Player Matchup

Amaterasu
Amaterasu
BabyMason
Amaterasu
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 142L
1,408 Elo+
Party 2
Ra
Ra
Mephiles22
Ra
Level 2
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 2L
1,798 Elo+
Party 3
Ares
Ares
Mythic057UwU
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,340 Elo+
Party 2
Chiron
Chiron
ToxicMozartJr
Chiron
Level 13
God Stats
1W - 1L
1,718 SR
Queue Stats
18W - 20L
1,420 Elo+
Party 2
Mercury
Mercury
julthrx17
Mercury
Level 88
God Stats
2W - 2L
1,509 SR
Queue Stats
39W - 27L
1,662 Elo+
Party 3
Team Averages
Level 24
1,589 SR
1,525 Elo+

VS

Team Averages
Level 18
1,526 SR
1,530 Elo+
Bastet
Bastet
CAPTAINKORV
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 68L
1,629 Elo+
Solo
Neith
Neith
EmpressSappho
Neith
Level 25
God Stats
41W - 60L
1,500 SR
Queue Stats
104W - 119L
1,500 Elo+
Solo
Chaac
Chaac
Kinboi11
Chaac
Level 28
God Stats
7W - 6L
1,631 SR
Queue Stats
38W - 34L
1,523 Elo+
Solo
Olorun
Olorun
Noobytoon
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
ghossstsss
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabyMason
Amaterasu
10
4 / 2 / 0
6,001
546
5,189
8,305
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 0
5,267
479
2,568
4,176
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 4 / 2
4,568
415
1,136
6,933
2,953
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

8
1 / 3 / 1
5,063
460
3,944
7,502
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mercury
julthrx17
Mercury
8
1 / 5 / 2
5,350
486
2,992
8,926
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
7 / 0 / 2
6,913
628
5,112
6,297
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 2 / 1
6,881
626
9,089
5,416
1,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
Kinboi11
Chaac
10
1 / 4 / 4
6,111
556
5,852
7,271
3,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Noobytoon
Olorun
10
1 / 0 / 0
5,597
509
2,331
3,854
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 3
5,438
494
1,703
5,403
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
16
16
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BabyMason
Amaterasu
4
2
0
2
W
Bastet
7
0
2
8
W
6
2
1
3.25
W
Chaac
Kinboi11
Chaac
1
4
4
0.75
L
0
2
0
0
L
0
4
2
0.25
W
Olorun
Noobytoon
Olorun
1
0
0
1
L
1
3
1
0.5
W
1
0
3
2.5
L
Mercury
julthrx17
Mercury
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,829
Damage
24,087
35,842
Taken
28,241
14,191
Mitigated
11,042
8,190
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BabyMason
Amaterasu
5,189
2,839
0
1,991
8,305
5,052
563
536
7,769
0
25,187
W
Bastet
5,112
2,032
0
2,802
6,297
1,786
0
137
6,135
0
33,695
W
9,089
4,433
147
2,775
5,416
1,541
678
937
4,479
0
38,978
W
Chaac
Kinboi11
Chaac
5,852
1,618
0
2,007
7,271
3,088
445
0
7,040
0
26,626
L
2,568
569
0
959
4,176
1,370
0
2,153
2,023
21,043
0
L
1,136
247
0
0
6,933
2,953
108
198
6,735
12,745
0
W
Olorun
Noobytoon
Olorun
2,331
876
0
1,718
3,854
1,160
1,012
2,011
1,843
20,703
0
L
3,944
986
199
2,458
7,502
2,249
345
501
7,001
0
21,524
W
1,703
286
0
445
5,403
3,467
377
619
4,734
6,624
0
L
Mercury
julthrx17
Mercury
2,992
1,619
0
2,583
8,926
2,567
0
646
8,280
0
22,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,249
Gold Earned
30,940
200
Minions Killed
225
0
Camps Cleared
0
964,706
Distance Traveled
979,912
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,001
546
44
4
0
197,173
2
W
Bastet
6,913
628
59
5
0
232,736
1
W
Neith
6,881
626
71
6
0
167,333
0
W
Chaac
6,111
556
53
5
0
194,246
3
L
Ra
5,267
479
45
4
0
190,487
1
L
Ares
4,568
415
20
2
0
196,796
1
W
Olorun
5,597
509
35
3
0
180,468
2
L
Chiron
5,063
460
43
4
0
162,139
0
W
Ares
5,438
494
7
1
0
205,129
0
L
Mercury
5,350
486
48
4
0
218,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role