Player Matchup

Merlin
Merlin
Beasted1992
Merlin
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
383W - 383L
1,539 Elo+
Party 1
Discordia
Discordia
NickFuller24
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,515 Elo+
Solo
Achilles
Achilles
Reaper7007
Achilles
Level 132
God Stats
3W - 6L
1,276 SR
Queue Stats
129W - 127L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
VanTheManMeter49
Kuzenbo
Level 107
God Stats
2W - 2L
1,190 SR
Queue Stats
78W - 81L
1,525 Elo+
Party 1
Chang'e
Chang'e
flare120
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,752 Elo+
Solo
Team Averages
Level 82
1,393 SR
1,560 Elo+

VS

Team Averages
Level 79
1,568 SR
1,547 Elo+
Thor
Thor
CityFoxx9054
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 113L
1,512 Elo+
Solo
Nu Wa
Nu Wa
LordlyVenus
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,700 Elo+
Solo
Chiron
Chiron
Peppa_The_Pig00
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
hingedfoot
Chaac
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 105L
1,505 Elo+
Solo
Cerberus
Cerberus
jumpingflounder
Cerberus
Level 86
God Stats
2W - 1L
1,840 SR
Queue Stats
31W - 41L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 1 / 17
10,395
866
11,812
9,880
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
NickFuller24
Discordia
19
9 / 2 / 9
10,939
912
16,610
13,151
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Reaper7007
Achilles
16
10 / 4 / 7
10,765
897
13,100
16,777
13,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 4 / 16
9,332
778
5,739
18,216
22,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
flare120
Chang'e
14
2 / 5 / 14
8,849
737
8,974
13,271
5,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
8,169
681
9,407
12,906
5,247
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 9
8,394
700
10,151
7,195
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 5 / 8
7,891
658
6,928
11,307
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
17
9 / 4 / 5
10,223
852
16,654
15,758
20,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
0 / 7 / 9
8,174
681
10,535
20,079
18,864
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
27
Kills
16
16
Deaths
28
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
17
12.5
L
3
7
4
0.71
L
2
5
9
1.3
W
Discordia
NickFuller24
Discordia
9
2
9
6.75
L
2
5
8
1.2
W
Achilles
Reaper7007
Achilles
10
4
7
3.38
W
2
4
16
2.5
W
Chang'e
flare120
Chang'e
2
5
14
1.8
L
Chaac
9
4
5
2.88
L
Cerberus
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,235
Damage
53,675
71,295
Taken
67,245
51,108
Mitigated
52,882
35,471
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,812
1,389
801
3,428
9,880
4,481
1,328
3,172
6,633
35,707
0
L
9,407
1,076
208
1,413
12,906
5,247
0
9,073
3,681
0
16,479
L
10,151
3,725
318
159
7,195
3,426
195
4,379
2,712
15,121
0
W
Discordia
NickFuller24
Discordia
16,610
2,742
2,511
4,561
13,151
5,546
1,330
3,765
9,186
37,297
0
L
6,928
2,003
848
3,560
11,307
5,292
150
7,429
3,572
0
10,689
W
Achilles
Reaper7007
Achilles
13,100
3,519
2,097
5,082
16,777
13,327
647
6,537
10,059
0
19,185
W
5,739
2,371
3,070
2,997
18,216
22,626
550
3,704
13,396
12,403
0
W
Chang'e
flare120
Chang'e
8,974
970
7,169
3,755
13,271
5,128
1,120
3,508
9,713
17,279
0
L
Chaac
16,654
1,651
684
5,641
15,758
20,053
65
10,802
4,618
0
39,062
L
Cerberus
10,535
1,496
228
5,685
20,079
18,864
0
10,238
9,527
20,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,280
Gold Earned
42,851
123
Minions Killed
116
0
Camps Cleared
0
1,108,917
Distance Traveled
857,751
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,395
866
46
4
0
238,956
0
L
Thor
8,169
681
11
1
0
181,717
1
L
Nu Wa
8,394
700
14
1
0
144,870
0
W
Discordia
10,939
912
48
4
0
210,199
1
L
Chiron
7,891
658
16
1
0
173,110
1
W
Achilles
10,765
897
13
1
0
218,355
0
W
Kuzenbo
9,332
778
2
0
0
227,294
3
W
Chang'e
8,849
737
14
1
0
214,113
0
L
Chaac
10,223
852
40
3
0
172,149
0
L
Cerberus
8,174
681
35
3
0
185,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role