Player Matchup

Susano
Susano
Bronze III
 
Susano
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
CHEESEoss6ixGOD
Cupid
Silver III
Level 89
God Stats
17W - 21L
1,303 SR
Queue Stats
77W - 106L
1,328 MMR
Party 1
Cerberus
Cerberus
Bronze III
DANNYZJ
Cerberus
Bronze III
Level 49
God Stats
1W - 4L
1,455 SR
Queue Stats
4W - 11L
1,282 MMR
Party 1
The Morrigan
The Morrigan
Silver I
Heimey_DaGOAT_03
The Morrigan
Silver I
Level 126
God Stats
2W - 2L
1,729 SR
Queue Stats
399W - 409L
1,313 MMR
Solo
King Arthur
King Arthur
Bronze III
xxsquinkyxx
King Arthur
Bronze III
Level 88
God Stats
5W - 10L
1,142 SR
Queue Stats
107W - 104L
1,313 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,426 SR
1,347 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,577 SR
1,311 MMR
Sun Wukong
Sun Wukong
Silver III
Aquilest574
Sun Wukong
Silver III
Level 129
God Stats
53W - 40L
1,615 SR
Queue Stats
95W - 94L
1,314 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Guille_27S
Xbalanque
Gold IV
Level 135
God Stats
23W - 13L
1,884 SR
Queue Stats
370W - 366L
1,306 MMR
Solo
Scylla
Scylla
Silver I
Im Yall Hero
Scylla
Silver I
Level 43
God Stats
15W - 17L
1,558 SR
Queue Stats
44W - 61L
1,318 MMR
Solo
Nemesis
Nemesis
Silver IV
MyreCat22
Nemesis
Silver IV
Level 89
God Stats
5W - 6L
1,328 SR
Queue Stats
33W - 44L
1,318 MMR
Solo
Sylvanus
Sylvanus
Silver I
causze
Sylvanus
Silver I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 100L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
6 / 8 / 8
12,253
454
19,484
22,775
8,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 8 / 4
12,060
447
8,753
25,052
9,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
DANNYZJ
Cerberus
17
2 / 5 / 8
10,638
394
10,048
26,385
23,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Heimey_DaGOAT_03
The Morrigan
20
7 / 8 / 3
13,465
499
14,285
23,780
9,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xxsquinkyxx
King Arthur
17
0 / 8 / 4
11,236
416
14,764
39,870
32,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ArachneNu WaSetErlang ShenDanzaburou

VS

Bans
Cu ChulainnPersephoneHeimdallrCthulhuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aquilest574
Sun Wukong
20
8 / 0 / 14
15,243
565
30,470
25,703
31,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Guille_27S
Xbalanque
20
12 / 2 / 11
14,982
555
29,681
22,514
10,312
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
19
5 / 11 / 6
13,208
489
12,587
18,240
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
MyreCat22
Nemesis
20
6 / 3 / 10
13,757
510
14,922
21,024
10,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
causze
Sylvanus
20
5 / 1 / 12
14,165
525
15,133
17,643
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
16
Kills
36
37
Deaths
17
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
8
8
1.25
W
Sun Wukong
Aquilest574
Sun Wukong
8
0
14
15
L
1
8
4
0.38
L
Cerberus
DANNYZJ
Cerberus
2
5
8
1.2
W
Xbalanque
Guille_27S
Xbalanque
12
2
11
8.75
L
The Morrigan
Heimey_DaGOAT_03
The Morrigan
7
8
3
1.06
W
Scylla
5
11
6
0.73
W
Nemesis
MyreCat22
Nemesis
6
3
10
3.67
W
Sylvanus
causze
Sylvanus
5
1
12
11
L
King Arthur
xxsquinkyxx
King Arthur
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,334
Damage
102,793
137,862
Taken
105,124
83,677
Mitigated
77,825
34,102
Healing
51,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
19,484
2,518
0
1,175
22,775
8,600
0
5,642
16,797
0
66,410
W
Sun Wukong
Aquilest574
Sun Wukong
30,470
4,999
0
16,719
25,703
31,570
2,759
3,937
20,771
0
115,093
L
8,753
4,683
234
7,169
25,052
9,349
2,007
5,873
19,005
0
85,433
L
Cerberus
DANNYZJ
Cerberus
10,048
152
491
5,748
26,385
23,762
98
8,924
17,323
54,331
0
W
Xbalanque
Guille_27S
Xbalanque
29,681
18,853
0
9,969
22,514
10,312
11,338
5,105
17,359
0
126,764
L
The Morrigan
Heimey_DaGOAT_03
The Morrigan
14,285
2,272
0
4,676
23,780
9,746
0
6,108
17,411
103,559
2,265
W
Scylla
12,587
919
0
2,359
18,240
6,673
520
2,881
15,309
61,600
0
W
Nemesis
MyreCat22
Nemesis
14,922
6,899
0
7,399
21,024
10,997
601
4,305
16,694
0
103,283
W
Sylvanus
causze
Sylvanus
15,133
2,232
6,867
8,657
17,643
18,273
1,297
6,182
11,311
61,570
0
L
King Arthur
xxsquinkyxx
King Arthur
14,764
2,030
0
14,609
39,870
32,220
0
7,013
31,931
0
74,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,652
Gold Earned
71,355
628
Minions Killed
659
0
Camps Cleared
0
2,256,627
Distance Traveled
2,453,877
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,253
454
91
3
0
465,395
6
W
Sun Wukong
15,243
565
171
6
0
510,802
0
L
Cupid
12,060
447
148
5
0
403,047
5
L
Cerberus
10,638
394
102
4
0
498,597
13
W
Xbalanque
14,982
555
173
6
0
486,401
4
L
The Morrigan
13,465
499
152
6
0
433,542
1
W
Scylla
13,208
489
108
4
0
420,394
3
W
Nemesis
13,757
510
118
4
0
569,985
5
W
Sylvanus
14,165
525
89
3
0
466,295
0
L
King Arthur
11,236
416
135
5
0
456,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role