Player Matchup

Agni
Agni
BolilloPK2
Agni
Level 27
God Stats
1W - 2L
1,298 SR
Queue Stats
61W - 58L
1,486 Elo+
Party 1
Chiron
Chiron
CheechYeee
Chiron
Level 16
God Stats
3W - 10L
1,331 SR
Queue Stats
25W - 31L
1,414 Elo+
Party 1
Amaterasu
Amaterasu
FranklyIDRC
Amaterasu
Level 20
God Stats
3W - 5L
1,316 SR
Queue Stats
12W - 17L
1,312 Elo+
Party 1
Team Averages
Level 21
1,315 SR
1,404 Elo+

VS

Team Averages
Level 65
1,530 SR
1,443 Elo+
Thanatos
Thanatos
ReimerThe_Killer
Thanatos
Level 25
God Stats
4W - 4L
1,591 SR
Queue Stats
5W - 6L
1,236 Elo+
Party 2
Raijin
Raijin
Rhye72
Raijin
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 23L
1,493 Elo+
Party 2
Chaac
Chaac
joseluisromero77
Chaac
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 88L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
10,014
715
12,986
16,371
7,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
CheechYeee
Chiron
11
2 / 7 / 5
9,199
657
5,193
11,054
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
FranklyIDRC
Amaterasu
11
2 / 8 / 5
9,458
676
3,405
19,303
7,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 10
9,927
709
5,614
11,647
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Rhye72
Raijin
14
8 / 3 / 11
10,710
765
19,024
13,406
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 12
10,519
751
13,693
8,740
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
21
21
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Chiron
CheechYeee
Chiron
2
7
5
0.64
L
Amaterasu
FranklyIDRC
Amaterasu
2
8
5
0.56
W
6
4
10
2.75
W
Raijin
Rhye72
Raijin
8
3
11
4.5
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,584
Damage
38,331
46,728
Taken
33,793
19,824
Mitigated
16,993
9,722
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,986
1,185
78
5,890
16,371
7,396
549
4,234
12,137
49,555
0
L
Chiron
CheechYeee
Chiron
5,193
2,007
658
1,092
11,054
4,971
0
7,582
3,472
0
23,193
L
Amaterasu
FranklyIDRC
Amaterasu
3,405
1,910
0
2,004
19,303
7,457
0
7,262
12,041
0
14,763
W
5,614
961
0
5,968
11,647
4,466
659
5,445
6,202
0
14,594
W
Raijin
Rhye72
Raijin
19,024
1,302
0
3,134
13,406
4,700
464
3,540
9,866
59,031
0
W
13,693
2,696
0
2,490
8,740
7,827
1,392
4,061
4,679
0
40,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
31,156
120
Minions Killed
145
0
Camps Cleared
0
671,912
Distance Traveled
703,620
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,014
715
66
5
0
233,211
3
L
Chiron
9,199
657
35
3
0
209,064
0
L
Amaterasu
9,458
676
19
1
0
229,637
0
W
Thanatos
9,927
709
23
2
0
250,313
0
W
Raijin
10,710
765
56
4
0
208,633
1
W
Chaac
10,519
751
66
5
0
244,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role