Player Matchup

Pele
Pele
AnG3lzPet
Pele
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 156L
1,711 Elo+
Party 2
Thoth
Thoth
HugeMike
Thoth
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 157L
1,564 Elo+
Party 2
Izanami
Izanami
KangHyoNeul
Izanami
Level 20
God Stats
4W - 1L
1,523 SR
Queue Stats
11W - 8L
1,519 Elo+
Party 4
Freya
Freya
SarangHit
Freya
Level 59
God Stats
14W - 16L
1,454 SR
Queue Stats
279W - 343L
1,521 Elo+
Party 4
Cerberus
Cerberus
bigarmspierce
Cerberus
Level 49
God Stats
7W - 0L
1,500 SR
Queue Stats
35W - 12L
2,076 Elo+
Party 2
Team Averages
Level 79
1,495 SR
1,678 Elo+

VS

Team Averages
Level 76
1,535 SR
1,508 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Downtism4868
Anhur
Level 42
God Stats
1W - 2L
1,772 SR
Queue Stats
40W - 38L
1,625 Elo+
Party 1
Ymir
Ymir
Kirzklin
Ymir
Level 83
God Stats
1W - 3L
1,393 SR
Queue Stats
159W - 173L
1,420 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PapaSmurfffff
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
TheMightyShrimp
Janus
Level 126
God Stats
13W - 5L
1,512 SR
Queue Stats
497W - 419L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
12 / 2 / 4
9,787
699
10,058
10,029
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
HugeMike
Thoth
15
5 / 2 / 8
9,285
663
10,896
7,476
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KangHyoNeul
Izanami
11
0 / 1 / 2
6,439
460
3,219
5,958
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Freya
SarangHit
Freya
13
1 / 1 / 7
7,612
544
3,934
6,137
2,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
bigarmspierce
Cerberus
11
1 / 1 / 6
6,957
497
2,661
8,428
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 4 / 0
6,667
476
2,498
6,869
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 3 / 3
7,702
550
6,907
8,597
2,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
1 / 4 / 4
7,121
509
2,346
9,601
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
PapaSmurfffff
Tsukuyomi
11
0 / 4 / 2
6,979
499
4,438
9,985
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 0
8,918
637
4,602
8,176
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
6
7
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
W
Pele
12
2
4
7
L
1
3
3
0.83
W
Thoth
HugeMike
Thoth
5
2
8
4.5
W
Izanami
KangHyoNeul
Izanami
0
1
2
1
L
Ymir
1
4
4
0.75
L
Tsukuyomi
PapaSmurfffff
Tsukuyomi
0
4
2
0.25
W
Freya
SarangHit
Freya
1
1
7
4.5
L
4
4
0
1
W
Cerberus
bigarmspierce
Cerberus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,768
Damage
20,791
38,028
Taken
43,228
12,652
Mitigated
16,403
12,080
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,498
29
0
500
6,869
5,209
234
2,675
4,194
0
30,593
W
Pele
10,058
3,072
0
1,654
10,029
3,296
1,324
1,158
8,845
0
59,390
L
6,907
4,138
0
3,276
8,597
2,128
2,428
3,206
5,391
0
48,276
W
Thoth
HugeMike
Thoth
10,896
225
0
1,490
7,476
2,373
825
2,498
4,802
66,892
0
W
Izanami
KangHyoNeul
Izanami
3,219
1,517
0
2,217
5,958
1,495
165
1,147
4,811
0
31,297
L
Ymir
2,346
492
0
1,752
9,601
4,045
0
4,911
4,690
18,374
0
L
Tsukuyomi
PapaSmurfffff
Tsukuyomi
4,438
791
0
3,321
9,985
2,899
0
2,940
7,045
0
41,624
W
Freya
SarangHit
Freya
3,934
1,591
0
3,096
6,137
2,781
977
1,157
4,898
30,130
0
L
4,602
35
0
1,645
8,176
2,122
0
3,759
4,417
58,158
0
W
Cerberus
bigarmspierce
Cerberus
2,661
164
0
3,623
8,428
2,707
156
704
7,724
20,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
37,387
387
Minions Killed
387
0
Camps Cleared
0
1,399,425
Distance Traveled
1,341,397
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,667
476
58
4
0
261,011
0
W
Pele
9,787
699
104
7
0
313,157
6
L
Anhur
7,702
550
92
7
0
208,800
2
W
Thoth
9,285
663
120
9
0
294,770
4
W
Izanami
6,439
460
57
4
0
248,270
4
L
Ymir
7,121
509
31
2
0
278,155
3
L
Tsukuyomi
6,979
499
88
6
0
302,101
4
W
Freya
7,612
544
57
4
0
248,094
5
L
Janus
8,918
637
118
8
0
291,330
5
W
Cerberus
6,957
497
49
4
0
295,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role