Player Matchup

Heimdallr
Heimdallr
Silver III
FreakNfrenzii
Heimdallr
Silver III
Level 105
God Stats
4W - 11L
1,741 SR
Queue Stats
289W - 295L
1,451 MMR
Solo
Nemesis
Nemesis
Gold V
GandalfTheQuack
Nemesis
Gold V
Level 138
God Stats
0W - 3L
1,224 SR
Queue Stats
67W - 77L
1,461 MMR
Solo
Scylla
Scylla
Bronze III
Itz2Ezz
Scylla
Bronze III
Level 48
God Stats
0W - 2L
1,763 SR
Queue Stats
16W - 27L
1,461 MMR
Solo
Guan Yu
Guan Yu
Gold III
SpookyBear
Guan Yu
Gold III
Level 154
God Stats
4W - 10L
1,533 SR
Queue Stats
334W - 315L
1,445 MMR
Solo
Sobek
Sobek
Silver I
jtcbob
Sobek
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,448 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,552 SR
1,453 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,460 SR
1,464 MMR
Nu Wa
Nu Wa
Bronze III
Amazonstone
Nu Wa
Bronze III
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 70L
1,466 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Djola
Tsukuyomi
Silver II
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 86L
1,448 MMR
Solo
Skadi
Skadi
Bronze III
dcamilo22
Skadi
Bronze III
Level 47
God Stats
1W - 0L
1,301 SR
Queue Stats
35W - 62L
1,466 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
snakealonso
Sun Wukong
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
xXINMUNEXx
Ganesha
Silver I
Level 129
God Stats
10W - 5L
1,500 SR
Queue Stats
240W - 264L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FreakNfrenzii
Heimdallr
12
1 / 3 / 1
7,226
516
5,552
7,978
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
6,944
496
4,308
11,517
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Itz2Ezz
Scylla
9
1 / 5 / 1
5,697
407
1,351
6,274
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SpookyBear
Guan Yu
13
1 / 0 / 0
7,141
510
4,851
8,780
7,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
jtcbob
Sobek
10
3 / 6 / 3
6,919
494
6,256
15,616
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneJanusSetErlang Shen

VS

Bans
CthulhuDanzaburouApolloYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 1
8,876
634
13,659
7,389
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Djola
Tsukuyomi
14
4 / 0 / 7
8,185
585
7,649
9,055
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
dcamilo22
Skadi
12
1 / 2 / 6
7,073
505
3,253
9,304
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
snakealonso
Sun Wukong
14
2 / 1 / 0
8,183
585
6,203
12,403
6,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
xXINMUNEXx
Ganesha
12
0 / 4 / 9
7,316
523
3,828
8,406
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
18
18
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
W
Tsukuyomi
Djola
Tsukuyomi
4
0
7
7.5
L
Heimdallr
FreakNfrenzii
Heimdallr
1
3
1
0.5
L
1
4
2
0.5
L
Scylla
Itz2Ezz
Scylla
1
5
1
0.3
L
Guan Yu
SpookyBear
Guan Yu
1
0
0
1
W
Skadi
dcamilo22
Skadi
1
2
6
2
L
Sobek
jtcbob
Sobek
3
6
3
0.75
W
Sun Wukong
snakealonso
Sun Wukong
2
1
0
2
W
Ganesha
xXINMUNEXx
Ganesha
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,318
Damage
34,592
50,165
Taken
46,557
27,384
Mitigated
19,564
14,167
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,659
2,925
0
1,775
7,389
2,426
784
1,835
5,414
53,490
0
W
Tsukuyomi
Djola
Tsukuyomi
7,649
3,210
0
5,456
9,055
3,130
476
1,951
7,036
0
66,790
L
Heimdallr
FreakNfrenzii
Heimdallr
5,552
1,894
0
1,950
7,978
2,207
0
2,454
5,450
0
42,879
L
4,308
1,418
0
3,577
11,517
3,636
0
4,118
7,151
0
39,823
L
Scylla
Itz2Ezz
Scylla
1,351
101
0
514
6,274
1,697
0
4,033
1,980
22,904
0
L
Guan Yu
SpookyBear
Guan Yu
4,851
247
0
4,781
8,780
7,007
0
796
7,898
0
41,805
W
Skadi
dcamilo22
Skadi
3,253
1,823
0
4,002
9,304
2,743
135
1,118
8,186
0
40,020
L
Sobek
jtcbob
Sobek
6,256
667
0
3,345
15,616
12,837
0
5,235
10,199
19,801
0
W
Sun Wukong
snakealonso
Sun Wukong
6,203
1,258
0
4,763
12,403
6,394
592
351
11,652
0
54,023
W
Ganesha
xXINMUNEXx
Ganesha
3,828
712
0
2,288
8,406
4,871
228
2,144
6,262
18,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
39,633
332
Minions Killed
419
0
Camps Cleared
0
1,204,638
Distance Traveled
1,363,491
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,876
634
100
7
0
252,622
2
W
Tsukuyomi
8,185
585
120
9
0
293,378
2
L
Heimdallr
7,226
516
90
6
0
238,020
1
L
Nemesis
6,944
496
74
5
0
277,941
2
L
Scylla
5,697
407
46
3
0
181,349
1
L
Guan Yu
7,141
510
95
7
0
275,268
1
W
Skadi
7,073
505
74
5
0
294,458
4
L
Sobek
6,919
494
27
2
0
232,060
5
W
Sun Wukong
8,183
585
119
9
0
271,213
2
W
Ganesha
7,316
523
6
0
0
251,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role