Player Matchup

Janus
Janus
Beerus19
Janus
Level 119
God Stats
5W - 4L
1,403 SR
Queue Stats
148W - 152L
1,537 Elo+
Solo
Guan Yu
Guan Yu
ColonelGanks
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ImSaltyRunItBack
Thor
Level 103
God Stats
5W - 12L
1,134 SR
Queue Stats
1,076W - 828L
1,544 Elo+
Solo
Khepri
Khepri
KazeoftheWinds
Khepri
Level 149
God Stats
38W - 18L
1,746 SR
Queue Stats
381W - 385L
1,525 Elo+
Solo
Skadi
Skadi
TheBestAround48
Skadi
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 55L
1,644 Elo+
Solo
Team Averages
Level 135
1,457 SR
1,550 Elo+

VS

Team Averages
Level 131
1,544 SR
1,510 Elo+
Aphrodite
Aphrodite
AioAkame
Aphrodite
Level 66
God Stats
7W - 9L
1,453 SR
Queue Stats
14W - 14L
1,558 Elo+
Party 2
Agni
Agni
DoGrex01
Agni
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 34L
1,297 Elo+
Party 1
Ra
Ra
PaCroX
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
RNG6
Osiris
Level 129
God Stats
11W - 6L
1,712 SR
Queue Stats
18W - 16L
1,741 Elo+
Party 2
Bakasura
Bakasura
SlyderOP
Bakasura
Level 154
God Stats
6W - 5L
1,555 SR
Queue Stats
46W - 49L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beerus19
Janus
11
0 / 3 / 1
6,263
522
3,068
4,473
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
ColonelGanks
Guan Yu
12
0 / 1 / 3
6,927
577
5,025
8,274
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 0
7,432
619
5,375
10,378
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
6,142
512
3,280
5,431
5,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 0
6,872
573
5,531
7,433
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AioAkame
Aphrodite
5
0 / 1 / 0
4,455
371
192
818
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
13
2 / 1 / 4
7,508
626
8,910
7,598
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
13
3 / 2 / 4
7,789
649
5,734
8,635
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
RNG6
Osiris
14
4 / 1 / 1
7,834
653
7,136
11,573
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
SlyderOP
Bakasura
11
2 / 1 / 3
6,837
570
3,298
8,621
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
11
11
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AioAkame
Aphrodite
0
1
0
0
L
Janus
Beerus19
Janus
0
3
1
0.17
L
Guan Yu
ColonelGanks
Guan Yu
0
1
3
1.5
W
Agni
2
1
4
4
L
5
3
0
1.67
L
0
2
2
0.5
W
Ra
3
2
4
2.5
W
Osiris
RNG6
Osiris
4
1
1
4.5
W
Bakasura
SlyderOP
Bakasura
2
1
3
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
25,270
35,989
Taken
37,245
20,105
Mitigated
16,899
10,841
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AioAkame
Aphrodite
192
25
672
165
818
283
180
294
524
3,752
0
L
Janus
Beerus19
Janus
3,068
35
0
435
4,473
1,940
0
3,062
1,356
46,650
0
L
Guan Yu
ColonelGanks
Guan Yu
5,025
537
702
4,995
8,274
6,165
620
3,204
4,895
0
42,617
W
Agni
8,910
1,316
0
2,652
7,598
2,374
685
2,619
4,808
52,012
0
L
5,375
1,093
0
3,271
10,378
4,807
0
4,646
5,306
0
40,560
L
3,280
183
0
523
5,431
5,342
0
3,592
1,769
13,050
0
W
Ra
5,734
1,056
1,045
4,694
8,635
2,811
141
1,378
6,958
49,523
0
W
Osiris
RNG6
Osiris
7,136
2,192
0
7,110
11,573
6,708
506
625
10,948
0
44,900
W
Bakasura
SlyderOP
Bakasura
3,298
2,279
0
2,393
8,621
4,723
411
1,223
7,337
0
29,840
L
5,531
2,127
0
915
7,433
1,851
0
332
7,061
0
39,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
34,423
376
Minions Killed
382
0
Camps Cleared
0
1,195,419
Distance Traveled
1,106,225
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,455
371
3
0
0
77,492
1
L
Janus
6,263
522
99
8
0
223,842
2
L
Guan Yu
6,927
577
95
8
0
260,119
0
W
Agni
7,508
626
104
9
0
244,699
2
L
Thor
7,432
619
79
7
0
243,061
1
L
Khepri
6,142
512
25
2
0
238,549
4
W
Ra
7,789
649
110
9
0
243,261
4
W
Osiris
7,834
653
88
7
0
268,101
4
W
Bakasura
6,837
570
77
6
0
272,672
3
L
Skadi
6,872
573
78
7
0
229,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role