Player Matchup

Thanatos
Thanatos
CaptainRifRaf1
Thanatos
Level 111
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 129L
1,516 Elo+
Party 1
Merlin
Merlin
ClownSmasher
Merlin
Level 13
God Stats
9W - 7L
1,500 SR
Queue Stats
26W - 30L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
FakeAb
Cthulhu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 43L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
HiWell
Sun Wukong
Level 8
God Stats
13W - 14L
1,655 SR
Queue Stats
53W - 59L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
thehedgehogguy
Heimdallr
Level 43
God Stats
4W - 3L
1,593 SR
Queue Stats
90W - 82L
1,513 Elo+
Party 1
Team Averages
Level 40
1,550 SR
1,497 Elo+

VS

Team Averages
Level 19
1,530 SR
1,441 Elo+
Thanatos
Thanatos
Drakilos
Thanatos
Level 17
God Stats
2W - 4L
1,472 SR
Queue Stats
23W - 33L
1,336 Elo+
Party 2
Cthulhu
Cthulhu
Pisoglentiss
Cthulhu
Level 16
God Stats
5W - 8L
1,540 SR
Queue Stats
140W - 121L
1,472 Elo+
Solo
Hades
Hades
Skydraus
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,362 Elo+
Party 2
Achilles
Achilles
Teddyischki
Achilles
Level 28
God Stats
41W - 30L
1,637 SR
Queue Stats
368W - 334L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheB0RZ
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 32L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
9 / 4 / 6
10,655
533
13,214
15,789
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
2 / 3 / 3
10,068
503
10,976
6,688
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FakeAb
Cthulhu
14
3 / 4 / 4
9,434
472
9,489
13,815
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sun Wukong
HiWell
Sun Wukong
17
4 / 1 / 1
10,772
539
8,376
12,048
8,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
thehedgehogguy
Heimdallr
16
5 / 2 / 6
10,296
515
11,869
13,996
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drakilos
Thanatos
13
2 / 10 / 1
8,677
434
6,226
17,136
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Pisoglentiss
Cthulhu
14
2 / 3 / 7
9,218
461
8,692
15,574
12,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Skydraus
Hades
17
5 / 3 / 1
10,632
532
8,579
14,160
6,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Teddyischki
Achilles
12
1 / 3 / 1
8,307
415
5,970
12,374
7,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TheB0RZ
Ah Muzen Cab
15
4 / 4 / 3
9,647
482
11,243
18,174
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
23
Kills
14
14
Deaths
23
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
9
4
6
3
W
Merlin
2
3
3
1.17
L
Thanatos
Drakilos
Thanatos
2
10
1
0.25
W
Cthulhu
FakeAb
Cthulhu
3
4
4
1.25
W
Sun Wukong
HiWell
Sun Wukong
4
1
1
4.5
L
Cthulhu
Pisoglentiss
Cthulhu
2
3
7
1.83
L
Hades
Skydraus
Hades
5
3
1
1.83
L
Achilles
Teddyischki
Achilles
1
3
1
0.5
L
Ah Muzen Cab
TheB0RZ
Ah Muzen Cab
4
4
3
1.38
W
Heimdallr
thehedgehogguy
Heimdallr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,924
Damage
40,710
62,336
Taken
77,418
35,315
Mitigated
42,701
22,973
Healing
30,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,214
4,469
0
12,508
15,789
5,541
772
3,574
12,215
0
64,553
W
Merlin
10,976
2,292
0
282
6,688
2,308
0
4,797
1,842
50,542
0
L
Thanatos
Drakilos
Thanatos
6,226
2,305
0
8,363
17,136
8,521
397
1,630
15,506
0
52,918
W
Cthulhu
FakeAb
Cthulhu
9,489
261
141
1,082
13,815
12,950
160
4,696
8,986
32,876
0
W
Sun Wukong
HiWell
Sun Wukong
8,376
1,706
0
3,448
12,048
8,404
1,851
1,120
10,928
80
57,832
L
Cthulhu
Pisoglentiss
Cthulhu
8,692
959
270
971
15,574
12,755
0
4,592
10,982
18,142
0
L
Hades
Skydraus
Hades
8,579
1,094
385
6,166
14,160
6,934
370
8,989
5,171
51,633
0
L
Achilles
Teddyischki
Achilles
5,970
1,526
0
4,345
12,374
7,608
0
80
12,294
0
37,051
L
Ah Muzen Cab
TheB0RZ
Ah Muzen Cab
11,243
6,530
0
10,140
18,174
6,883
1,162
5,254
12,920
0
74,861
W
Heimdallr
thehedgehogguy
Heimdallr
11,869
7,061
0
5,512
13,996
6,112
1,085
2,902
11,094
0
62,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,225
Gold Earned
46,481
511
Minions Killed
399
0
Camps Cleared
0
1,757,860
Distance Traveled
1,781,805
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,655
533
97
5
0
379,190
6
W
Merlin
10,068
503
107
5
0
330,751
1
L
Thanatos
8,677
434
91
5
0
372,955
0
W
Cthulhu
9,434
472
50
3
0
336,485
0
W
Sun Wukong
10,772
539
129
6
0
372,100
2
L
Cthulhu
9,218
461
18
1
0
392,783
3
L
Hades
10,632
532
105
5
0
360,967
3
L
Achilles
8,307
415
63
3
0
313,821
5
L
Ah Muzen Cab
9,647
482
122
6
0
341,279
5
W
Heimdallr
10,296
515
128
6
0
339,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role