Player Matchup

Danzaburou
Danzaburou
CalmestWind350
Danzaburou
Level 127
God Stats
6W - 8L
1,543 SR
Queue Stats
170W - 238L
1,417 Elo+
Solo
Sylvanus
Sylvanus
Jencines
Sylvanus
Level 69
God Stats
16W - 8L
1,591 SR
Queue Stats
58W - 54L
1,971 Elo+
Solo
Arachne
Arachne
dangrisales02
Arachne
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 137L
1,193 Elo+
Solo
Team Averages
Level 113
1,545 SR
1,527 Elo+

VS

Team Averages
Level 97
1,500 SR
1,700 Elo+
Artemis
Artemis
arg1029
Artemis
Level 136
God Stats
1W - 0L
1,187 SR
Queue Stats
21W - 22L
1,954 Elo+
Solo
Janus
Janus
joelbarber-pr
Janus
Level 130
God Stats
45W - 37L
1,614 SR
Queue Stats
60W - 58L
1,505 Elo+
Solo
Hercules
Hercules
papary_
Hercules
Level 24
God Stats
25W - 22L
1,700 SR
Queue Stats
127W - 106L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CalmestWind350
Danzaburou
15
3 / 7 / 4
11,798
655
11,506
17,016
7,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Jencines
Sylvanus
15
2 / 6 / 5
11,777
654
9,883
25,316
30,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
14
4 / 11 / 3
11,657
648
10,523
22,209
9,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
arg1029
Artemis
15
7 / 4 / 12
12,895
716
19,512
13,832
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 14
12,552
697
16,973
9,131
3,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
papary_
Hercules
17
12 / 2 / 11
13,517
751
17,608
24,749
15,476
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
24
24
Deaths
9
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CalmestWind350
Danzaburou
3
7
4
0.71
L
Sylvanus
Jencines
Sylvanus
2
6
5
0.75
W
Artemis
arg1029
Artemis
7
4
12
3.25
L
Arachne
4
11
3
0.5
W
5
3
14
4
W
Hercules
papary_
Hercules
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,912
Damage
54,093
64,541
Taken
47,712
47,506
Mitigated
25,785
16,578
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CalmestWind350
Danzaburou
11,506
5,111
708
3,483
17,016
7,480
0
5,040
11,776
0
45,282
L
Sylvanus
Jencines
Sylvanus
9,883
2,268
2,366
5,143
25,316
30,796
211
7,853
17,238
33,452
0
W
Artemis
arg1029
Artemis
19,512
9,981
0
2,613
13,832
7,074
320
3,839
9,993
0
61,845
L
Arachne
10,523
7,275
0
4,878
22,209
9,230
0
4,220
17,639
0
39,412
W
16,973
1,276
0
1,565
9,131
3,235
1,050
994
8,137
66,779
0
W
Hercules
papary_
Hercules
17,608
6,273
255
11,848
24,749
15,476
546
5,120
19,629
0
32,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
38,964
132
Minions Killed
243
0
Camps Cleared
0
788,874
Distance Traveled
942,041
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,798
655
62
3
0
285,218
3
L
Sylvanus
11,777
654
30
2
0
258,905
0
W
Artemis
12,895
716
84
5
0
292,697
1
L
Arachne
11,657
648
40
2
0
244,751
1
W
Janus
12,552
697
102
6
0
322,488
3
W
Hercules
13,517
751
57
3
0
326,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role