Player Matchup

Neith
Neith
Cowboy__Q
Neith
Level 18
God Stats
50W - 31L
1,759 SR
Queue Stats
224W - 188L
1,544 Elo+
Party 2
King Arthur
King Arthur
Doctahh Brown
King Arthur
Level 29
God Stats
59W - 59L
1,514 SR
Queue Stats
107W - 116L
1,508 Elo+
Party 1
Ymir
Ymir
U my son n0w
Ymir
Level 18
God Stats
37W - 30L
1,247 SR
Queue Stats
67W - 68L
1,561 Elo+
Party 1
Nemesis
Nemesis
a78901234-_
Nemesis
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
232W - 222L
1,570 Elo+
Party 2
Anubis
Anubis
utsi2004
Anubis
Level 37
God Stats
44W - 30L
1,467 SR
Queue Stats
56W - 54L
1,436 Elo+
Party 1
Team Averages
Level 26
1,497 SR
1,524 Elo+

VS

Team Averages
Level 18
1,651 SR
1,397 Elo+
Mercury
Mercury
Blackbane25
Mercury
Level 29
God Stats
0W - 2L
1,658 SR
Queue Stats
65W - 86L
1,518 Elo+
Solo
Neith
Neith
False Cherry
Neith
Level 11
God Stats
4W - 5L
1,510 SR
Queue Stats
12W - 20L
1,293 Elo+
Solo
Chaac
Chaac
Kase face21
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
981 Elo+
Solo
Geb
Geb
LAURA SAD64
Geb
Level 18
God Stats
15W - 15L
1,936 SR
Queue Stats
64W - 53L
1,722 Elo+
Solo
Kukulkan
Kukulkan
TTV_Russ-_-
Kukulkan
Level 26
God Stats
0W - 1L
1,651 SR
Queue Stats
1W - 3L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cowboy__Q
Neith
12
1 / 0 / 2
6,703
479
5,978
6,875
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Doctahh Brown
King Arthur
12
9 / 1 / 2
8,110
579
9,984
11,502
5,461
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 0 / 1
6,744
482
3,239
8,283
4,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
a78901234-_
Nemesis
14
5 / 0 / 2
8,158
583
6,584
9,942
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
utsi2004
Anubis
13
8 / 3 / 1
8,223
587
8,533
10,588
5,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blackbane25
Mercury
9
1 / 9 / 1
6,109
436
3,437
11,338
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
5,481
392
7,475
7,400
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 9 / 0
5,173
370
2,242
10,105
7,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

8
0 / 2 / 0
5,565
398
4,466
10,102
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
TTV_Russ-_-
Kukulkan
11
2 / 3 / 1
6,711
479
8,056
8,860
2,471
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
25
Kills
3
4
Deaths
25
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Blackbane25
Mercury
1
9
1
0.17
W
Neith
Cowboy__Q
Neith
1
0
2
2
W
King Arthur
Doctahh Brown
King Arthur
9
1
2
10
L
0
2
0
0
L
0
9
0
0
L
0
2
0
0
L
Kukulkan
TTV_Russ-_-
Kukulkan
2
3
1
0.83
W
2
0
1
2.5
W
Nemesis
a78901234-_
Nemesis
5
0
2
6
W
Anubis
utsi2004
Anubis
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
25,676
47,190
Taken
47,805
20,916
Mitigated
20,790
22,716
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Blackbane25
Mercury
3,437
2,409
0
0
11,338
3,176
0
3,067
8,271
0
26,584
W
Neith
Cowboy__Q
Neith
5,978
2,727
0
5,280
6,875
2,159
533
989
5,886
0
45,830
W
King Arthur
Doctahh Brown
King Arthur
9,984
1,597
0
4,627
11,502
5,461
166
3,384
7,995
0
39,122
L
7,475
2,810
0
3,445
7,400
2,512
451
604
6,796
0
28,963
L
2,242
860
0
945
10,105
7,485
0
634
9,471
0
15,226
L
4,466
564
0
2,070
10,102
5,146
0
2,820
7,282
24,868
0
L
Kukulkan
TTV_Russ-_-
Kukulkan
8,056
1,880
511
2,580
8,860
2,471
0
4,647
4,213
31,647
0
W
3,239
1,094
159
2,351
8,283
4,098
68
2,593
5,669
15,415
0
W
Nemesis
a78901234-_
Nemesis
6,584
3,329
0
4,349
9,942
3,631
67
479
9,338
0
55,067
W
Anubis
utsi2004
Anubis
8,533
1,123
0
5,950
10,588
5,567
540
5,077
5,511
45,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
29,039
368
Minions Killed
208
0
Camps Cleared
0
1,293,817
Distance Traveled
1,144,600
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,109
436
52
4
0
260,649
0
W
Neith
6,703
479
73
5
0
251,878
0
W
King Arthur
8,110
579
68
5
0
279,410
2
L
Neith
5,481
392
49
4
0
234,901
0
L
Chaac
5,173
370
26
2
0
195,419
0
L
Geb
5,565
398
30
2
0
253,710
0
L
Kukulkan
6,711
479
51
4
0
199,921
2
W
Ymir
6,744
482
36
3
0
251,957
1
W
Nemesis
8,158
583
113
8
0
303,588
3
W
Anubis
8,223
587
78
6
0
206,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role