Player Matchup

Awilix
Awilix
Silver IV
GhosteDnNup
Awilix
Silver IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 117L
1,268 MMR
Party 1
Hachiman
Hachiman
Silver III
GhosteGoku
Hachiman
Silver III
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
645W - 660L
1,267 MMR
Party 1
Sylvanus
Sylvanus
Silver II
curtis9iu9
Sylvanus
Silver II
Level 101
God Stats
4W - 7L
1,355 SR
Queue Stats
92W - 102L
1,225 MMR
Party 3
Zeus
Zeus
Bronze IV
harryMoral
Zeus
Bronze IV
Level 43
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 18L
1,272 MMR
Solo
Achilles
Achilles
Silver I
wolfslayer2002
Achilles
Silver I
Level 103
God Stats
29W - 21L
1,607 SR
Queue Stats
288W - 294L
1,311 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,454 SR
1,269 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,552 SR
1,269 MMR
Cupid
Cupid
Silver V
BuFF SnR
Cupid
Silver V
Level 86
God Stats
49W - 47L
1,393 SR
Queue Stats
305W - 314L
1,266 MMR
Party 2
Guan Yu
Guan Yu
Silver I
ByGuon
Guan Yu
Silver I
Level 81
God Stats
10W - 10L
1,500 SR
Queue Stats
222W - 242L
1,274 MMR
Solo
Arachne
Arachne
Silver I
Itachi313
Arachne
Silver I
Level 123
God Stats
6W - 5L
1,894 SR
Queue Stats
58W - 67L
1,270 MMR
Solo
Discordia
Discordia
Silver IV
buzz3434
Discordia
Silver IV
Level 104
God Stats
2W - 2L
1,471 SR
Queue Stats
146W - 153L
1,270 MMR
Solo
Cerberus
Cerberus
Silver V
iGxnny
Cerberus
Silver V
Level 96
God Stats
9W - 6L
1,500 SR
Queue Stats
323W - 319L
1,266 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
1 / 7 / 1
10,257
466
6,107
18,213
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
GhosteGoku
Hachiman
17
2 / 5 / 2
10,468
476
10,966
20,829
6,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
curtis9iu9
Sylvanus
15
0 / 7 / 2
9,545
434
10,227
21,242
21,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 0
10,529
479
12,505
12,882
3,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
18
1 / 2 / 2
10,744
488
13,327
20,451
23,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
DanzaburouNu WaCthulhuSetScylla

VS

Bans
TyrNemesisApolloMercurySobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BuFF SnR
Cupid
19
2 / 3 / 9
12,503
568
10,677
13,737
5,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ByGuon
Guan Yu
19
4 / 1 / 8
12,312
560
13,208
25,225
24,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Itachi313
Arachne
20
14 / 0 / 6
14,497
659
13,943
12,517
8,501
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
buzz3434
Discordia
18
1 / 0 / 14
11,976
544
13,596
10,861
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
iGxnny
Cerberus
18
8 / 3 / 12
11,604
527
17,262
24,564
24,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
7
Kills
29
29
Deaths
7
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cupid
BuFF SnR
Cupid
2
3
9
2.17
W
Guan Yu
ByGuon
Guan Yu
4
1
8
8
L
Awilix
1
7
1
0.21
L
Hachiman
GhosteGoku
Hachiman
2
5
2
0.6
W
Arachne
Itachi313
Arachne
14
0
6
17
W
Discordia
buzz3434
Discordia
1
0
14
8
L
Sylvanus
curtis9iu9
Sylvanus
0
7
2
0.14
L
3
8
0
0.38
W
Cerberus
iGxnny
Cerberus
8
3
12
4.67
L
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,132
Damage
68,686
93,617
Taken
86,904
60,485
Mitigated
67,210
27,011
Healing
36,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BuFF SnR
Cupid
10,677
6,269
644
5,318
13,737
5,683
2,576
4,842
8,895
0
80,350
W
Guan Yu
ByGuon
Guan Yu
13,208
2,571
2,055
14,303
25,225
24,462
1,392
2,080
21,885
0
68,350
L
Awilix
6,107
1,999
0
4,750
18,213
5,886
0
5,447
12,691
0
86,323
L
Hachiman
GhosteGoku
Hachiman
10,966
7,671
0
6,453
20,829
6,182
0
8,983
11,796
0
69,188
W
Arachne
Itachi313
Arachne
13,943
10,144
0
4,863
12,517
8,501
5,088
3,863
8,632
0
121,948
W
Discordia
buzz3434
Discordia
13,596
961
0
2,289
10,861
4,477
1,106
5,084
5,777
83,729
0
L
Sylvanus
curtis9iu9
Sylvanus
10,227
1,738
1,851
4,564
21,242
21,056
379
8,358
12,859
51,359
0
L
12,505
809
0
1,502
12,882
3,635
0
3,723
9,109
60,405
0
W
Cerberus
iGxnny
Cerberus
17,262
1,709
808
5,947
24,564
24,087
616
6,863
17,626
51,230
0
L
Achilles
13,327
5,200
0
7,891
20,451
23,726
528
4,347
15,504
0
66,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,543
Gold Earned
62,892
562
Minions Killed
634
0
Camps Cleared
0
1,862,552
Distance Traveled
2,149,689
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,503
568
137
6
0
342,625
3
W
Guan Yu
12,312
560
116
5
0
441,542
6
L
Awilix
10,257
466
132
6
0
438,607
3
L
Hachiman
10,468
476
128
6
0
356,156
4
W
Arachne
14,497
659
176
8
0
506,577
3
W
Discordia
11,976
544
131
6
0
418,627
0
L
Sylvanus
9,545
434
63
3
0
333,769
1
L
Zeus
10,529
479
115
5
0
340,236
2
W
Cerberus
11,604
527
74
3
0
440,318
0
L
Achilles
10,744
488
124
6
0
393,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role