Player Matchup

Achilles
Achilles
Meyoshii
Achilles
Level 107
God Stats
1W - 0L
1,831 SR
Queue Stats
30W - 17L
1,482 Elo+
Party 1
Ymir
Ymir
UnslimGrim
Ymir
Level 39
God Stats
1W - 0L
1,722 SR
Queue Stats
35W - 13L
1,405 Elo+
Party 1
Thoth
Thoth
osamabincorki
Thoth
Level 121
God Stats
14W - 13L
1,500 SR
Queue Stats
252W - 178L
1,405 Elo+
Party 1
Team Averages
Level 89
1,684 SR
1,431 Elo+

VS

Team Averages
Level 105
1,650 SR
1,518 Elo+
Anubis
Anubis
Gherkinson
Anubis
Level 126
God Stats
26W - 15L
1,729 SR
Queue Stats
547W - 436L
1,585 Elo+
Party 2
Sobek
Sobek
Hustlezz
Sobek
Level 122
God Stats
2W - 1L
1,721 SR
Queue Stats
399W - 307L
1,469 Elo+
Party 2
Awilix
Awilix
annunnaky
Awilix
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Meyoshii
Achilles
16
3 / 2 / 6
12,559
628
9,557
15,051
14,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 7
12,483
624
5,271
16,416
17,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 3 / 3
13,026
651
21,701
9,688
3,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gherkinson
Anubis
17
4 / 5 / 5
12,399
620
11,529
16,970
7,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Hustlezz
Sobek
16
2 / 4 / 5
12,943
647
8,227
18,979
20,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
annunnaky
Awilix
14
2 / 1 / 3
11,368
568
5,806
8,575
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
8
9
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Gherkinson
Anubis
4
5
5
1.3
L
Sobek
Hustlezz
Sobek
2
4
5
1.13
W
Achilles
Meyoshii
Achilles
3
2
6
3
W
1
4
7
1.13
L
Awilix
annunnaky
Awilix
2
1
3
3.5
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
25,562
41,155
Taken
44,524
34,569
Mitigated
31,573
10,743
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Gherkinson
Anubis
11,529
270
0
6,622
16,970
7,145
1,734
13,101
3,694
79,780
0
L
Sobek
Hustlezz
Sobek
8,227
561
623
8,683
18,979
20,577
261
10,175
8,379
25,209
0
W
Achilles
Meyoshii
Achilles
9,557
2,508
0
4,316
15,051
14,144
953
6,917
8,134
0
38,898
W
5,271
1,284
0
3,258
16,416
17,090
573
7,303
9,113
25,568
0
L
Awilix
annunnaky
Awilix
5,806
2,273
0
484
8,575
3,851
116
3,826
4,499
0
59,346
W
21,701
522
0
3,169
9,688
3,335
1,064
5,640
4,048
96,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,068
Gold Earned
36,710
209
Minions Killed
233
0
Camps Cleared
0
1,076,356
Distance Traveled
986,514
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,399
620
131
7
0
297,984
0
L
Sobek
12,943
647
32
2
0
356,649
0
W
Achilles
12,559
628
40
2
0
402,162
5
W
Ymir
12,483
624
27
1
0
329,622
1
L
Awilix
11,368
568
70
4
0
331,881
4
W
Thoth
13,026
651
142
7
0
344,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role