Player Matchup

Jormungandr
Jormungandr
Silver I
Cramdangler
Jormungandr
Silver I
Level 69
God Stats
117W - 106L
1,617 SR
Queue Stats
330W - 392L
1,275 MMR
Party 1
Danzaburou
Danzaburou
Silver II
FizzleTW
Danzaburou
Silver II
Level 75
God Stats
84W - 69L
1,605 SR
Queue Stats
312W - 372L
1,221 MMR
Party 1
Scylla
Scylla
Silver I
hayleyybabyy
Scylla
Silver I
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 79
1,574 SR
1,332 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 60
1,509 SR
1,251 MMR
Neith
Neith
Silver III
Bearcats0402
Neith
Silver III
Level 64
God Stats
21W - 37L
1,383 SR
Queue Stats
29W - 43L
1,189 MMR
Solo
Cabrakan
Cabrakan
Silver I
Cuajamon
Cabrakan
Silver I
Level 48
God Stats
16W - 10L
1,643 SR
Queue Stats
114W - 108L
1,438 MMR
Party 2
Ra
Ra
Silver II
TheLastOz_
Ra
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 415L
1,126 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cramdangler
Jormungandr
18
4 / 2 / 14
14,986
624
14,983
20,237
25,081
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
FizzleTW
Danzaburou
18
7 / 3 / 9
15,442
643
22,361
24,198
10,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
19
10 / 2 / 6
15,811
659
21,315
14,027
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeZeusHadesCthulhuMedusa

VS

Bans
ChaacKukulkanPersephoneAnubisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 4
14,122
588
12,818
17,281
6,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Cuajamon
Cabrakan
16
3 / 8 / 2
13,176
549
12,230
27,622
35,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 8 / 3
14,591
608
11,118
20,235
8,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
7
7
Deaths
21
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Jormungandr
Cramdangler
Jormungandr
4
2
14
5.5
L
Cabrakan
Cuajamon
Cabrakan
3
8
2
0.5
W
Danzaburou
FizzleTW
Danzaburou
7
3
9
3.83
L
3
8
3
0.56
W
Scylla
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,659
Damage
36,166
58,462
Taken
65,138
41,043
Mitigated
51,069
15,187
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,818
4,560
641
3,023
17,281
6,313
0
8,617
8,354
0
86,411
W
Jormungandr
Cramdangler
Jormungandr
14,983
2,027
1,512
2,246
20,237
25,081
399
6,972
13,265
62,598
0
L
Cabrakan
Cuajamon
Cabrakan
12,230
1,909
369
1,392
27,622
35,852
0
14,116
13,065
30,245
0
W
Danzaburou
FizzleTW
Danzaburou
22,361
9,173
825
10,604
24,198
10,353
1,991
11,394
12,804
0
82,940
L
11,118
503
3,253
4,442
20,235
8,904
0
12,543
7,372
76,133
0
W
Scylla
21,315
1,680
0
0
14,027
5,609
500
5,448
8,579
82,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
41,889
235
Minions Killed
263
0
Camps Cleared
0
1,221,362
Distance Traveled
1,189,950
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,122
588
129
5
0
389,864
0
W
Jormungandr
14,986
624
59
2
0
437,527
3
L
Cabrakan
13,176
549
26
1
0
397,536
11
W
Danzaburou
15,442
643
95
4
0
370,934
1
L
Ra
14,591
608
108
5
0
402,550
4
W
Scylla
15,811
659
81
3
0
412,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role