1
W
Mulan
9,884
760
51
4
0
237,106
2
L
Sylvanus
7,967
613
25
2
0
224,615
1
L
Kuzenbo
10,241
788
19
1
0
265,880
1
W
Danzaburou
10,383
799
89
7
0
232,825
3
W
Bacchus
10,539
811
17
1
0
239,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role