Player Matchup

Ymir
Ymir
DoubleCheeto
Ymir
Level 16
God Stats
7W - 7L
1,707 SR
Queue Stats
126W - 105L
1,500 Elo+
Party 3
Neith
Neith
EIFXander
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,473 Elo+
Party 3
Kukulkan
Kukulkan
FiascoMS
Kukulkan
Level 4
God Stats
1W - 2L
1,205 SR
Queue Stats
36W - 41L
1,473 Elo+
Party 3
Thor
Thor
KirkJustice
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,473 Elo+
Party 3
Chaac
Chaac
MicroShlong420
Chaac
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,223 Elo+
Solo
Team Averages
Level 7
1,482 SR
1,428 Elo+

VS

Team Averages
Level 13
1,766 SR
1,545 Elo+
Scylla
Scylla
Colombao
Scylla
Level 4
God Stats
5W - 1L
1,832 SR
Queue Stats
12W - 8L
1,776 Elo+
Party 2
Hachiman
Hachiman
CthuluMainbtw
Hachiman
Level 16
God Stats
11W - 4L
1,820 SR
Queue Stats
124W - 103L
1,353 Elo+
Party 1
Sylvanus
Sylvanus
EndmostGamer
Sylvanus
Level 7
God Stats
3W - 1L
1,755 SR
Queue Stats
63W - 67L
1,438 Elo+
Party 1
Tyr
Tyr
Nugard
Tyr
Level 28
God Stats
6W - 0L
1,922 SR
Queue Stats
18W - 9L
1,682 Elo+
Party 2
Susano
Susano
pRoteRachiuLOVE
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 3
9,625
481
14,090
24,572
18,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
EIFXander
Neith
13
2 / 9 / 4
8,542
427
10,184
15,013
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
FiascoMS
Kukulkan
14
3 / 13 / 1
8,797
440
5,680
13,571
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 9 / 3
8,184
409
6,719
18,045
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 5 / 2
6,598
330
1,469
7,716
3,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Colombao
Scylla
18
27 / 1 / 8
13,451
673
30,563
14,437
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
CthuluMainbtw
Hachiman
15
4 / 2 / 9
10,182
509
9,599
12,987
5,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
EndmostGamer
Sylvanus
14
1 / 2 / 11
9,954
498
5,176
16,750
14,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
Nugard
Tyr
15
9 / 3 / 4
10,886
544
10,542
18,192
11,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 7 / 13
9,870
494
8,734
13,184
6,142
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
13
Kills
45
45
Deaths
15
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Scylla
Colombao
Scylla
27
1
8
31
W
Hachiman
CthuluMainbtw
Hachiman
4
2
9
4.25
L
5
9
3
0.72
L
Neith
EIFXander
Neith
2
9
4
0.44
W
Sylvanus
EndmostGamer
Sylvanus
1
2
11
3.25
L
Kukulkan
FiascoMS
Kukulkan
3
13
1
0.27
L
3
9
3
0.5
L
0
5
2
0.2
W
Tyr
Nugard
Tyr
9
3
4
3.67
W
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,142
Damage
64,614
78,917
Taken
75,550
36,331
Mitigated
43,085
9,344
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Colombao
Scylla
30,563
4,133
0
5,798
14,437
5,721
3,828
3,015
11,422
85,703
0
W
Hachiman
CthuluMainbtw
Hachiman
9,599
5,013
0
4,044
12,987
5,205
4,036
3,729
9,258
0
58,851
L
14,090
2,206
0
3,924
24,572
18,151
0
11,060
13,272
32,704
0
L
Neith
EIFXander
Neith
10,184
5,398
0
2,045
15,013
4,750
0
7,884
6,965
0
38,455
W
Sylvanus
EndmostGamer
Sylvanus
5,176
1,300
3,293
6,796
16,750
14,658
1,600
5,319
11,431
24,626
0
L
Kukulkan
FiascoMS
Kukulkan
5,680
934
0
0
13,571
4,200
484
6,645
6,626
24,269
0
L
6,719
2,462
0
2,529
18,045
5,800
0
7,430
10,363
0
37,807
L
1,469
491
0
846
7,716
3,430
150
1,793
5,863
0
7,743
W
Tyr
Nugard
Tyr
10,542
861
0
4,602
18,192
11,359
502
3,292
12,243
0
51,102
W
8,734
2,341
0
2,808
13,184
6,142
814
4,415
8,269
89
29,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,746
Gold Earned
54,343
213
Minions Killed
396
0
Camps Cleared
0
1,324,858
Distance Traveled
1,770,344
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,451
673
116
6
0
381,957
1
W
Hachiman
10,182
509
98
5
0
318,422
5
L
Ymir
9,625
481
38
2
0
307,076
9
L
Neith
8,542
427
64
3
0
277,221
1
W
Sylvanus
9,954
498
37
2
0
334,031
1
L
Kukulkan
8,797
440
35
2
0
312,991
0
L
Thor
8,184
409
63
3
0
304,661
0
L
Chaac
6,598
330
13
1
0
122,909
0
W
Tyr
10,886
544
100
5
0
376,758
2
W
Susano
9,870
494
45
2
0
359,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role