Player Matchup

Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
InsomniAAAAH
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 208L
1,560 Elo+
Party 2
Nemesis
Nemesis
Jk980__
Nemesis
Level 68
God Stats
20W - 17L
1,275 SR
Queue Stats
569W - 637L
1,330 Elo+
Party 3
Cernunnos
Cernunnos
ShadyKenpachi
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,674 Elo+
Party 2
Mulan
Mulan
Vegito00974
Mulan
Level 69
God Stats
14W - 9L
1,557 SR
Queue Stats
793W - 819L
1,338 Elo+
Party 3
Team Averages
Level 94
1,466 SR
1,481 Elo+

VS

Team Averages
Level 86
1,561 SR
1,490 Elo+
Fenrir
Fenrir
BIGTIM 09
Fenrir
Level 106
God Stats
15W - 15L
1,285 SR
Queue Stats
213W - 234L
1,445 Elo+
Solo
Sobek
Sobek
Chicken-n-Gritz
Sobek
Level 83
God Stats
12W - 6L
1,601 SR
Queue Stats
156W - 131L
1,540 Elo+
Party 1
Apollo
Apollo
Meckles-
Apollo
Level 99
God Stats
24W - 9L
1,743 SR
Queue Stats
413W - 356L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
Nicky Womps
Sun Wukong
Level 57
God Stats
39W - 34L
1,593 SR
Queue Stats
359W - 369L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
sniperdog25
Zhong Kui
Level 84
God Stats
61W - 55L
1,583 SR
Queue Stats
152W - 148L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 4 / 3
8,960
472
5,389
13,353
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 6 / 1
8,445
444
7,571
14,886
6,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Jk980__
Nemesis
14
3 / 4 / 5
8,948
471
7,762
12,728
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ShadyKenpachi
Cernunnos
13
1 / 7 / 2
8,175
430
8,735
11,481
3,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 6 / 2
11,254
592
20,739
18,134
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGTIM 09
Fenrir
17
10 / 3 / 4
10,522
554
11,103
14,954
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 15
9,833
518
9,452
17,111
15,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Meckles-
Apollo
16
3 / 2 / 9
9,617
506
8,145
12,414
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Nicky Womps
Sun Wukong
15
5 / 7 / 4
9,556
503
8,892
19,629
11,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
sniperdog25
Zhong Kui
17
6 / 1 / 5
10,284
541
14,230
16,230
12,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
15
Kills
27
27
Deaths
15
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
4
3
0.88
W
Fenrir
BIGTIM 09
Fenrir
10
3
4
4
W
3
2
15
5.25
L
1
6
1
0.25
L
Nemesis
Jk980__
Nemesis
3
4
5
1.38
W
Apollo
Meckles-
Apollo
3
2
9
3.75
W
Sun Wukong
Nicky Womps
Sun Wukong
5
7
4
1
L
Cernunnos
ShadyKenpachi
Cernunnos
1
7
2
0.29
L
8
6
2
1.5
W
Zhong Kui
sniperdog25
Zhong Kui
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,196
Damage
51,822
70,582
Taken
80,338
37,979
Mitigated
51,525
19,669
Healing
32,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,389
337
1,380
4,657
13,353
11,561
0
6,499
6,854
26,072
0
W
Fenrir
BIGTIM 09
Fenrir
11,103
2,880
0
6,403
14,954
6,578
488
1,249
13,605
0
62,200
W
9,452
798
0
7,286
17,111
15,926
0
3,291
13,820
32,808
0
L
7,571
836
0
3,466
14,886
6,332
0
6,889
7,997
46,807
0
L
Nemesis
Jk980__
Nemesis
7,762
3,437
0
1,382
12,728
5,163
244
3,224
9,504
0
42,370
W
Apollo
Meckles-
Apollo
8,145
4,804
0
5,351
12,414
4,882
342
1,504
10,910
0
70,588
W
Sun Wukong
Nicky Womps
Sun Wukong
8,892
2,661
354
2,764
19,629
11,381
1,223
839
18,321
0
45,757
L
Cernunnos
ShadyKenpachi
Cernunnos
8,735
3,380
0
1,778
11,481
3,561
62
4,126
7,355
0
42,945
L
20,739
4,251
0
7,006
18,134
11,362
890
2,944
15,190
0
68,673
W
Zhong Kui
sniperdog25
Zhong Kui
14,230
1,147
218
10,553
16,230
12,758
591
6,077
10,053
58,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
49,812
401
Minions Killed
433
0
Camps Cleared
0
1,634,213
Distance Traveled
1,677,638
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,960
472
51
3
0
314,772
3
W
Fenrir
10,522
554
100
5
0
306,276
0
W
Sobek
9,833
518
37
2
0
392,818
6
L
Thoth
8,445
444
90
5
0
309,079
4
L
Nemesis
8,948
471
69
4
0
373,535
3
W
Apollo
9,617
506
109
6
0
342,849
6
W
Sun Wukong
9,556
503
70
4
0
307,979
0
L
Cernunnos
8,175
430
67
4
0
322,959
0
L
Mulan
11,254
592
124
7
0
313,868
4
W
Zhong Kui
10,284
541
117
6
0
327,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role