Player Matchup

Olorun
Olorun
KarimKhaneZand
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
320W - 325L
1,265 Elo+
Party 1
Neith
Neith
ManosDK
Neith
Level 28
God Stats
33W - 41L
1,535 SR
Queue Stats
33W - 44L
1,346 Elo+
Solo
King Arthur
King Arthur
NeVeRgRoWuP
King Arthur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,437 Elo+
Party 1
Fenrir
Fenrir
Norman2014
Fenrir
Level 19
God Stats
4W - 7L
1,500 SR
Queue Stats
67W - 73L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
Pasha1987
Sun Wukong
Level 16
God Stats
2W - 1L
1,849 SR
Queue Stats
8W - 11L
1,478 Elo+
Solo
Team Averages
Level 19
1,577 SR
1,377 Elo+

VS

Team Averages
Level 22
1,461 SR
1,487 Elo+
Anubis
Anubis
BabaYagax
Anubis
Level 14
God Stats
4W - 4L
1,508 SR
Queue Stats
4W - 5L
1,248 Elo+
Party 3
Nu Wa
Nu Wa
DMI23
Nu Wa
Level 30
God Stats
2W - 0L
1,453 SR
Queue Stats
2W - 0L
1,661 Elo+
Party 2
Heimdallr
Heimdallr
LostLittleLambV
Heimdallr
Level 28
God Stats
2W - 0L
1,489 SR
Queue Stats
2W - 0L
1,661 Elo+
Party 2
Sun Wukong
Sun Wukong
Parazini
Sun Wukong
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 47L
1,587 Elo+
Solo
Izanami
Izanami
SIN3STR0
Izanami
Level 13
God Stats
5W - 2L
1,354 SR
Queue Stats
7W - 10L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 6
8,853
422
5,359
18,519
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ManosDK
Neith
15
4 / 6 / 2
9,934
473
7,724
11,015
3,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
NeVeRgRoWuP
King Arthur
15
6 / 7 / 5
10,245
488
8,276
17,115
12,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Norman2014
Fenrir
15
9 / 10 / 7
11,440
545
12,736
18,846
5,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Pasha1987
Sun Wukong
10
1 / 16 / 4
7,631
363
1,480
19,593
11,268
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BabaYagax
Anubis
18
13 / 7 / 10
12,462
593
18,976
13,379
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
DMI23
Nu Wa
18
2 / 4 / 8
11,522
549
8,278
12,550
4,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LostLittleLambV
Heimdallr
15
4 / 7 / 7
10,449
498
9,240
12,234
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Parazini
Sun Wukong
19
14 / 2 / 2
12,834
611
16,875
21,548
11,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
SIN3STR0
Izanami
16
11 / 3 / 11
11,229
535
10,378
10,947
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
21
Kills
44
47
Deaths
23
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
BabaYagax
Anubis
13
7
10
2.57
W
Nu Wa
DMI23
Nu Wa
2
4
8
1.5
L
1
8
6
0.5
W
Heimdallr
LostLittleLambV
Heimdallr
4
7
7
1.07
L
Neith
ManosDK
Neith
4
6
2
0.83
L
King Arthur
NeVeRgRoWuP
King Arthur
6
7
5
1.21
L
Fenrir
Norman2014
Fenrir
9
10
7
1.25
W
Sun Wukong
Parazini
Sun Wukong
14
2
2
7.5
L
Sun Wukong
Pasha1987
Sun Wukong
1
16
4
0.19
W
Izanami
SIN3STR0
Izanami
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
63,747
85,088
Taken
70,658
37,700
Mitigated
30,994
13,154
Healing
24,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BabaYagax
Anubis
18,976
801
0
4,817
13,379
5,944
1,985
762
12,556
78,737
0
W
Nu Wa
DMI23
Nu Wa
8,278
1,950
0
3,038
12,550
4,500
5,543
1,325
11,175
74,335
0
L
5,359
1,973
2,133
6,171
18,519
5,146
690
5,811
12,706
38,224
0
W
Heimdallr
LostLittleLambV
Heimdallr
9,240
4,328
0
992
12,234
4,864
4,732
799
11,285
0
51,210
L
Neith
ManosDK
Neith
7,724
2,584
0
1,638
11,015
3,006
707
5,361
5,654
0
50,949
L
King Arthur
NeVeRgRoWuP
King Arthur
8,276
1,624
0
450
17,115
12,489
47
5,595
11,520
0
36,975
L
Fenrir
Norman2014
Fenrir
12,736
1,985
0
1,650
18,846
5,791
678
5,436
13,410
0
51,623
W
Sun Wukong
Parazini
Sun Wukong
16,875
5,139
0
11,695
21,548
11,977
0
2,412
19,033
0
101,421
L
Sun Wukong
Pasha1987
Sun Wukong
1,480
306
0
1,112
19,593
11,268
0
7,293
12,300
0
21,053
W
Izanami
SIN3STR0
Izanami
10,378
5,446
117
3,602
10,947
3,709
6,060
61
10,448
0
45,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,103
Gold Earned
58,496
299
Minions Killed
563
0
Camps Cleared
0
1,677,601
Distance Traveled
1,837,220
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,462
593
127
6
0
355,808
6
W
Nu Wa
11,522
549
126
6
0
339,319
2
L
Olorun
8,853
422
58
3
0
383,853
2
W
Heimdallr
10,449
498
86
4
0
324,428
0
L
Neith
9,934
473
95
5
0
294,111
1
L
King Arthur
10,245
488
41
2
0
365,330
2
L
Fenrir
11,440
545
71
3
0
407,544
0
W
Sun Wukong
12,834
611
151
7
0
444,964
5
L
Sun Wukong
7,631
363
34
2
0
226,763
0
W
Izanami
11,229
535
73
3
0
372,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role