Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
AhMeForeh
Rama
Silver II
Level 62
God Stats
9W - 11L
1,527 SR
Queue Stats
44W - 43L
1,265 MMR
Party 1
Yemoja
Yemoja
Silver IV
Demise YD Jr
Yemoja
Silver IV
Level 102
God Stats
12W - 12L
1,468 SR
Queue Stats
16W - 21L
1,310 MMR
Party 3
Nu Wa
Nu Wa
Gold IV
PooInTheBath
Nu Wa
Gold IV
Level 59
God Stats
4W - 5L
1,689 SR
Queue Stats
43W - 39L
1,464 MMR
Party 1
Thor
Thor
Silver II
danielgough4
Thor
Silver II
Level 103
God Stats
7W - 3L
1,577 SR
Queue Stats
16W - 20L
1,356 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,552 SR
1,379 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,573 SR
1,355 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Silver V
KallebyDias
Mercury
Silver V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,315 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
R1PTID3_Shadow
Sun Wukong
Silver III
Level 93
God Stats
1W - 2L
1,849 SR
Queue Stats
36W - 47L
1,269 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Twitch3084
Hou Yi
Gold V
Level 137
God Stats
30W - 34L
1,446 SR
Queue Stats
1,100W - 1,126L
1,372 MMR
Solo
Chang'e
Chang'e
Gold V
oehrli_Hawk
Chang'e
Gold V
Level 60
God Stats
6W - 6L
1,569 SR
Queue Stats
250W - 247L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 1 / 0
5,474
684
3,338
3,520
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
7
0 / 1 / 2
4,296
537
3,304
4,450
1,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
7
2 / 0 / 0
4,750
594
1,701
3,647
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 1
5,424
678
3,537
3,159
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 2
5,447
681
1,226
4,922
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ScyllaBakasuraMerlinTsukuyomiCthulhu

VS

Bans
Erlang ShenApolloDanzaburouNemesisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
1 / 4 / 0
4,786
598
2,617
4,702
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Mercury
KallebyDias
Mercury
2
0 / 1 / 0
3,202
400
295
1,515
243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
R1PTID3_Shadow
Sun Wukong
8
1 / 2 / 0
4,392
549
1,813
5,214
2,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
Twitch3084
Hou Yi
8
1 / 1 / 0
4,388
549
3,980
4,809
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
oehrli_Hawk
Chang'e
6
0 / 1 / 1
4,024
503
495
4,317
1,678
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
0
2
L
Discordia
 
Discordia
1
4
0
0.25
W
Rama
0
1
2
1
W
Yemoja
2
0
0
2
L
Mercury
KallebyDias
Mercury
0
1
0
0
W
3
0
1
3.5
L
Sun Wukong
R1PTID3_Shadow
Sun Wukong
1
2
0
0.5
L
Hou Yi
Twitch3084
Hou Yi
1
1
0
1
W
2
1
2
3
L
Chang'e
oehrli_Hawk
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,106
Damage
9,200
19,698
Taken
20,557
8,375
Mitigated
6,894
6,311
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,338
761
0
958
3,520
2,712
0
0
3,300
4,753
22,771
L
Discordia
 
Discordia
2,617
171
0
1,320
4,702
1,151
0
1,779
2,773
29,923
0
W
Rama
3,304
2,487
0
1,254
4,450
1,960
46
298
4,152
0
22,785
W
Yemoja
1,701
433
982
1,281
3,647
1,224
0
197
3,450
10,818
0
L
Mercury
KallebyDias
Mercury
295
168
0
312
1,515
243
0
586
879
0
3,315
W
3,537
663
0
1,070
3,159
1,015
0
2,127
1,032
27,747
0
L
Sun Wukong
R1PTID3_Shadow
Sun Wukong
1,813
105
0
1,744
5,214
2,774
0
771
4,393
0
16,245
L
Hou Yi
Twitch3084
Hou Yi
3,980
1,875
0
1,972
4,809
1,048
0
1,056
3,703
0
24,693
W
1,226
418
0
766
4,922
1,464
0
490
4,432
0
27,410
L
Chang'e
oehrli_Hawk
Chang'e
495
26
433
2,320
4,317
1,678
0
1,147
3,120
6,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,391
Gold Earned
20,792
239
Minions Killed
167
0
Camps Cleared
0
720,316
Distance Traveled
576,226
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,474
684
61
8
0
124,774
2
L
Discordia
4,786
598
54
7
0
132,542
3
W
Rama
4,296
537
41
5
0
125,761
2
W
Yemoja
4,750
594
23
3
0
142,690
3
L
Mercury
3,202
400
11
1
0
43,348
0
W
Nu Wa
5,424
678
52
7
0
152,521
1
L
Sun Wukong
4,392
549
37
5
0
147,387
0
L
Hou Yi
4,388
549
52
7
0
123,044
0
W
Thor
5,447
681
62
8
0
174,570
1
L
Chang'e
4,024
503
13
2
0
129,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role