Player Matchup

Rama
Rama
LukemiaLarry
Rama
Level 27
God Stats
9W - 7L
1,515 SR
Queue Stats
227W - 210L
1,434 Elo+
Party 1
Pele
Pele
Maezyy
Pele
Level 29
God Stats
4W - 6L
1,438 SR
Queue Stats
31W - 28L
1,578 Elo+
Party 2
Merlin
Merlin
Natsuin
Merlin
Level 28
God Stats
11W - 4L
1,579 SR
Queue Stats
33W - 26L
1,628 Elo+
Party 2
Xing Tian
Xing Tian
ThanosWins
Xing Tian
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
notpebis69
Bellona
Level 12
God Stats
7W - 6L
1,669 SR
Queue Stats
11W - 19L
1,380 Elo+
Party 1
Team Averages
Level 23
1,540 SR
1,504 Elo+

VS

Team Averages
Level 24
1,441 SR
1,480 Elo+
Bacchus
Bacchus
KatChups
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,592 Elo+
Solo
Mulan
Mulan
KenOh210
Mulan
Level 26
God Stats
1W - 3L
1,272 SR
Queue Stats
32W - 39L
1,409 Elo+
Solo
Loki
Loki
TheBlueWolfGamer
Loki
Level 15
God Stats
2W - 10L
1,146 SR
Queue Stats
22W - 27L
1,366 Elo+
Solo
Izanami
Izanami
riguy218
Izanami
Level 29
God Stats
2W - 2L
1,689 SR
Queue Stats
21W - 27L
1,563 Elo+
Party 3
Hades
Hades
xLoggan
Hades
Level 29
God Stats
36W - 29L
1,598 SR
Queue Stats
118W - 115L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 7
14,379
575
20,392
20,242
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Maezyy
Pele
15
1 / 8 / 8
10,792
432
11,191
23,703
8,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Natsuin
Merlin
19
5 / 5 / 2
12,715
509
16,997
13,588
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
ThanosWins
Xing Tian
13
0 / 5 / 5
9,640
386
2,339
14,174
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
notpebis69
Bellona
20
4 / 3 / 3
13,355
534
12,580
17,234
19,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KatChups
Bacchus
1
0 / 0 / 0
4,753
190
0
0
0
Mulan
KenOh210
Mulan
18
3 / 3 / 3
11,258
450
10,066
20,457
19,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 6 / 4
11,755
470
13,070
23,611
18,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
riguy218
Izanami
17
6 / 7 / 5
11,153
446
18,294
21,653
9,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
xLoggan
Hades
20
8 / 4 / 9
12,902
516
22,824
24,228
16,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
18
Kills
25
26
Deaths
20
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
KatChups
Bacchus
0
0
0
0
L
Mulan
KenOh210
Mulan
3
3
3
1.5
W
8
5
7
2.3
W
Pele
Maezyy
Pele
1
8
8
0.63
W
Merlin
Natsuin
Merlin
5
5
2
1.2
W
Xing Tian
ThanosWins
Xing Tian
0
5
5
0.5
L
8
6
4
1.67
W
Bellona
notpebis69
Bellona
4
3
3
1.83
L
Izanami
riguy218
Izanami
6
7
5
1.21
L
Hades
xLoggan
Hades
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,499
Damage
64,254
88,941
Taken
89,949
49,772
Mitigated
64,034
27,958
Healing
32,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
KatChups
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
KenOh210
Mulan
10,066
1,949
0
8,343
20,457
19,639
390
1,834
18,547
0
61,626
W
20,392
17,223
0
10,052
20,242
8,428
7,677
4,534
15,633
0
106,535
W
Pele
Maezyy
Pele
11,191
2,139
0
8,058
23,703
8,633
0
6,689
17,014
0
58,497
W
Merlin
Natsuin
Merlin
16,997
925
0
3,760
13,588
5,444
222
5,110
8,453
73,688
0
W
Xing Tian
ThanosWins
Xing Tian
2,339
326
0
1,178
14,174
7,916
0
5,056
9,093
12,282
0
L
13,070
3,550
0
5,024
23,611
18,785
0
5,164
18,139
0
78,790
W
Bellona
notpebis69
Bellona
12,580
5,934
0
4,910
17,234
19,351
1,791
1,435
15,315
0
67,745
L
Izanami
riguy218
Izanami
18,294
12,817
132
7,500
21,653
9,382
1,429
3,906
17,513
0
75,278
L
Hades
xLoggan
Hades
22,824
2,609
347
11,429
24,228
16,228
0
7,132
16,414
106,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,881
Gold Earned
51,821
507
Minions Killed
499
0
Camps Cleared
0
2,045,317
Distance Traveled
1,709,571
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,753
190
0
0
0
0
0
L
Mulan
11,258
450
129
5
0
449,241
6
W
Rama
14,379
575
162
6
0
396,651
4
W
Pele
10,792
432
73
3
0
512,501
6
W
Merlin
12,715
509
114
5
0
415,627
4
W
Xing Tian
9,640
386
18
1
0
289,518
1
L
Loki
11,755
470
107
4
0
462,549
0
W
Bellona
13,355
534
140
6
0
431,020
1
L
Izanami
11,153
446
114
5
0
346,261
0
L
Hades
12,902
516
149
6
0
451,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role