Player Matchup

Nike
Nike
Bronze III
Idk kid3294
Nike
Bronze III
Level 56
God Stats
2W - 3L
1,319 SR
Queue Stats
12W - 13L
1,459 MMR
Solo
Danzaburou
Danzaburou
Gold III
Keshawn-san
Danzaburou
Gold III
Level 108
God Stats
13W - 13L
1,528 SR
Queue Stats
219W - 200L
1,431 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Tacomfy
Nu Wa
Gold III
Level 87
God Stats
5W - 3L
1,750 SR
Queue Stats
213W - 208L
1,491 MMR
Party 1
Nemesis
Nemesis
Bronze III
Xz---K3VIN---xZ
Nemesis
Bronze III
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,458 MMR
Solo
Sylvanus
Sylvanus
Silver I
taste_the_heat
Sylvanus
Silver I
Level 149
God Stats
28W - 21L
1,551 SR
Queue Stats
144W - 151L
1,459 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,529 SR
1,460 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,511 SR
1,467 MMR
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver III
Epiclion47
Tyr
Silver III
Level 109
God Stats
4W - 5L
1,554 SR
Queue Stats
73W - 63L
1,457 MMR
Solo
Chernobog
Chernobog
Gold V
Sh0ttA_21
Chernobog
Gold V
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
190W - 225L
1,461 MMR
Solo
Da Ji
Da Ji
Gold V
VeahGoBeast
Da Ji
Gold V
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
626W - 614L
1,461 MMR
Solo
Athena
Athena
Bronze III
xSleeSh_-
Athena
Bronze III
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 48L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
10,905
519
13,398
17,667
17,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Keshawn-san
Danzaburou
20
4 / 1 / 3
12,783
609
10,188
10,465
4,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Tacomfy
Nu Wa
17
1 / 0 / 6
10,941
521
15,733
10,223
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 3
11,072
527
8,534
16,138
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
16
2 / 2 / 5
10,128
482
6,662
15,095
15,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
SetScyllaErlang ShenTsukuyomiCthulhu

VS

Bans
BakasuraCupidApolloCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
3 / 2 / 1
11,383
542
6,273
11,875
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 3 / 3
10,593
504
13,859
21,533
19,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Sh0ttA_21
Chernobog
14
0 / 3 / 3
8,787
418
4,509
10,871
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 3
10,456
498
9,300
15,958
9,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
xSleeSh_-
Athena
9
0 / 3 / 0
7,325
349
3,345
15,242
10,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
9
10
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
2
1
1.75
L
1
3
3
0.83
W
2
3
3
1.17
W
Danzaburou
Keshawn-san
Danzaburou
4
1
3
5.5
L
Chernobog
Sh0ttA_21
Chernobog
0
3
3
0.5
W
Nu Wa
Tacomfy
Nu Wa
1
0
6
4
L
5
2
3
3.25
W
4
4
3
1.38
W
Sylvanus
2
2
5
2.25
L
Athena
xSleeSh_-
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,515
Damage
37,286
69,588
Taken
75,479
48,488
Mitigated
46,545
29,051
Healing
25,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,273
83
0
2,339
11,875
3,477
37
5,338
6,093
94,348
0
L
13,859
3,054
0
10,757
21,533
19,647
0
4,989
15,192
0
64,665
W
13,398
1,718
0
3,935
17,667
17,404
872
207
17,444
6,896
52,955
W
Danzaburou
Keshawn-san
Danzaburou
10,188
5,094
0
6,564
10,465
4,567
6,600
995
9,430
0
97,059
L
Chernobog
Sh0ttA_21
Chernobog
4,509
3,028
0
4,013
10,871
3,731
292
3,217
7,514
0
52,832
W
Nu Wa
Tacomfy
Nu Wa
15,733
4,694
0
2,436
10,223
3,882
1,560
4,380
5,535
73,104
0
L
9,300
2,670
0
4,550
15,958
9,269
40
4,175
11,464
0
68,607
W
8,534
2,816
0
5,776
16,138
6,755
1,753
536
15,563
0
67,722
W
Sylvanus
6,662
1,657
4,953
5,387
15,095
15,880
1,515
3,038
11,998
28,479
6,925
L
Athena
xSleeSh_-
Athena
3,345
1,440
0
3,450
15,242
10,421
0
4,700
10,236
19,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,829
Gold Earned
48,544
584
Minions Killed
593
0
Camps Cleared
0
2,000,283
Distance Traveled
1,821,487
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,383
542
193
9
0
378,727
5
L
Tyr
10,593
504
136
6
0
399,679
1
W
Nike
10,905
519
124
6
0
395,468
4
W
Danzaburou
12,783
609
172
8
0
403,487
10
L
Chernobog
8,787
418
122
6
0
328,811
1
W
Nu Wa
10,941
521
135
6
0
386,130
5
L
Da Ji
10,456
498
107
5
0
419,241
2
W
Nemesis
11,072
527
101
5
0
440,082
2
W
Sylvanus
10,128
482
52
2
0
375,116
9
L
Athena
7,325
349
35
2
0
295,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role