Player Matchup

Ah Puch
Ah Puch
BigFawn73366492
Ah Puch
Level 85
God Stats
3W - 0L
1,782 SR
Queue Stats
19W - 27L
1,504 Elo+
Party 1
Hercules
Hercules
MiX3DNCutAbove
Hercules
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,444 Elo+
Party 1
Artemis
Artemis
joelingnain
Artemis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 105L
1,385 Elo+
Solo
Team Averages
Level 77
1,594 SR
1,444 Elo+

VS

Team Averages
Level 25
1,410 SR
1,376 Elo+
Cthulhu
Cthulhu
Canofsmite
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
Daddybagger
Janus
Level 26
God Stats
0W - 4L
1,176 SR
Queue Stats
9W - 12L
1,253 Elo+
Party 2
Thoth
Thoth
FRECKLEYPECKLES
Thoth
Level 44
God Stats
12W - 16L
1,554 SR
Queue Stats
37W - 57L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
9,080
757
8,951
5,666
1,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
11
2 / 0 / 5
7,885
657
2,498
6,481
5,042
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Artemis
joelingnain
Artemis
11
1 / 0 / 6
8,130
678
6,905
6,157
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Canofsmite
Cthulhu
8
0 / 3 / 0
6,754
563
2,726
10,559
5,774
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
6,873
573
2,785
5,711
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 2 / 0
7,169
597
5,901
6,528
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Cthulhu
Canofsmite
Cthulhu
0
3
0
0
L
0
3
0
0
L
0
2
0
0
W
Hercules
2
0
5
4.5
W
Artemis
joelingnain
Artemis
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,354
Damage
11,412
18,304
Taken
22,798
9,901
Mitigated
10,631
8,009
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,951
428
1,041
2,948
5,666
1,982
42
4,107
1,559
49,685
0
L
Cthulhu
Canofsmite
Cthulhu
2,726
106
0
624
10,559
5,774
0
2,359
8,200
15,340
0
L
2,785
99
0
929
5,711
2,604
0
3,122
2,589
10,722
0
L
5,901
0
0
1,917
6,528
2,253
0
3,599
2,929
44,256
0
W
Hercules
2,498
194
501
1,965
6,481
5,042
174
2,990
3,491
0
7,104
W
Artemis
joelingnain
Artemis
6,905
2,459
0
1,554
6,157
2,877
757
4,356
1,801
0
39,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
20,796
159
Minions Killed
117
0
Camps Cleared
0
653,441
Distance Traveled
609,997
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,080
757
97
8
0
223,883
0
L
Cthulhu
6,754
563
17
1
0
219,657
0
L
Janus
6,873
573
36
3
0
167,393
0
L
Thoth
7,169
597
64
5
0
222,947
2
W
Hercules
7,885
657
12
1
0
212,522
3
W
Artemis
8,130
678
50
4
0
217,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role