Player Matchup

Ymir
Ymir
E-Panda-G
Ymir
Level 28
God Stats
45W - 36L
1,580 SR
Queue Stats
65W - 73L
1,516 Elo+
Party 2
Medusa
Medusa
PenguinUnleased
Medusa
Level 61
God Stats
35W - 22L
1,568 SR
Queue Stats
65W - 79L
1,509 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rahat02
Tsukuyomi
Level 46
God Stats
9W - 4L
1,575 SR
Queue Stats
17W - 16L
1,543 Elo+
Party 2
Team Averages
Level 45
1,575 SR
1,522 Elo+

VS

Team Averages
Level 60
1,547 SR
1,588 Elo+
Thoth
Thoth
ErMasXuloo
Thoth
Level 108
God Stats
39W - 11L
1,271 SR
Queue Stats
584W - 294L
1,650 Elo+
Party 1
Baron Samedi
Baron Samedi
JKn0cKouT
Baron Samedi
Level 46
God Stats
8W - 6L
1,714 SR
Queue Stats
97W - 71L
1,625 Elo+
Party 1
Fenrir
Fenrir
TonTElqLolea
Fenrir
Level 25
God Stats
33W - 26L
1,657 SR
Queue Stats
232W - 156L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 7 / 3
7,760
597
3,049
16,356
10,072
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 5 / 4
8,420
648
10,227
10,097
2,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Rahat02
Tsukuyomi
12
3 / 3 / 1
8,411
647
9,535
12,603
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
10 / 1 / 5
10,626
817
19,793
8,978
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
JKn0cKouT
Baron Samedi
12
2 / 0 / 11
9,754
750
7,570
8,808
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
12
3 / 4 / 9
9,066
697
5,679
12,591
7,009
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
3
0.36
W
Thoth
10
1
5
12.5
W
Baron Samedi
JKn0cKouT
Baron Samedi
2
0
11
7.5
L
1
5
4
0.6
L
Tsukuyomi
Rahat02
Tsukuyomi
3
3
1
1.17
W
Fenrir
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
33,042
39,056
Taken
30,377
16,515
Mitigated
16,812
5,953
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,049
51
240
1,736
16,356
10,072
0
11,230
4,667
17,347
0
W
Thoth
19,793
520
0
3,206
8,978
3,133
731
751
8,227
62,375
0
W
Baron Samedi
JKn0cKouT
Baron Samedi
7,570
1,143
1,266
4,306
8,808
6,670
180
1,630
7,178
25,636
0
L
10,227
3,799
0
1,207
10,097
2,640
275
7,184
2,561
0
32,420
L
Tsukuyomi
Rahat02
Tsukuyomi
9,535
2,701
0
2,770
12,603
3,803
0
7,830
4,417
0
36,773
W
Fenrir
5,679
922
0
64
12,591
7,009
0
745
11,846
0
8,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
29,446
126
Minions Killed
131
0
Camps Cleared
0
735,874
Distance Traveled
736,463
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,760
597
46
4
0
223,196
1
W
Thoth
10,626
817
92
7
0
246,402
2
W
Baron Samedi
9,754
750
31
2
0
231,300
0
L
Medusa
8,420
648
40
3
0
251,387
5
L
Tsukuyomi
8,411
647
40
3
0
261,291
2
W
Fenrir
9,066
697
8
1
0
258,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role