Player Matchup

Bacchus
Bacchus
ODIN1966
Bacchus
Level 23
God Stats
239W - 229L
1,739 SR
Queue Stats
279W - 290L
1,362 Elo+
Solo
Set
Set
ToXiCx33
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,526 Elo+
Solo
Danzaburou
Danzaburou
acewolfman56
Danzaburou
Level 15
God Stats
3W - 3L
1,604 SR
Queue Stats
38W - 42L
1,752 Elo+
Solo
Persephone
Persephone
kyuutsie
Persephone
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
119W - 100L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
wesdfdes3
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Solo
Team Averages
Level 18
1,569 SR
1,428 Elo+

VS

Team Averages
Level 22
1,529 SR
1,426 Elo+
Vulcan
Vulcan
Magenta22
Vulcan
Level 26
God Stats
48W - 39L
1,650 SR
Queue Stats
420W - 452L
1,536 Elo+
Solo
Medusa
Medusa
darknessincolor
Medusa
Level 29
God Stats
9W - 21L
1,250 SR
Queue Stats
41W - 48L
1,199 Elo+
Solo
Chang'e
Chang'e
deathfullhymn
Chang'e
Level 25
God Stats
2W - 0L
1,745 SR
Queue Stats
18W - 8L
1,697 Elo+
Solo
Cthulhu
Cthulhu
gcmbz31
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,199 Elo+
Solo
Jing Wei
Jing Wei
nashdaddy85
Jing Wei
Level 17
God Stats
43W - 12L
1,500 SR
Queue Stats
68W - 32L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ODIN1966
Bacchus
19
1 / 5 / 7
12,961
997
6,175
23,236
33,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 0
9,751
750
222
906
266
Danzaburou
acewolfman56
Danzaburou
18
2 / 8 / 7
12,630
972
20,008
24,943
10,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
kyuutsie
Persephone
19
3 / 8 / 7
12,297
946
14,516
17,209
7,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
wesdfdes3
Tsukuyomi
18
6 / 18 / 4
12,305
947
19,211
40,236
21,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Magenta22
Vulcan
20
6 / 2 / 17
13,623
1,048
19,500
9,545
3,988
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 2 / 22
14,467
1,113
22,008
13,974
5,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
20
7 / 1 / 23
13,941
1,072
22,163
16,218
6,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
gcmbz31
Cthulhu
18
0 / 7 / 17
11,838
911
4,660
15,082
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
nashdaddy85
Jing Wei
20
18 / 0 / 17
16,207
1,247
30,039
8,688
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
136
12
Kills
40
40
Deaths
12
25
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Magenta22
Vulcan
6
2
17
7.25
L
Bacchus
ODIN1966
Bacchus
1
5
7
0.9
L
0
1
0
0
L
Danzaburou
acewolfman56
Danzaburou
2
8
7
0.69
W
9
2
22
10
W
Chang'e
7
1
23
18.5
W
Cthulhu
gcmbz31
Cthulhu
0
7
17
1.21
L
Persephone
kyuutsie
Persephone
3
8
7
0.81
W
Jing Wei
nashdaddy85
Jing Wei
18
0
17
26.5
L
Tsukuyomi
wesdfdes3
Tsukuyomi
6
18
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,132
Damage
98,370
106,530
Taken
63,507
73,389
Mitigated
30,819
7,822
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Magenta22
Vulcan
19,500
6,807
0
39
9,545
3,988
0
3,583
5,962
53,989
0
L
Bacchus
ODIN1966
Bacchus
6,175
775
0
1,214
23,236
33,830
0
8,903
14,037
22,469
0
L
222
202
0
18
906
266
0
300
606
0
1,275
L
Danzaburou
acewolfman56
Danzaburou
20,008
10,144
0
1,526
24,943
10,561
0
13,341
11,146
0
70,030
W
22,008
11,755
0
3,412
13,974
5,715
0
4,150
9,824
0
43,121
W
Chang'e
22,163
3,108
4,778
5,254
16,218
6,766
0
5,140
11,078
30,516
0
W
Cthulhu
gcmbz31
Cthulhu
4,660
250
0
288
15,082
10,623
0
5,021
10,061
9,605
0
L
Persephone
kyuutsie
Persephone
14,516
3,575
0
252
17,209
7,205
0
9,408
7,591
33,209
0
W
Jing Wei
nashdaddy85
Jing Wei
30,039
23,461
0
1,740
8,688
3,727
0
2,797
5,891
0
56,062
L
Tsukuyomi
wesdfdes3
Tsukuyomi
19,211
6,428
0
4,812
40,236
21,527
0
13,116
26,691
0
39,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,944
Gold Earned
70,076
231
Minions Killed
264
3
Camps Cleared
3
891,873
Distance Traveled
1,158,698
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,623
1,048
98
8
0
270,788
0
L
Bacchus
12,961
997
45
3
1
240,095
0
L
Set
9,751
750
3
0
0
27,425
0
L
Danzaburou
12,630
972
106
8
0
196,955
0
W
Medusa
14,467
1,113
56
4
1
231,519
0
W
Chang'e
13,941
1,072
26
2
1
235,414
0
W
Cthulhu
11,838
911
26
2
0
158,935
1
L
Persephone
12,297
946
48
4
0
207,567
0
W
Jing Wei
16,207
1,247
58
4
1
262,042
0
L
Tsukuyomi
12,305
947
29
2
2
219,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role