Player Matchup

Zeus
Zeus
Renslip306420
Zeus
Level 14
God Stats
7W - 6L
1,466 SR
Queue Stats
129W - 147L
1,282 Elo+
Party 1
Cerberus
Cerberus
kodjoey
Cerberus
Level 43
God Stats
5W - 5L
1,724 SR
Queue Stats
60W - 89L
1,316 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lakescum
Ah Muzen Cab
Level 49
God Stats
2W - 5L
1,502 SR
Queue Stats
17W - 30L
1,267 Elo+
Party 1
Team Averages
Level 35
1,564 SR
1,288 Elo+

VS

Team Averages
Level 39
1,360 SR
1,326 Elo+
Hel
Hel
GlueMan420
Hel
Level 25
God Stats
5W - 4L
1,285 SR
Queue Stats
13W - 19L
1,334 Elo+
Party 2
Izanami
Izanami
RayzRe_Born-
Izanami
Level 63
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 37L
1,290 Elo+
Party 2
Cthulhu
Cthulhu
darkjak65
Cthulhu
Level 29
God Stats
5W - 5L
1,295 SR
Queue Stats
22W - 26L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
12,562
598
17,695
10,145
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
kodjoey
Cerberus
13
1 / 7 / 8
12,404
591
10,626
22,574
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Muzen Cab
lakescum
Ah Muzen Cab
15
4 / 7 / 4
12,298
586
16,825
15,429
6,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 7
13,037
621
10,692
18,002
5,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
RayzRe_Born-
Izanami
18
9 / 1 / 9
14,552
693
14,661
16,808
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
darkjak65
Cthulhu
18
5 / 3 / 14
14,366
684
14,699
27,527
25,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
20
20
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
W
Izanami
RayzRe_Born-
Izanami
9
1
9
13.5
L
5
6
3
1.08
W
Cthulhu
darkjak65
Cthulhu
5
3
14
4
L
Cerberus
kodjoey
Cerberus
1
7
8
0.71
L
Ah Muzen Cab
lakescum
Ah Muzen Cab
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
40,052
48,148
Taken
62,337
21,796
Mitigated
34,945
10,387
Healing
32,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,692
1,135
8,660
6,979
18,002
5,533
337
9,766
8,236
39,557
0
W
Izanami
RayzRe_Born-
Izanami
14,661
6,914
1,501
6,149
16,808
4,306
496
6,930
9,878
129
99,039
L
17,695
1,773
342
465
10,145
3,740
0
5,231
4,914
44,161
0
W
Cthulhu
darkjak65
Cthulhu
14,699
1,033
1,566
7,234
27,527
25,106
593
12,129
15,398
49,819
0
L
Cerberus
kodjoey
Cerberus
10,626
458
448
5,443
22,574
11,970
203
13,594
8,980
47,834
0
L
Ah Muzen Cab
lakescum
Ah Muzen Cab
16,825
9,311
0
3,689
15,429
6,086
748
6,801
8,628
0
49,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
41,955
198
Minions Killed
218
0
Camps Cleared
0
942,121
Distance Traveled
1,089,438
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,037
621
51
2
0
340,270
0
W
Izanami
14,552
693
117
6
0
355,122
3
L
Zeus
12,562
598
54
3
0
284,348
0
W
Cthulhu
14,366
684
50
2
0
394,046
4
L
Cerberus
12,404
591
88
4
0
350,447
1
L
Ah Muzen Cab
12,298
586
56
3
0
307,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role