Player Matchup

Neith
Neith
JD9438
Neith
Level 30
God Stats
19W - 23L
1,383 SR
Queue Stats
30W - 42L
1,302 Elo+
Party 1
Anhur
Anhur
JS9438
Anhur
Level 26
God Stats
35W - 61L
1,315 SR
Queue Stats
184W - 241L
1,302 Elo+
Party 1
Skadi
Skadi
RH9438
Skadi
Level 23
God Stats
5W - 4L
1,399 SR
Queue Stats
6W - 8L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
loneWolf242
Kukulkan
Level 18
God Stats
7W - 6L
1,700 SR
Queue Stats
25W - 30L
1,433 Elo+
Solo
Chaac
Chaac
quits_plug8
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,679 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,423 Elo+

VS

Team Averages
Level 20
1,436 SR
1,314 Elo+
Baron Samedi
Baron Samedi
AdezIN117
Baron Samedi
Level 17
God Stats
2W - 5L
1,237 SR
Queue Stats
2W - 5L
1,193 Elo+
Solo
Artemis
Artemis
GhettoLu
Artemis
Level 15
God Stats
48W - 59L
1,305 SR
Queue Stats
51W - 69L
1,199 Elo+
Party 2
Cthulhu
Cthulhu
Kebert Xela8133
Cthulhu
Level 27
God Stats
46W - 49L
1,474 SR
Queue Stats
124W - 139L
1,449 Elo+
Solo
Skadi
Skadi
SoldierofAsh
Skadi
Level 28
God Stats
6W - 10L
1,418 SR
Queue Stats
86W - 86L
1,342 Elo+
Party 2
Bakasura
Bakasura
phantom_helios
Bakasura
Level 13
God Stats
21W - 15L
1,745 SR
Queue Stats
63W - 55L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JD9438
Neith
20
4 / 6 / 28
13,287
1,107
18,493
16,731
6,728
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
JS9438
Anhur
20
3 / 6 / 30
12,522
1,044
8,577
12,156
4,612
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
RH9438
Skadi
20
33 / 1 / 12
19,792
1,649
48,075
16,394
8,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
loneWolf242
Kukulkan
19
4 / 6 / 20
12,517
1,043
14,963
12,200
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
2 / 7 / 21
11,430
953
7,477
14,330
12,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdezIN117
Baron Samedi
18
2 / 6 / 9
11,648
971
9,514
14,329
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
GhettoLu
Artemis
17
2 / 9 / 8
11,114
926
6,674
14,751
6,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
3 / 9 / 14
12,515
1,043
15,937
25,532
22,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 14 / 9
13,891
1,158
19,461
27,255
13,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
20
9 / 8 / 9
13,997
1,166
14,935
22,872
13,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
75
46
Kills
26
26
Deaths
46
111
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AdezIN117
Baron Samedi
2
6
9
1.08
L
Artemis
GhettoLu
Artemis
2
9
8
0.67
W
Neith
JD9438
Neith
4
6
28
3
W
Anhur
JS9438
Anhur
3
6
30
3
L
3
9
14
1.11
W
Skadi
RH9438
Skadi
33
1
12
39
L
10
14
9
1.04
W
Kukulkan
loneWolf242
Kukulkan
4
6
20
2.33
L
Bakasura
9
8
9
1.69
W
2
7
21
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,585
Damage
66,521
71,811
Taken
104,739
37,119
Mitigated
63,628
13,486
Healing
10,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AdezIN117
Baron Samedi
9,514
243
1,590
2,283
14,329
8,286
0
660
13,603
49,295
0
L
Artemis
GhettoLu
Artemis
6,674
3,908
0
367
14,751
6,388
0
2,789
11,912
0
9,402
W
Neith
JD9438
Neith
18,493
11,265
705
3,235
16,731
6,728
0
6,804
9,617
0
47,094
W
Anhur
JS9438
Anhur
8,577
5,642
1,032
871
12,156
4,612
0
4,451
6,963
0
21,074
L
15,937
767
0
1,260
25,532
22,739
0
4,857
20,500
41,689
0
W
Skadi
RH9438
Skadi
48,075
34,501
0
3,827
16,394
8,183
0
3,608
12,506
0
68,449
L
19,461
11,705
0
2,890
27,255
13,114
0
1,931
25,199
0
25,128
W
Kukulkan
loneWolf242
Kukulkan
14,963
1,805
0
1,158
12,200
4,691
0
4,162
7,431
43,159
0
L
Bakasura
14,935
10,298
0
1,843
22,872
13,101
0
4,771
18,026
982
29,657
W
7,477
542
0
2,658
14,330
12,905
0
6,678
7,353
245
21,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,548
Gold Earned
63,165
224
Minions Killed
207
6
Camps Cleared
0
891,150
Distance Traveled
1,068,994
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,648
971
96
8
0
198,330
0
L
Artemis
11,114
926
7
1
0
143,778
1
W
Neith
13,287
1,107
66
6
2
146,671
1
W
Anhur
12,522
1,044
23
2
1
154,441
1
L
Cthulhu
12,515
1,043
55
5
0
255,380
0
W
Skadi
19,792
1,649
52
4
0
229,804
0
L
Skadi
13,891
1,158
8
1
0
210,594
0
W
Kukulkan
12,517
1,043
62
5
3
167,088
0
L
Bakasura
13,997
1,166
41
3
0
260,912
2
W
Chaac
11,430
953
21
2
0
193,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role