Player Matchup

Hun Batz
Hun Batz
Bronze III
Maniche95
Hun Batz
Bronze III
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 45L
1,411 MMR
Party 2
Terra
Terra
Silver I
MrAnaconda41
Terra
Silver I
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
336W - 345L
1,306 MMR
Party 4
Merlin
Merlin
Bronze III
Poneyguy
Merlin
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,430 MMR
Solo
Apollo
Apollo
Silver II
TannerQ
Apollo
Silver II
Level 128
God Stats
13W - 12L
1,500 SR
Queue Stats
152W - 146L
1,551 MMR
Party 4
Osiris
Osiris
Bronze III
bollinator69
Osiris
Bronze III
Level 98
God Stats
1W - 2L
1,547 SR
Queue Stats
3W - 7L
1,460 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,509 SR
1,432 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,466 SR
1,459 MMR
Neith
Neith
Bronze III
DankiTV
Neith
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Susano
Susano
Bronze IV
ILikethat45
Susano
Bronze IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,411 MMR
Party 3
Cu Chulainn
Cu Chulainn
Bronze III
Insomnia2118
Cu Chulainn
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,457 MMR
Party 3
Scylla
Scylla
Bronze III
Junky Thumbs
Scylla
Bronze III
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 21L
1,500 MMR
Party 1
Khepri
Khepri
Silver IV
PAPIWITDAFLOPY
Khepri
Silver IV
Level 126
God Stats
3W - 3L
1,328 SR
Queue Stats
15W - 12L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Maniche95
Hun Batz
20
8 / 3 / 7
15,242
586
12,224
21,549
10,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 5 / 13
13,720
528
13,096
30,575
31,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Poneyguy
Merlin
20
4 / 3 / 6
13,652
525
16,949
10,724
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
TannerQ
Apollo
20
3 / 5 / 9
13,962
537
16,534
21,674
10,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
20
7 / 4 / 8
15,071
580
12,180
20,748
26,353
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TsukuyomiDanzaburouArachneCthulhuHera

VS

Bans
The MorriganThanatosCupidGebXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DankiTV
Neith
16
2 / 4 / 7
10,761
414
7,684
13,714
5,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
19
3 / 7 / 6
12,646
486
13,166
21,548
8,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Insomnia2118
Cu Chulainn
20
4 / 3 / 4
12,640
486
10,086
22,394
19,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
19
10 / 3 / 5
12,851
494
20,614
13,564
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 8 / 7
10,899
419
7,956
27,070
23,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
25
Kills
20
20
Deaths
25
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
DankiTV
Neith
2
4
7
1.38
L
Susano
3
7
6
0.86
L
Cu Chulainn
Insomnia2118
Cu Chulainn
4
3
4
2
L
Scylla
10
3
5
4.17
W
Hun Batz
Maniche95
Hun Batz
8
3
7
3.83
W
3
5
13
1.9
L
1
8
7
0.56
W
Merlin
Poneyguy
Merlin
4
3
6
2.33
W
Apollo
TannerQ
Apollo
3
5
9
1.5
W
Osiris
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,983
Damage
59,506
105,270
Taken
98,290
83,559
Mitigated
61,867
35,197
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DankiTV
Neith
7,684
3,830
0
1,884
13,714
5,229
1,677
4,524
9,190
0
46,892
L
Susano
13,166
3,002
0
874
21,548
8,869
2,180
4,284
17,264
0
96,620
L
Cu Chulainn
Insomnia2118
Cu Chulainn
10,086
1,347
0
5,656
22,394
19,072
2,127
5,714
16,680
0
73,512
L
Scylla
20,614
1,664
0
4,693
13,564
5,314
1,592
5,159
8,405
90,426
0
W
Hun Batz
Maniche95
Hun Batz
12,224
3,160
0
8,815
21,549
10,233
604
4,724
16,680
0
129,316
W
13,096
230
4,146
8,264
30,575
31,623
479
12,163
17,986
51,625
0
L
7,956
329
0
4,349
27,070
23,383
360
11,983
15,087
38,858
0
W
Merlin
Poneyguy
Merlin
16,949
511
0
1,530
10,724
4,849
1,494
4,476
6,135
96,276
0
W
Apollo
TannerQ
Apollo
16,534
10,902
0
7,081
21,674
10,501
6,944
7,189
14,233
0
106,262
W
Osiris
12,180
3,764
0
5,361
20,748
26,353
2,661
2,252
18,038
0
102,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,647
Gold Earned
59,797
705
Minions Killed
570
0
Camps Cleared
0
2,468,675
Distance Traveled
2,238,713
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,761
414
85
3
0
427,152
0
L
Susano
12,646
486
157
6
0
474,131
4
L
Cu Chulainn
12,640
486
132
5
0
482,473
1
L
Scylla
12,851
494
149
6
0
395,976
4
W
Hun Batz
15,242
586
162
6
0
549,386
0
W
Terra
13,720
528
68
3
0
497,456
3
L
Khepri
10,899
419
47
2
0
458,981
7
W
Merlin
13,652
525
157
6
0
482,326
7
W
Apollo
13,962
537
157
6
0
455,589
8
W
Osiris
15,071
580
161
6
0
483,918
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role