Player Matchup

Khepri
Khepri
Bmooreman
Khepri
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 279L
1,564 Elo+
Solo
Cupid
Cupid
Supercalifragil
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
WendyIsAnime
Kumbhakarna
Level 148
God Stats
2W - 2L
1,506 SR
Queue Stats
199W - 178L
1,597 Elo+
Party 1
Pele
Pele
Wiccn
Pele
Level 142
God Stats
3W - 2L
1,744 SR
Queue Stats
293W - 271L
1,603 Elo+
Party 1
Chang'e
Chang'e
WilliamKhalifa
Chang'e
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,550 SR
1,553 Elo+

VS

Team Averages
Level 116
1,526 SR
1,607 Elo+
Nu Wa
Nu Wa
CaptainAS7
Nu Wa
Level 114
God Stats
6W - 3L
1,623 SR
Queue Stats
31W - 30L
1,563 Elo+
Solo
Neith
Neith
MakeItFit
Neith
Level 89
God Stats
7W - 6L
1,500 SR
Queue Stats
66W - 55L
1,737 Elo+
Party 2
Geb
Geb
Pistis96
Geb
Level 144
God Stats
1W - 0L
1,689 SR
Queue Stats
39W - 41L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Prs0n
Heimdallr
Level 88
God Stats
3W - 4L
1,319 SR
Queue Stats
114W - 87L
1,702 Elo+
Solo
Nemesis
Nemesis
alchyformilz
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bmooreman
Khepri
12
0 / 4 / 3
7,361
433
2,464
14,395
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 4 / 2
7,004
412
4,789
11,174
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
WendyIsAnime
Kumbhakarna
15
0 / 1 / 1
8,614
507
7,126
13,791
13,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Wiccn
Pele
14
4 / 5 / 0
8,578
505
6,544
15,142
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 1
8,247
485
4,793
11,073
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
8 / 1 / 4
10,443
614
13,285
6,612
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MakeItFit
Neith
16
1 / 1 / 6
9,322
548
7,201
8,106
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 11
9,264
545
6,640
9,145
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Prs0n
Heimdallr
17
2 / 1 / 2
10,113
595
8,903
11,863
7,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
alchyformilz
Nemesis
17
4 / 0 / 7
10,106
594
9,727
13,014
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bmooreman
Khepri
0
4
3
0.38
W
Nu Wa
8
1
4
10
W
Neith
MakeItFit
Neith
1
1
6
4
W
4
2
11
4.75
W
Heimdallr
Prs0n
Heimdallr
2
1
2
3
L
1
4
2
0.5
L
Kumbhakarna
WendyIsAnime
Kumbhakarna
0
1
1
0.5
L
Pele
Wiccn
Pele
4
5
0
0.8
L
0
5
1
0.1
W
Nemesis
alchyformilz
Nemesis
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,716
Damage
45,756
65,575
Taken
48,740
33,710
Mitigated
27,184
19,009
Healing
21,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bmooreman
Khepri
2,464
607
0
1,364
14,395
7,678
0
5,895
8,336
30,014
0
W
Nu Wa
13,285
3,897
0
1,564
6,612
2,483
1,275
2,636
3,842
76,051
0
W
Neith
MakeItFit
Neith
7,201
3,241
0
4,135
8,106
3,567
828
1,441
6,665
0
66,308
W
6,640
551
0
1,329
9,145
7,482
38
1,936
7,171
30,245
0
W
Heimdallr
Prs0n
Heimdallr
8,903
6,355
0
7,327
11,863
7,473
114
4,392
7,471
0
70,708
L
4,789
2,221
280
4,794
11,174
4,118
104
3,719
7,347
0
39,008
L
Kumbhakarna
WendyIsAnime
Kumbhakarna
7,126
920
0
3,029
13,791
13,614
26
1,199
12,474
60,232
0
L
Pele
Wiccn
Pele
6,544
1,533
0
5,164
15,142
4,860
0
2,904
12,102
0
59,841
L
4,793
381
697
3,681
11,073
3,440
0
5,474
5,387
56,864
0
W
Nemesis
alchyformilz
Nemesis
9,727
5,220
0
6,812
13,014
6,179
69
3,676
9,208
0
75,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,804
Gold Earned
49,248
486
Minions Killed
581
0
Camps Cleared
0
1,555,620
Distance Traveled
1,707,918
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,361
433
49
3
0
302,616
5
W
Nu Wa
10,443
614
135
8
0
312,826
4
W
Neith
9,322
548
132
8
0
317,579
6
W
Geb
9,264
545
31
2
0
383,930
9
W
Heimdallr
10,113
595
159
9
0
286,050
1
L
Cupid
7,004
412
70
4
0
279,359
3
L
Kumbhakarna
8,614
507
124
7
0
333,092
3
L
Pele
8,578
505
109
6
0
349,751
2
L
Chang'e
8,247
485
134
8
0
290,802
6
W
Nemesis
10,106
594
124
7
0
407,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role