Player Matchup

Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BIGFURIOUSBEEF
Sobek
Level 146
God Stats
4W - 5L
1,624 SR
Queue Stats
74W - 54L
1,586 Elo+
Party 3
Artio
Artio
RoguePie
Artio
Level 127
God Stats
1W - 4L
1,157 SR
Queue Stats
225W - 216L
1,474 Elo+
Party 2
Agni
Agni
ZTantalus
Agni
Level 155
God Stats
12W - 6L
1,754 SR
Queue Stats
423W - 290L
1,727 Elo+
Party 2
Ratatoskr
Ratatoskr
giothebeast090
Ratatoskr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 79L
1,386 Elo+
Party 2
Team Averages
Level 126
1,507 SR
1,535 Elo+

VS

Team Averages
Level 116
1,424 SR
1,517 Elo+
Eset
Eset
Arqueus123
Eset
Level 130
God Stats
1W - 1L
1,300 SR
Queue Stats
102W - 107L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CosmeFulanito01
Ah Muzen Cab
Level 108
God Stats
5W - 2L
1,321 SR
Queue Stats
79W - 92L
1,548 Elo+
Party 1
Arachne
Arachne
MasterLeo117
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MasterLeo1171
Cthulhu
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 123L
1,554 Elo+
Party 1
Tyr
Tyr
Thedirtykilt
Tyr
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 76L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 7 / 0
7,383
369
7,691
11,419
3,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 1
8,089
404
5,947
17,464
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
RoguePie
Artio
16
2 / 4 / 0
9,505
475
11,883
22,576
29,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
17
1 / 4 / 0
9,884
494
13,056
11,358
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
giothebeast090
Ratatoskr
12
0 / 10 / 0
7,602
380
3,412
16,826
4,874
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 7
13,843
692
16,875
15,011
7,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
CosmeFulanito01
Ah Muzen Cab
17
5 / 1 / 9
11,873
594
10,975
12,784
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
MasterLeo117
Arachne
17
8 / 1 / 6
11,831
592
8,936
19,412
8,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
15
3 / 1 / 9
11,060
553
7,959
17,140
16,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 1 / 3
12,467
623
14,784
20,148
19,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
3
Kills
29
29
Deaths
4
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
0
0
W
10
0
7
13.5
L
0
4
1
0.13
W
Ah Muzen Cab
CosmeFulanito01
Ah Muzen Cab
5
1
9
9.5
W
Arachne
MasterLeo117
Arachne
8
1
6
11
W
Cthulhu
3
1
9
7.5
L
Artio
RoguePie
Artio
2
4
0
0.5
W
3
1
3
4.5
L
Agni
1
4
0
0.25
L
Ratatoskr
giothebeast090
Ratatoskr
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,989
Damage
59,529
79,643
Taken
84,495
52,056
Mitigated
57,088
22,203
Healing
38,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,691
2,697
576
1,926
11,419
3,427
0
2,912
8,507
0
44,012
W
16,875
1,487
3,823
6,332
15,011
7,004
2,624
6,429
8,100
103,477
0
L
5,947
247
0
4,673
17,464
9,940
0
7,208
10,166
28,524
0
W
Ah Muzen Cab
CosmeFulanito01
Ah Muzen Cab
10,975
4,543
0
5,639
12,784
5,216
5,014
5,070
7,614
0
71,913
W
Arachne
MasterLeo117
Arachne
8,936
5,385
0
8,525
19,412
8,142
4,982
5,130
14,110
0
83,843
W
Cthulhu
7,959
558
762
2,523
17,140
16,992
579
6,805
10,213
39,282
0
L
Artio
RoguePie
Artio
11,883
1,940
160
9,257
22,576
29,995
0
3,615
18,895
65,498
0
W
14,784
3,393
0
11,273
20,148
19,734
909
11,457
8,597
182
77,413
L
Agni
13,056
835
0
1,331
11,358
3,820
0
4,444
6,702
77,093
0
L
Ratatoskr
giothebeast090
Ratatoskr
3,412
903
0
4,280
16,826
4,874
0
6,230
10,432
0
48,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,463
Gold Earned
61,074
523
Minions Killed
612
0
Camps Cleared
0
1,799,177
Distance Traveled
1,987,264
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,383
369
95
5
0
287,213
0
W
Eset
13,843
692
189
9
0
405,658
6
L
Sobek
8,089
404
53
3
0
378,508
2
W
Ah Muzen Cab
11,873
594
120
6
0
413,745
1
W
Arachne
11,831
592
105
5
0
403,611
8
W
Cthulhu
11,060
553
54
3
0
380,789
6
L
Artio
9,505
475
123
6
0
355,960
3
W
Tyr
12,467
623
144
7
0
383,461
2
L
Agni
9,884
494
161
8
0
391,130
9
L
Ratatoskr
7,602
380
91
5
0
386,366
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role