Player Matchup

Anhur
Anhur
Invader Ink
Anhur
Level 11
God Stats
5W - 4L
1,404 SR
Queue Stats
90W - 72L
1,587 Elo+
Solo
Ra
Ra
Mephiles22
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SyndromeButDown
Tsukuyomi
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 34L
1,660 Elo+
Party 1
Tyr
Tyr
YeetTheFrozen
Tyr
Level 103
God Stats
3W - 3L
1,410 SR
Queue Stats
298W - 283L
1,519 Elo+
Party 1
Ares
Ares
julthrx17
Ares
Level 88
God Stats
1W - 1L
1,325 SR
Queue Stats
39W - 27L
1,643 Elo+
Party 2
Team Averages
Level 41
1,428 SR
1,623 Elo+

VS

Team Averages
Level 15
1,501 SR
1,493 Elo+
Jing Wei
Jing Wei
ALEXISMONTILLA
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,621 Elo+
Party 3
Sun Wukong
Sun Wukong
DarwinMXD
Sun Wukong
Level 17
God Stats
1W - 2L
1,312 SR
Queue Stats
17W - 16L
1,477 Elo+
Party 3
Guan Yu
Guan Yu
JanRevelo
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,103 Elo+
Party 3
Sylvanus
Sylvanus
Sakaanade
Sylvanus
Level 25
God Stats
2W - 2L
1,692 SR
Queue Stats
25W - 23L
1,612 Elo+
Solo
Ra
Ra
qerre
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,356
536
2,605
5,576
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 2 / 5
6,076
608
2,273
2,690
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
SyndromeButDown
Tsukuyomi
12
8 / 1 / 4
7,142
714
7,024
6,790
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
6 / 0 / 2
6,268
627
4,661
6,072
3,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
8
1 / 2 / 3
5,265
527
5,313
7,947
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
1 / 3 / 1
4,598
460
2,784
5,984
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
DarwinMXD
Sun Wukong
7
1 / 3 / 2
5,159
516
2,086
7,293
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
JanRevelo
Guan Yu
6
0 / 5 / 0
4,135
414
1,460
5,734
2,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Sakaanade
Sylvanus
7
2 / 4 / 1
5,046
505
3,029
7,552
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
8
1 / 6 / 0
4,729
473
1,609
6,195
1,713
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
21
Kills
5
6
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
3
1
0.5
L
Sun Wukong
DarwinMXD
Sun Wukong
1
3
2
0.67
W
2
1
2
3
L
Guan Yu
JanRevelo
Guan Yu
0
5
0
0
W
4
2
5
3.25
L
Sylvanus
Sakaanade
Sylvanus
2
4
1
0.63
W
Tsukuyomi
SyndromeButDown
Tsukuyomi
8
1
4
10
W
6
0
2
7
W
Ares
1
2
3
1.25
L
Ra
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,876
Damage
10,968
29,075
Taken
32,758
10,462
Mitigated
10,808
9,811
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,784
2,036
0
1,474
5,984
1,542
154
1,934
4,025
0
15,422
L
Sun Wukong
DarwinMXD
Sun Wukong
2,086
383
0
2,275
7,293
2,622
224
535
6,708
0
18,614
W
2,605
914
0
1,130
5,576
1,230
102
1,064
4,512
0
21,005
L
Guan Yu
JanRevelo
Guan Yu
1,460
485
0
850
5,734
2,357
0
518
4,966
0
7,801
W
2,273
324
0
574
2,690
792
164
889
1,801
20,522
0
L
Sylvanus
Sakaanade
Sylvanus
3,029
1,545
453
1,786
7,552
2,574
168
3,028
4,524
14,176
0
W
Tsukuyomi
SyndromeButDown
Tsukuyomi
7,024
2,845
0
3,249
6,790
2,165
24
797
5,993
0
38,109
W
4,661
842
0
2,997
6,072
3,349
134
0
5,872
0
21,194
W
Ares
5,313
233
123
1,738
7,947
2,926
0
1,888
6,059
16,357
0
L
Ra
1,609
414
0
532
6,195
1,713
0
1,571
4,599
15,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
23,667
235
Minions Killed
129
0
Camps Cleared
0
916,738
Distance Traveled
889,981
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,598
460
27
3
0
187,096
0
L
Sun Wukong
5,159
516
41
4
0
188,988
0
W
Anhur
5,356
536
47
5
0
182,248
0
L
Guan Yu
4,135
414
18
2
0
197,903
1
W
Ra
6,076
608
44
4
0
169,135
0
L
Sylvanus
5,046
505
24
2
0
178,234
2
W
Tsukuyomi
7,142
714
73
7
0
198,480
1
W
Tyr
6,268
627
49
5
0
169,934
0
W
Ares
5,265
527
22
2
0
196,941
2
L
Ra
4,729
473
19
2
0
137,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role