Player Matchup

Thanatos
Thanatos
ColdButterr
Thanatos
Level 26
God Stats
31W - 33L
1,480 SR
Queue Stats
217W - 238L
1,359 Elo+
Party 1
Izanami
Izanami
DeathSpectre368
Izanami
Level 27
God Stats
64W - 27L
1,656 SR
Queue Stats
158W - 155L
1,444 Elo+
Party 1
Neith
Neith
Ladless69
Neith
Level 24
God Stats
25W - 16L
1,814 SR
Queue Stats
72W - 70L
1,517 Elo+
Party 1
Ymir
Ymir
Mr-Chnitzel007
Ymir
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 191L
1,185 Elo+
Party 2
Nemesis
Nemesis
TwAx_Wrap
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,420 Elo+
Party 2
Team Averages
Level 20
1,590 SR
1,385 Elo+

VS

Team Averages
Level 17
1,463 SR
1,414 Elo+
Agni
Agni
CaptCarnage64
Agni
Level 27
God Stats
4W - 5L
1,477 SR
Queue Stats
45W - 77L
1,370 Elo+
Solo
Ares
Ares
KevinDurant222
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,500 Elo+
Party 3
Medusa
Medusa
Kosmic Hype
Medusa
Level 22
God Stats
51W - 52L
1,337 SR
Queue Stats
237W - 263L
1,384 Elo+
Party 3
Chaac
Chaac
W0rstKnightMar3
Chaac
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 63L
1,402 Elo+
Party 3
Bacchus
Bacchus
leo_desauveterre
Bacchus
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 55L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColdButterr
Thanatos
15
13 / 3 / 6
11,074
583
11,470
12,446
8,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 8
10,694
563
15,498
15,143
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Ladless69
Neith
16
7 / 3 / 5
11,249
592
17,660
13,243
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 5 / 6
9,147
481
2,307
13,717
15,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
TwAx_Wrap
Nemesis
14
5 / 7 / 7
9,695
510
9,357
11,899
5,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 3
10,030
528
9,769
12,322
3,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 5 / 3
8,618
454
4,032
14,698
12,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
16
11 / 6 / 5
11,144
587
17,425
10,903
4,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 7 / 3
7,658
403
7,996
17,523
7,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

14
3 / 6 / 14
9,787
515
8,054
19,862
25,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
49
29
Kills
21
21
Deaths
29
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
Thanatos
ColdButterr
Thanatos
13
3
6
5.33
W
3
3
8
2.33
L
1
5
3
0.5
L
Medusa
11
6
5
2.25
W
Neith
Ladless69
Neith
7
3
5
3.17
W
1
5
6
0.8
W
Nemesis
TwAx_Wrap
Nemesis
5
7
7
1.21
L
1
7
3
0.36
L
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,292
Damage
47,276
66,448
Taken
75,308
40,427
Mitigated
54,198
22,751
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,769
1,005
423
2,855
12,322
3,832
96
0
12,322
49,323
0
W
Thanatos
ColdButterr
Thanatos
11,470
4,523
0
7,316
12,446
8,469
508
5,031
7,415
0
34,722
W
15,498
9,814
255
5,772
15,143
6,226
9,984
4,474
10,669
0
79,368
L
4,032
429
0
839
14,698
12,984
0
506
14,192
18,727
0
L
Medusa
17,425
8,650
0
0
10,903
4,277
4,483
1,358
9,545
0
64,727
W
Neith
Ladless69
Neith
17,660
10,204
1,297
6,284
13,243
5,190
3,355
4,352
8,891
0
70,297
W
2,307
352
0
355
13,717
15,304
512
3,395
10,322
19,370
0
W
Nemesis
TwAx_Wrap
Nemesis
9,357
4,402
0
1,472
11,899
5,238
2,424
4,603
7,296
0
26,126
L
7,996
1,732
0
2,749
17,523
7,954
148
49
17,474
0
34,883
L
8,054
1,615
0
1,657
19,862
25,151
355
394
19,468
22,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,859
Gold Earned
47,237
385
Minions Killed
291
0
Camps Cleared
0
1,599,714
Distance Traveled
1,578,332
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,030
528
81
4
0
341,245
1
W
Thanatos
11,074
583
54
3
0
362,114
0
W
Izanami
10,694
563
129
7
0
333,647
0
L
Ares
8,618
454
33
2
0
295,338
0
L
Medusa
11,144
587
91
5
0
283,661
0
W
Neith
11,249
592
115
6
0
317,693
1
W
Ymir
9,147
481
42
2
0
271,171
0
W
Nemesis
9,695
510
45
2
0
315,089
0
L
Chaac
7,658
403
54
3
0
341,334
0
L
Bacchus
9,787
515
32
2
0
316,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role