Player Matchup

Thor
Thor
Figurado
Thor
Level 5
God Stats
1W - 5L
1,224 SR
Queue Stats
7W - 11L
1,353 Elo+
Solo
Anhur
Anhur
Harrynote_lll
Anhur
Level 43
God Stats
4W - 2L
1,817 SR
Queue Stats
32W - 33L
1,863 Elo+
Party 1
Ra
Ra
IssueThisGame
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,505 Elo+
Solo
Ne Zha
Ne Zha
QuarryCoach
Ne Zha
Level 18
God Stats
1W - 1L
1,369 SR
Queue Stats
52W - 51L
1,639 Elo+
Party 1
Geb
Geb
Rasarthy
Geb
Level 27
God Stats
2W - 4L
1,186 SR
Queue Stats
100W - 84L
1,518 Elo+
Solo
Team Averages
Level 19
1,419 SR
1,575 Elo+

VS

Team Averages
Level 11
1,426 SR
1,389 Elo+
Ymir
Ymir
Bacon_Frito24
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,313 Elo+
Party 2
Chaac
Chaac
DLC_White-_-Boy
Chaac
Level 16
God Stats
5W - 13L
1,393 SR
Queue Stats
102W - 140L
1,270 Elo+
Party 2
Nemesis
Nemesis
Killer_D4rk-Ws
Nemesis
Level 7
God Stats
3W - 2L
1,495 SR
Queue Stats
28W - 54L
1,418 Elo+
Party 2
Achilles
Achilles
Toxic_king_potat
Achilles
Level 3
God Stats
0W - 6L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 2
Izanami
Izanami
pelezão
Izanami
Level 23
God Stats
8W - 21L
1,244 SR
Queue Stats
73W - 78L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
6 / 1 / 8
9,097
569
4,904
9,161
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
8 / 1 / 9
9,090
568
8,608
9,798
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
5 / 4 / 11
8,873
555
7,543
9,289
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
5 / 2 / 8
9,020
564
11,159
13,263
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 2 / 15
8,653
541
6,033
12,999
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,219
389
2,039
11,620
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 0
8,136
509
7,841
13,010
5,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 6 / 3
6,623
414
3,188
9,821
4,285
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

11
1 / 8 / 3
6,908
432
8,101
13,328
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
pelezão
Izanami
12
5 / 5 / 1
7,895
493
6,849
10,250
2,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
28
Kills
9
10
Deaths
28
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
3
4
0
0.75
W
Thor
6
1
8
10
W
8
1
9
12.5
W
5
4
11
2.63
L
0
6
3
0.25
W
Ne Zha
5
2
8
4.5
W
4
2
15
5.75
L
1
8
3
0.31
L
Izanami
pelezão
Izanami
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,247
Damage
28,018
54,510
Taken
58,029
29,469
Mitigated
28,081
24,232
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,039
551
0
1,615
11,620
6,240
0
2,394
9,180
18,319
0
L
7,841
1,657
0
3,150
13,010
5,915
952
1,269
11,291
0
43,725
W
Thor
4,904
1,552
0
4,149
9,161
3,022
170
40
9,071
0
53,571
W
8,608
4,483
0
4,160
9,798
3,914
1,983
437
9,336
0
42,471
W
7,543
1,343
2,785
2,972
9,289
3,126
1,193
940
7,999
44,867
0
L
3,188
1,040
0
100
9,821
4,285
0
1,285
8,486
0
32,760
W
Ne Zha
11,159
4,848
0
6,805
13,263
9,702
1,342
0
13,263
0
49,732
W
6,033
1,942
0
3,361
12,999
9,705
697
622
12,102
26,751
0
L
8,101
2,643
0
1,142
13,328
8,645
0
6,656
6,647
0
26,405
L
Izanami
pelezão
Izanami
6,849
4,054
0
1,270
10,250
2,996
0
1,972
8,228
0
41,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
35,781
366
Minions Killed
280
0
Camps Cleared
0
1,487,554
Distance Traveled
1,404,806
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,219
389
28
2
0
268,108
0
L
Chaac
8,136
509
82
5
0
283,519
0
W
Thor
9,097
569
88
6
0
318,514
0
W
Anhur
9,090
568
75
5
0
258,288
1
W
Ra
8,873
555
90
6
0
321,464
2
L
Nemesis
6,623
414
46
3
0
324,870
0
W
Ne Zha
9,020
564
83
5
0
285,207
1
W
Geb
8,653
541
30
2
0
304,081
11
L
Achilles
6,908
432
33
2
0
288,401
0
L
Izanami
7,895
493
91
6
0
239,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role