Player Matchup

Xbalanque
Xbalanque
Silver III
Garca_94
Xbalanque
Silver III
Level 107
God Stats
4W - 2L
1,689 SR
Queue Stats
340W - 340L
1,360 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Jothren
Kuzenbo
Silver I
Level 54
God Stats
0W - 2L
1,033 SR
Queue Stats
9W - 23L
1,232 MMR
Solo
Mulan
Mulan
Silver II
TheXanxo
Mulan
Silver II
Level 146
God Stats
27W - 25L
1,258 SR
Queue Stats
510W - 553L
856 MMR
Solo
Ra
Ra
Silver I
XxMario7xX
Ra
Silver I
Level 128
God Stats
5W - 4L
1,685 SR
Queue Stats
161W - 154L
1,295 MMR
Solo
Xing Tian
Xing Tian
Gold V
santorabbousamái
Xing Tian
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 193L
1,271 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,433 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,475 SR
1,206 MMR
Chaac
Chaac
Silver IV
Isadi
Chaac
Silver IV
Level 138
God Stats
33W - 34L
1,200 SR
Queue Stats
118W - 123L
633 MMR
Solo
Hun Batz
Hun Batz
Gold V
Nepster034
Hun Batz
Gold V
Level 118
God Stats
6W - 8L
1,500 SR
Queue Stats
54W - 68L
1,395 MMR
Party 1
Sobek
Sobek
Gold IV
bfKK
Sobek
Gold IV
Level 113
God Stats
6W - 8L
1,466 SR
Queue Stats
95W - 96L
1,327 MMR
Solo
Danzaburou
Danzaburou
Silver I
didntwaakeup
Danzaburou
Silver I
Level 127
God Stats
6W - 2L
1,740 SR
Queue Stats
86W - 99L
1,299 MMR
Party 1
Janus
Janus
Gold V
双拳难敌十手
Janus
Gold V
Level 160
God Stats
48W - 45L
1,470 SR
Queue Stats
338W - 306L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Garca_94
Xbalanque
20
4 / 3 / 3
12,407
517
9,042
12,776
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Jothren
Kuzenbo
14
1 / 9 / 2
9,861
411
6,361
22,833
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
TheXanxo
Mulan
18
0 / 9 / 1
11,609
484
16,804
29,035
22,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 7 / 6
11,387
474
17,694
17,338
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 4 / 3
11,360
473
11,350
26,184
14,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneApolloCu ChulainnArachneScylla

VS

Bans
TsukuyomiThanatosErlang ShenNemesisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Isadi
Chaac
19
4 / 0 / 11
13,096
546
19,288
25,708
32,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
Nepster034
Hun Batz
20
9 / 1 / 9
14,126
589
15,303
15,438
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
bfKK
Sobek
18
4 / 3 / 15
12,813
534
9,965
21,789
23,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
didntwaakeup
Danzaburou
20
12 / 4 / 4
15,690
654
24,184
21,748
9,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 4 / 8
14,693
612
14,160
17,712
7,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
12
Kills
32
32
Deaths
12
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Garca_94
Xbalanque
4
3
3
1.83
W
Chaac
Isadi
Chaac
4
0
11
9.5
L
Kuzenbo
Jothren
Kuzenbo
1
9
2
0.22
W
Hun Batz
Nepster034
Hun Batz
9
1
9
13.5
L
Mulan
TheXanxo
Mulan
0
9
1
0.06
L
3
7
6
0.86
W
Sobek
bfKK
Sobek
4
3
15
3.83
W
Danzaburou
didntwaakeup
Danzaburou
12
4
4
3.5
L
4
4
3
1.38
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,251
Damage
82,900
108,166
Taken
102,395
67,704
Mitigated
80,487
27,897
Healing
38,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Garca_94
Xbalanque
9,042
4,839
0
4,094
12,776
6,769
2,317
1,975
10,801
0
92,190
W
Chaac
Isadi
Chaac
19,288
5,375
0
13,215
25,708
32,897
1,546
5,164
20,344
3
78,859
L
Kuzenbo
Jothren
Kuzenbo
6,361
2,007
0
3,659
22,833
17,262
684
3,192
19,561
32,315
0
W
Hun Batz
Nepster034
Hun Batz
15,303
4,528
0
5,282
15,438
7,049
390
4,875
10,323
0
110,474
L
Mulan
TheXanxo
Mulan
16,804
1,235
0
7,085
29,035
22,870
590
5,907
22,892
44
87,002
L
17,694
1,326
1,332
4,374
17,338
6,392
0
7,125
9,889
76,277
0
W
Sobek
bfKK
Sobek
9,965
671
0
6,309
21,789
23,115
260
10,683
10,718
35,237
0
W
Danzaburou
didntwaakeup
Danzaburou
24,184
14,034
0
9,593
21,748
9,919
4,064
5,871
15,737
0
167,915
L
11,350
1,555
0
7,353
26,184
14,411
0
5,083
20,895
66,266
0
W
14,160
782
140
3,718
17,712
7,507
0
7,682
9,824
136,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,624
Gold Earned
70,418
606
Minions Killed
785
0
Camps Cleared
0
2,232,870
Distance Traveled
2,575,875
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,407
517
154
6
0
455,799
4
W
Chaac
13,096
546
144
6
0
466,376
7
L
Kuzenbo
9,861
411
36
2
0
455,037
10
W
Hun Batz
14,126
589
150
6
0
546,802
3
L
Mulan
11,609
484
180
8
0
390,155
3
L
Ra
11,387
474
139
6
0
464,678
3
W
Sobek
12,813
534
28
1
0
565,184
18
W
Danzaburou
15,690
654
226
9
0
454,887
3
L
Xing Tian
11,360
473
97
4
0
467,201
4
W
Janus
14,693
612
237
10
0
542,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role