Player Matchup

Pele
Pele
ElfishTurtle120
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,824 Elo+
Party 4
Chaac
Chaac
ShakealOatmeal
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,657 Elo+
Party 3
Ymir
Ymir
Snowmyzer123
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 4
Hel
Hel
Spirit101
Hel
Level 20
God Stats
2W - 1L
1,858 SR
Queue Stats
51W - 41L
1,592 Elo+
Party 3
Neith
Neith
WhiteRice
Neith
Level 15
God Stats
22W - 17L
1,595 SR
Queue Stats
23W - 17L
1,608 Elo+
Party 3
Team Averages
Level 16
1,591 SR
1,684 Elo+

VS

Team Averages
Level 21
1,572 SR
1,691 Elo+
Tsukuyomi
Tsukuyomi
Lavarunner805
Tsukuyomi
Level 25
God Stats
6W - 7L
1,530 SR
Queue Stats
53W - 49L
1,682 Elo+
Party 2
Artemis
Artemis
PPDoctor
Artemis
Level 49
God Stats
17W - 8L
1,889 SR
Queue Stats
18W - 16L
1,667 Elo+
Party 2
Chaac
Chaac
Trateski
Chaac
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 2
Anubis
Anubis
Vitalitty
Anubis
Level 8
God Stats
9W - 4L
1,516 SR
Queue Stats
9W - 5L
1,825 Elo+
Party 1
Ymir
Ymir
wetwada
Ymir
Level 19
God Stats
3W - 3L
1,427 SR
Queue Stats
7W - 5L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 13 / 3
12,548
1,046
13,956
24,348
8,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 7
11,084
924
14,063
18,782
22,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 7 / 7
11,387
949
1,336
26,739
23,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 6 / 7
11,017
918
11,107
14,147
5,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
WhiteRice
Neith
17
2 / 7 / 5
11,645
970
13,386
20,833
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lavarunner805
Tsukuyomi
18
4 / 1 / 17
12,076
1,006
14,212
13,773
7,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
PPDoctor
Artemis
20
20 / 4 / 12
15,809
1,317
46,732
15,746
8,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Trateski
Chaac
19
4 / 1 / 19
11,881
990
11,018
8,820
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Vitalitty
Anubis
20
9 / 2 / 21
13,750
1,146
21,431
10,440
6,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
wetwada
Ymir
19
1 / 1 / 25
12,467
1,039
5,967
12,768
21,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
132
9
Kills
38
38
Deaths
9
29
Assists
94
Player
Kills
Deaths
Assists
KDA
L
5
13
3
0.5
W
Tsukuyomi
Lavarunner805
Tsukuyomi
4
1
17
12.5
W
Artemis
PPDoctor
Artemis
20
4
12
6.5
L
1
5
7
0.9
L
0
7
7
0.5
L
1
6
7
0.75
W
Chaac
Trateski
Chaac
4
1
19
13.5
W
Anubis
Vitalitty
Anubis
9
2
21
9.75
L
Neith
WhiteRice
Neith
2
7
5
0.64
W
Ymir
wetwada
Ymir
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,848
Damage
99,360
104,849
Taken
61,547
65,805
Mitigated
54,353
13,139
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,956
1,999
0
890
24,348
8,696
0
4,361
19,887
0
34,476
W
Tsukuyomi
Lavarunner805
Tsukuyomi
14,212
3,860
0
873
13,773
7,591
0
2,824
10,774
0
38,318
W
Artemis
PPDoctor
Artemis
46,732
35,400
0
3,883
15,746
8,623
0
1,552
13,572
0
78,649
L
14,063
1,076
0
3,053
18,782
22,002
0
5,927
12,705
47
32,597
L
1,336
427
0
1,402
26,739
23,327
0
5,580
20,909
6,770
0
L
11,107
1,494
3,246
1,782
14,147
5,197
0
2,336
11,711
34,431
0
W
Chaac
Trateski
Chaac
11,018
1,190
0
2,033
8,820
9,571
0
2,549
6,121
0
16,144
W
Anubis
Vitalitty
Anubis
21,431
761
716
3,091
10,440
6,923
0
993
9,272
48,137
0
L
Neith
WhiteRice
Neith
13,386
5,717
0
2,766
20,833
6,583
0
9,194
11,589
0
42,661
W
Ymir
wetwada
Ymir
5,967
398
0
1,654
12,768
21,645
0
4,572
8,103
11,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,681
Gold Earned
65,983
226
Minions Killed
238
7
Camps Cleared
3
1,117,658
Distance Traveled
1,124,858
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,548
1,046
72
6
1
226,894
1
W
Tsukuyomi
12,076
1,006
56
5
0
254,526
0
W
Artemis
15,809
1,317
90
8
3
199,470
0
L
Chaac
11,084
924
48
4
1
259,907
0
L
Ymir
11,387
949
10
1
0
196,054
0
L
Hel
11,017
918
46
4
2
230,571
0
W
Chaac
11,881
990
16
1
0
258,418
0
W
Anubis
13,750
1,146
66
6
0
232,280
1
L
Neith
11,645
970
50
4
3
204,232
0
W
Ymir
12,467
1,039
10
1
0
180,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role