Player Matchup

Horus
Horus
Chef Eli4673
Horus
Level 49
God Stats
25W - 22L
1,499 SR
Queue Stats
63W - 43L
1,461 Elo+
Party 1
Scylla
Scylla
Chef zxe
Scylla
Level 31
God Stats
8W - 11L
1,420 SR
Queue Stats
99W - 110L
1,462 Elo+
Party 1
Da Ji
Da Ji
JDoty_
Da Ji
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 241L
1,360 Elo+
Party 2
Medusa
Medusa
Sad Boxxy
Medusa
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 48L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
brenpax
Sun Wukong
Level 48
God Stats
38W - 35L
1,474 SR
Queue Stats
148W - 143L
1,359 Elo+
Party 2
Team Averages
Level 53
1,479 SR
1,413 Elo+

VS

Team Averages
Level 47
1,475 SR
1,364 Elo+
Cthulhu
Cthulhu
KermitTheFoo
Cthulhu
Level 48
God Stats
37W - 36L
1,536 SR
Queue Stats
62W - 98L
1,434 Elo+
Solo
Cupid
Cupid
QCIANKILLER
Cupid
Level 28
God Stats
19W - 31L
1,339 SR
Queue Stats
35W - 53L
1,332 Elo+
Party 3
Hou Yi
Hou Yi
QC_Chung
Hou Yi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,432 Elo+
Party 3
Eset
Eset
Qc_Nonamekiller
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,274 Elo+
Party 3
Hercules
Hercules
lesmat2002
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 80L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 12
7,539
539
4,156
11,744
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Chef zxe
Scylla
13
3 / 1 / 5
7,713
551
5,946
4,371
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
JDoty_
Da Ji
12
3 / 2 / 6
7,087
506
5,714
9,027
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Sad Boxxy
Medusa
14
9 / 1 / 1
9,052
647
7,740
8,201
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
brenpax
Sun Wukong
13
5 / 0 / 1
7,968
569
6,584
8,219
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KermitTheFoo
Cthulhu
10
2 / 2 / 1
6,454
461
5,353
10,562
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 4 / 0
5,949
425
2,572
6,244
1,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
QC_Chung
Hou Yi
10
1 / 4 / 3
6,566
469
3,973
10,007
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 0
5,941
424
4,247
6,737
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
lesmat2002
Hercules
9
1 / 5 / 2
5,744
410
5,622
11,886
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
21
Kills
6
6
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
W
Scylla
Chef zxe
Scylla
3
1
5
5.5
W
Da Ji
JDoty_
Da Ji
3
2
6
3
L
Cthulhu
KermitTheFoo
Cthulhu
2
2
1
1.25
L
1
4
0
0.25
L
Hou Yi
QC_Chung
Hou Yi
1
4
3
0.63
L
1
6
0
0.17
W
Medusa
Sad Boxxy
Medusa
9
1
1
9.5
W
Sun Wukong
brenpax
Sun Wukong
5
0
1
5.5
L
Hercules
lesmat2002
Hercules
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
21,767
41,562
Taken
45,436
22,779
Mitigated
16,853
15,542
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,156
2,057
1,960
5,438
11,744
9,653
273
1,573
10,102
0
11,851
W
Scylla
Chef zxe
Scylla
5,946
325
0
325
4,371
1,454
948
1,806
2,419
40,142
0
W
Da Ji
JDoty_
Da Ji
5,714
875
0
1,900
9,027
3,193
0
1,895
6,971
0
29,303
L
Cthulhu
KermitTheFoo
Cthulhu
5,353
372
119
425
10,562
5,942
0
1,148
9,077
25,509
0
L
2,572
1,087
644
1,263
6,244
1,432
408
884
5,356
0
25,269
L
Hou Yi
QC_Chung
Hou Yi
3,973
1,769
0
735
10,007
2,809
0
476
9,411
0
34,232
L
4,247
257
0
750
6,737
2,009
0
1,817
4,766
23,414
0
W
Medusa
Sad Boxxy
Medusa
7,740
4,711
0
3,609
8,201
3,612
1,050
237
7,940
0
59,371
W
Sun Wukong
brenpax
Sun Wukong
6,584
1,694
0
2,310
8,219
4,867
1,640
3,260
4,530
0
39,127
L
Hercules
lesmat2002
Hercules
5,622
2,304
453
3,060
11,886
4,661
0
1,363
10,470
0
21,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
30,654
326
Minions Killed
230
0
Camps Cleared
0
1,348,741
Distance Traveled
1,217,983
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,539
539
14
1
0
259,063
2
W
Scylla
7,713
551
82
6
0
239,865
1
W
Da Ji
7,087
506
39
3
0
291,006
3
L
Cthulhu
6,454
461
49
4
0
257,308
2
L
Cupid
5,949
425
50
4
0
253,555
0
L
Hou Yi
6,566
469
59
4
0
259,379
0
L
Eset
5,941
424
40
3
0
176,284
0
W
Medusa
9,052
647
105
8
0
268,269
3
W
Sun Wukong
7,968
569
86
6
0
290,538
0
L
Hercules
5,744
410
32
2
0
271,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role