Player Matchup

Izanami
Izanami
Ellievira
Izanami
Level 113
God Stats
12W - 13L
1,594 SR
Queue Stats
983W - 706L
1,700 Elo+
Party 1
Tyr
Tyr
Irmaki
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
PeePeeSlammer
Guan Yu
Level 29
God Stats
7W - 5L
1,716 SR
Queue Stats
18W - 9L
1,688 Elo+
Party 3
Thor
Thor
SoKawaiiTanaka
Thor
Level 43
God Stats
13W - 17L
1,741 SR
Queue Stats
273W - 229L
1,748 Elo+
Party 1
Thoth
Thoth
Teratron
Thoth
Level 160
God Stats
0W - 1L
1,793 SR
Queue Stats
18W - 15L
1,687 Elo+
Party 3
Team Averages
Level 94
1,669 SR
1,664 Elo+

VS

Team Averages
Level 83
1,632 SR
1,667 Elo+
Thoth
Thoth
BabyRed517
Thoth
Level 121
God Stats
42W - 46L
1,457 SR
Queue Stats
587W - 539L
1,548 Elo+
Party 2
Fafnir
Fafnir
ElPuertoRican
Fafnir
Level 109
God Stats
16W - 5L
1,935 SR
Queue Stats
359W - 114L
1,702 Elo+
Party 2
Ymir
Ymir
HappyLilAccident
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 63L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
SnailActor
Cernunnos
Level 147
God Stats
20W - 14L
1,653 SR
Queue Stats
361W - 162L
1,816 Elo+
Party 2
Ao Kuang
Ao Kuang
YeezyPLEASE
Ao Kuang
Level 8
God Stats
2W - 1L
1,616 SR
Queue Stats
18W - 5L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ellievira
Izanami
10
1 / 1 / 0
5,822
485
2,960
4,542
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Irmaki
Tyr
10
0 / 2 / 1
6,024
502
2,705
6,945
2,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
9
2 / 4 / 2
6,029
502
6,247
9,387
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 0 / 0
6,733
561
3,016
6,775
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Teratron
Thoth
12
2 / 5 / 1
7,125
594
5,535
6,659
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 2 / 3
6,561
547
4,150
5,245
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 2
6,372
531
2,418
10,199
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 0 / 2
7,940
662
4,590
7,908
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
SnailActor
Cernunnos
12
2 / 1 / 1
7,377
615
5,424
6,883
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
YeezyPLEASE
Ao Kuang
13
2 / 1 / 1
7,143
595
5,654
7,787
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
12
12
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
1
2
3
1.25
W
1
3
2
0.67
L
Izanami
Ellievira
Izanami
1
1
0
1
W
6
0
2
7
L
Tyr
Irmaki
Tyr
0
2
1
0.25
L
Guan Yu
2
4
2
0.75
W
Cernunnos
SnailActor
Cernunnos
2
1
1
2.5
L
2
0
0
2
L
Thoth
Teratron
Thoth
2
5
1
0.5
W
Ao Kuang
YeezyPLEASE
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,463
Damage
22,236
34,308
Taken
38,022
13,394
Mitigated
18,392
9,654
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
4,150
161
0
1,915
5,245
1,534
0
2,405
2,690
36,504
0
W
2,418
1,034
0
4,160
10,199
6,995
0
1,656
8,449
14,549
0
L
Izanami
Ellievira
Izanami
2,960
1,780
0
959
4,542
1,994
74
436
4,069
0
32,346
W
4,590
1,138
0
4,016
7,908
3,491
0
976
6,868
52,866
0
L
Tyr
Irmaki
Tyr
2,705
497
0
1,394
6,945
2,849
187
4,189
2,756
0
25,575
L
Guan Yu
6,247
1,317
441
2,877
9,387
4,484
0
5,495
3,817
0
20,054
W
Cernunnos
SnailActor
Cernunnos
5,424
2,712
0
3,696
6,883
1,780
0
152
6,693
0
48,003
L
3,016
642
0
3,319
6,775
2,140
0
2,314
4,417
0
38,036
L
Thoth
Teratron
Thoth
5,535
159
0
664
6,659
1,927
474
3,731
2,702
49,953
0
W
Ao Kuang
YeezyPLEASE
Ao Kuang
5,654
1,250
0
4,049
7,787
4,592
0
0
7,787
35,234
3,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
35,393
349
Minions Killed
371
0
Camps Cleared
0
1,224,956
Distance Traveled
1,231,927
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,561
547
79
7
0
250,914
3
W
Fafnir
6,372
531
19
2
0
233,394
6
L
Izanami
5,822
485
77
6
0
245,958
4
W
Ymir
7,940
662
95
8
0
266,618
1
L
Tyr
6,024
502
60
5
0
203,098
3
L
Guan Yu
6,029
502
23
2
0
267,441
3
W
Cernunnos
7,377
615
98
8
0
227,675
7
L
Thor
6,733
561
76
6
0
273,771
2
L
Thoth
7,125
594
113
9
0
234,688
7
W
Ao Kuang
7,143
595
80
7
0
253,326
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role