Player Matchup

Chiron
Chiron
CelestialEdge
Chiron
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 48L
1,647 Elo+
Party 1
Nike
Nike
Nucleair_Powa_
Nike
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 85L
1,866 Elo+
Solo
Scylla
Scylla
SavingRyansPvts
Scylla
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 112L
1,453 Elo+
Party 1
Sobek
Sobek
Tankmaster11
Sobek
Level 128
God Stats
0W - 3L
1,267 SR
Queue Stats
426W - 428L
1,548 Elo+
Solo
Ne Zha
Ne Zha
ricecakes1192
Ne Zha
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
621W - 623L
1,609 Elo+
Solo
Team Averages
Level 140
1,453 SR
1,624 Elo+

VS

Team Averages
Level 116
1,538 SR
1,559 Elo+
Nox
Nox
Bloonjutsu2300
Nox
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 132L
1,523 Elo+
Solo
Apollo
Apollo
KhemicaI
Apollo
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
316W - 320L
1,440 Elo+
Solo
Ymir
Ymir
Ociffer-Nasty
Ymir
Level 113
God Stats
16W - 8L
1,690 SR
Queue Stats
459W - 466L
1,494 Elo+
Solo
Amaterasu
Amaterasu
StyxNStones
Amaterasu
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,652 Elo+
Party 2
Chaac
Chaac
kovarro
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,904
742
13,129
10,521
4,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
3 / 5 / 5
9,204
767
12,100
15,772
7,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 4 / 5
9,110
759
17,064
8,448
3,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 6
8,381
698
8,055
11,657
9,842
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 5 / 5
7,830
653
10,688
17,442
9,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
10,086
841
12,213
10,705
5,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
KhemicaI
Apollo
18
8 / 3 / 5
11,016
918
10,135
11,906
5,662
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 17
9,827
819
7,091
17,744
17,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Amaterasu
StyxNStones
Amaterasu
16
2 / 1 / 14
9,272
773
10,755
17,913
13,965
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
kovarro
Chaac
17
4 / 3 / 12
9,940
828
15,696
16,063
18,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
10
Kills
19
19
Deaths
10
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
2
3
6
1.67
W
Apollo
KhemicaI
Apollo
8
3
5
3.5
L
3
5
5
1.1
W
0
2
17
4.25
L
4
4
5
1.63
W
Amaterasu
StyxNStones
Amaterasu
2
1
14
9
L
1
2
6
2
W
Chaac
kovarro
Chaac
4
3
12
3.33
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,036
Damage
55,890
63,840
Taken
74,331
34,587
Mitigated
60,724
22,659
Healing
31,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,213
321
2,598
1,929
10,705
5,226
787
2,693
7,841
28,335
0
L
13,129
3,702
1,738
2,909
10,521
4,034
1,095
3,587
6,490
0
20,023
W
Apollo
KhemicaI
Apollo
10,135
5,716
278
1,105
11,906
5,662
3,577
4,374
7,432
0
29,748
L
12,100
1,142
2,460
2,980
15,772
7,720
0
6,659
8,926
0
26,863
W
7,091
629
3,899
4,349
17,744
17,134
246
6,007
11,666
11,303
0
L
17,064
1,460
470
345
8,448
3,603
0
1,526
6,822
29,141
0
W
Amaterasu
StyxNStones
Amaterasu
10,755
1,673
3,334
6,503
17,913
13,965
923
5,409
12,385
6,270
12,541
L
8,055
369
2,674
4,093
11,657
9,842
0
4,297
7,178
18,825
0
W
Chaac
kovarro
Chaac
15,696
1,697
1,915
5,728
16,063
18,737
295
6,636
9,281
0
33,090
L
10,688
1,155
0
4,990
17,442
9,388
354
5,625
11,646
0
19,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,429
Gold Earned
50,141
119
Minions Killed
139
0
Camps Cleared
0
1,060,826
Distance Traveled
1,154,600
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,086
841
51
4
0
192,532
0
L
Chiron
8,904
742
26
2
0
202,998
0
W
Apollo
11,016
918
38
3
0
255,934
1
L
Nike
9,204
767
35
3
0
233,485
1
W
Ymir
9,827
819
9
1
0
208,937
1
L
Scylla
9,110
759
31
3
0
205,878
4
W
Amaterasu
9,272
773
23
2
0
268,962
1
L
Sobek
8,381
698
21
2
0
217,095
5
W
Chaac
9,940
828
18
2
0
228,235
1
L
Ne Zha
7,830
653
6
1
0
201,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role