Player Matchup

Chang'e
Chang'e
Alyxande
Chang'e
Level 22
God Stats
7W - 6L
1,500 SR
Queue Stats
470W - 437L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
hada_oakenshield
Ne Zha
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 144L
1,442 Elo+
Party 1
Chaac
Chaac
vivi8920002000
Chaac
Level 56
God Stats
19W - 12L
1,707 SR
Queue Stats
111W - 91L
1,491 Elo+
Party 1
Team Averages
Level 68
1,569 SR
1,461 Elo+

VS

Team Averages
Level 21
1,382 SR
1,447 Elo+
Scylla
Scylla
BolilloPK2
Scylla
Level 27
God Stats
7W - 8L
1,413 SR
Queue Stats
61W - 58L
1,513 Elo+
Party 2
Chiron
Chiron
CheechYeee
Chiron
Level 16
God Stats
3W - 10L
1,363 SR
Queue Stats
25W - 31L
1,446 Elo+
Party 2
Amaterasu
Amaterasu
FranklyIDRC
Amaterasu
Level 20
God Stats
3W - 5L
1,369 SR
Queue Stats
12W - 17L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alyxande
Chang'e
11
6 / 1 / 4
8,495
772
9,400
7,657
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 3
7,515
683
5,046
6,893
2,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 1 / 7
6,894
627
4,912
5,734
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BolilloPK2
Scylla
12
3 / 2 / 0
7,659
696
7,882
9,071
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
CheechYeee
Chiron
8
0 / 3 / 1
6,152
559
3,059
6,902
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
FranklyIDRC
Amaterasu
7
0 / 5 / 2
6,204
564
1,490
7,685
2,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
3
3
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alyxande
Chang'e
6
1
4
8
L
Scylla
BolilloPK2
Scylla
3
2
0
1.5
L
Chiron
CheechYeee
Chiron
0
3
1
0.17
L
Amaterasu
FranklyIDRC
Amaterasu
0
5
2
0.2
W
4
1
3
5.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
12,431
20,284
Taken
23,658
8,117
Mitigated
7,784
9,798
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alyxande
Chang'e
9,400
298
1,918
4,247
7,657
2,333
83
3,044
4,483
29,496
0
L
Scylla
BolilloPK2
Scylla
7,882
1,008
0
2,333
9,071
2,748
0
3,753
4,774
34,653
0
L
Chiron
CheechYeee
Chiron
3,059
1,480
624
801
6,902
2,587
0
2,176
4,426
0
12,483
L
Amaterasu
FranklyIDRC
Amaterasu
1,490
566
0
618
7,685
2,449
0
2,891
4,528
0
7,869
W
5,046
1,725
306
772
6,893
2,549
0
2,172
4,501
0
27,329
W
4,912
93
0
2,555
5,734
3,235
33
2,174
3,324
0
18,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,904
Gold Earned
20,015
118
Minions Killed
103
0
Camps Cleared
0
640,508
Distance Traveled
536,821
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,495
772
47
4
0
194,650
1
L
Scylla
7,659
696
62
6
0
204,186
1
L
Chiron
6,152
559
28
3
0
178,148
0
L
Amaterasu
6,204
564
13
1
0
154,487
0
W
Ne Zha
7,515
683
45
4
0
227,887
1
W
Chaac
6,894
627
26
2
0
217,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role