Player Matchup

Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Carreraaaaa55
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 278L
1,459 Elo+
Party 1
Chronos
Chronos
XxRuFiNyOxX
Chronos
Level 103
God Stats
5W - 4L
1,942 SR
Queue Stats
336W - 313L
1,464 Elo+
Party 1
Hel
Hel
catalinuJR3
Hel
Level 87
God Stats
3W - 1L
1,860 SR
Queue Stats
395W - 357L
1,484 Elo+
Party 1
Ra
Ra
polferrer43
Ra
Level 38
God Stats
40W - 35L
1,687 SR
Queue Stats
487W - 453L
1,452 Elo+
Party 1
Team Averages
Level 75
1,698 SR
1,472 Elo+

VS

Team Averages
Level 81
1,644 SR
1,588 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
ELECTRO-JOULY
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,479 Elo+
Party 2
Ullr
Ullr
FafaIete
Ullr
Level 17
God Stats
7W - 1L
1,726 SR
Queue Stats
31W - 7L
1,949 Elo+
Party 3
Fenrir
Fenrir
Sam-and-Duncan
Fenrir
Level 108
God Stats
5W - 7L
1,828 SR
Queue Stats
249W - 253L
1,497 Elo+
Solo
Cthulhu
Cthulhu
electro-jc
Cthulhu
Level 87
God Stats
3W - 3L
1,666 SR
Queue Stats
98W - 107L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 3 / 2
8,223
514
5,602
13,249
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Carreraaaaa55
Amaterasu
16
2 / 5 / 0
8,892
556
4,875
10,289
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
XxRuFiNyOxX
Chronos
12
2 / 4 / 4
7,385
462
6,828
13,581
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 3
7,140
446
5,847
12,776
4,078
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 4 / 0
7,468
467
2,040
5,303
1,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 0 / 9
9,142
571
4,996
4,170
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
12
1 / 4 / 1
7,392
462
3,439
9,982
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
18
10 / 2 / 1
10,912
682
14,032
10,884
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 2
9,330
583
6,614
10,326
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
electro-jc
Cthulhu
13
1 / 1 / 6
8,189
512
9,348
10,966
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
20
20
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
2
1.33
W
Janus
 
Janus
3
0
9
7.5
L
Amaterasu
Carreraaaaa55
Amaterasu
2
5
0
0.4
W
Izanami
1
4
1
0.38
W
Ullr
10
2
1
5.25
W
5
1
2
6
L
Chronos
XxRuFiNyOxX
Chronos
2
4
4
1
L
1
4
3
0.63
W
Cthulhu
electro-jc
Cthulhu
1
1
6
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
38,429
55,198
Taken
46,328
21,851
Mitigated
20,179
20,386
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,602
2,784
0
6,294
13,249
4,698
0
3,060
10,189
0
57,336
W
Janus
 
Janus
4,996
430
0
1,204
4,170
1,314
474
1,450
2,467
49,006
0
L
Amaterasu
Carreraaaaa55
Amaterasu
4,875
1,874
0
2,394
10,289
7,244
292
191
10,098
0
45,202
W
Izanami
3,439
3,051
0
3,888
9,982
3,158
210
5,593
4,389
0
40,759
W
Ullr
14,032
6,008
0
824
10,884
4,489
1,857
835
9,821
0
78,324
W
6,614
1,194
0
6,020
10,326
4,222
0
1,712
8,562
0
69,509
L
Chronos
XxRuFiNyOxX
Chronos
6,828
1,845
0
2,944
13,581
4,060
0
5,862
7,719
40,048
0
L
5,847
475
3,615
4,902
12,776
4,078
0
4,567
8,209
39,157
0
W
Cthulhu
electro-jc
Cthulhu
9,348
460
588
2,887
10,966
6,996
0
4,845
6,121
34,064
0
L
2,040
81
0
237
5,303
1,771
0
664
4,639
38,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
44,965
425
Minions Killed
507
0
Camps Cleared
0
1,491,466
Distance Traveled
1,550,066
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,223
514
94
6
0
320,397
4
W
Janus
9,142
571
107
7
0
328,640
3
L
Amaterasu
8,892
556
101
6
0
287,943
2
W
Izanami
7,392
462
93
6
0
252,671
3
W
Ullr
10,912
682
137
9
0
287,935
3
W
Fenrir
9,330
583
119
7
0
347,579
2
L
Chronos
7,385
462
62
4
0
275,658
3
L
Hel
7,140
446
77
5
0
309,622
1
W
Cthulhu
8,189
512
51
3
0
333,241
6
L
Ra
7,468
467
91
6
0
297,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role